Rotwang
11/06/17 02:48 PM
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Bloodstalker BSTK-2G
Mass: 85 tons Tech Base: Mixed Chassis Config: Biped Rules Level: Experimental Tech Era: Dark Ages Tech Rating/Era Availability: X/X-X-X-A Production Year: 3132 Cost: 30.157.158 C-Bills Battle Value: 2.280
Chassis: Unknown Endo-Composite Power Plant: Unknown 340 Fusion XL Engine Walking Speed: 43,2 km/h Maximum Speed: 64,8 km/h (108,0 km/h) Jump Jets: None Jump Capacity: 0 meters Armor: Unknown Standard Armor Armament: 2 (IS) Large X-Pulse Lasers 2 (IS) Medium X-Pulse Lasers 4 (CL) SRM-6s Manufacturer: Unknown Primary Factory: Unknown Communications System: Unknown Targeting and Tracking System: Unknown
Overview: Designed to be an operational partner for the Stalker II, the Bloodstalker is designed to provide a maneuver element and close range striking power.
Capabilities: Equipped with an XL engine, supercharger and MASC, the Bloodstalker can reach speeds of up to 108kph enough to keep pace with any assault, almost all heavies and many medium mechs.
The armament is designed to inflict heavy damage with a pair of X-pulse lasers in each arm, capable of flipping to defend the rear arc. 4 Clanspec SRM-6 launchers can wither down even the most heavily armoured opponent and ravage any exposed internal structure. To increase versatility the mech uses special ammo such as inferno rounds, smoke and frag.
Fully armoured and with the ammo protected by CASE II, the Bloodstalker can hold its own against all but the most powerful and determined enemy.
When deployed alongside the Stalker II it can cover the advance, screen for enemy forces and move in for a killing blow, further enhancing the already impressive abilities of the Stalker II.
================================================================================ Equipment Type Rating Mass -------------------------------------------------------------------------------- Internal Structure: Endo-Composite 130 points 6,50 Internal Locations: 1 HD, 1 CT, 1 RT, 2 LA, 2 RA Engine: XL Engine 340 13,50 Walking MP: 4 Running MP: 6 (10) Jumping MP: 0 Heat Sinks: (IS) Double Heat Sink 16(32) 6,00 Heat Sink Locations: 1 RT, 1 LA, 1 RA Gyro: Standard 4,00 Cockpit: Standard 3,00 Actuators: L: SH+UA R: SH+UA Armor: Standard Armor AV - 256 16,00 CASE II Locations: 1 LT, 1 RT 2,00
Internal Armor Structure Factor Head 3 9 Center Torso 27 40 Center Torso (rear) 11 L/R Torso 18 27 L/R Torso (rear) 9 L/R Arm 14 28 L/R Leg 18 34
================================================================================ Equipment Location Heat Critical Mass -------------------------------------------------------------------------------- (IS) Large X-Pulse Laser RA 14 2 7,00 (IS) Medium X-Pulse Laser RA 6 1 2,00 (IS) Large X-Pulse Laser LA 14 2 7,00 (IS) Medium X-Pulse Laser LA 6 1 2,00 2 (CL) SRM-6s RT 8 2 3,00 2 (CL) SRM-6s LT 8 2 3,00 MASC LT - 4 4,00 Supercharger CT - 1 1,50 @SRM-6 (15) RT - 1 1,00 @SRM-6 (Inferno) (15) RT - 1 1,00 @SRM-6 (15) LT - 1 1,00 @SRM-6 (Frag) (15) LT - 1 1,00 Free Critical Slots: 8
BattleForce Statistics MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 9 Points: 23 6 4 4 0 0 4 1 Structure: 2 Special Abilities: CASEII, SRCH, ES, SEAL, SOA, SRM 2/2/0
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