Prince_of_Darkness
04/25/12 03:52 PM
75.170.103.205
|
Classic BattleTech Battle Armor Technical Readout VALIDATED
Type/Model: Salvo Society Assault Armor Tech/Era: Clan / 3067 / CBT Rules Chassis Type: Humanoid Weight Class: Assault Battle Armor (1,501 - 2,000 kg) Rules: Level 2, Standard design
Ground Speed: 10.8 km/h Armor Type: Standard
==Overview:== Built more towards the smaller, weaker bandit caste members who were trained on laborer caste exoskeletons and not for what few elementals had joined the bandit caste, the Salvo society armor was born more out of accident than need. Originally built by Hell's Horse's scientist Sarif, the Salvo was meant as a city-deployed, garrison suit that could be easily used by non-elemental phenotypes; a display of forward-thinking rarely seen in other lcan members.
In being one of the few scientists who knew (and rebeled) against the Society, Sarif was killed and his armor was stolen for the armor-poor scientist cabal. Realizing what plans he had made could be very useful, the shadowy caste began producing limited numbers of the "Salvo", arming nearly every firebase in Society hands with at least an Un's worth by 3073.
==Capabilities:== Built using an Elemental chassis as a base (but heavily strengthening the structure throughout) the "Salvo" mounts slightly more armor in exchange for an absolutely massive payload for it's size. Its many disadvantages were ignored when the Scientists cabal saw that a single suit was capable of destroying a light battlemech in a single blast- and that a full point was able to demolish or seriously hurt even a Dire Wolf. When they realized that is was also built for weaker, smaller inviduals not apart of Elementals breeding stock, the Society rushed the armor into production.
It was a terrible mistake. For one, while the ability to make use of smaller, less physically able warriors meant the Society could field more troops, it meant that the more skilled and stronger Elementlas couldn't use them at all- making most Salvos inexprienced in it's use. Worse, the suit suffered countless bugs and mechanical failures, as the enormous SRM launchers (and their attendant exhaust ports) caused undue stress and heat on joints and lubricants- a holdover from it's rushed production, which caused many suits increased downtime. Pilots were forced many times to "lock" the chassis before firing, which made targeting the slow armor easy for better trained, hardened clan pilots.
Though the use of widespread Mutagenic Virotherapy helped in the short term to deal with the comparitive weakness of Bandit caste armor warriors, it was not enough to stave the Society (and the Slavo) from destruction. While as of this writing Clan Stone Lion is studying the suit and is deciding on it's "Taint", for now the Salvo is nothing more than a memory.
------------------------------------------------------------------ Type/Model: Salvo Society Assault Armor Equipment: Slots Mass Chassis Type: Assault Class Humanoid with HarJel 0 700 Motive System: Ground Movement (1 MP) 0 0 Armor Type: 14 Points Standard 0 350
Manipulators: Left Arm: Basic Manipulator 0 0 Right Arm: Basic Manipulator 0 0
Weapons and Equipment Loc Shots Slots Mass ------------------------------------------------------------------ SRM 5 LA 4 4 375 SRM 5 RA 4 4 375 SRM 5 (OS) Body 3 100 SRM 5 (OS) Body 3 100 ------------------------------------------------------------------ TOTALS: 14 2,000 Slots & Mass Left: 0 0
Calculated Factors: Total Cost: 890,800 C-Bills, Including Trooper Training Costs of 200,000 C-bills Battle Value: 95 (475 for 5) Weapon Value: 183 (Ratio=1.93) Cost per BV: 7,271.58 (w/o Trooper Training costs) Damage Factors: SRDmg = 19 MRDmg = 3 LRDmg = 0 Mechanized: Cannot travel on any 'Mechs or Vehicles Attacks: Can not perform Swarm or Leg attacks BattleForce2: Class: IB MP: 1 Armor/Structure: 4 / 0 Damage PB/M/L: 5/5/- Overheat: 0 Point Value: 5 Specials: car5
CBT:RPG Data: Armor Value (M/B/E/X): 10/9/9/8 Coverage: Full IR: 0, ECM: 0, Camo: 0 Melee AP: 3+2D6, Target Size Modifier: -2 Movement Speed: Half Normal Attribute Modifiers: STR: +5, DEX: -1, RFL: -4 Equipment Rating: F/D/E
Created by a 12-year old program
|