|
|
|||||||
Quote: Yes there is one roll. That one roll says that there is a 42% chance every round that any tank no matter what its destroyed by only one missile. So a 20 ton mech can destroy a 100 ton tank with a 42% chance every round. With a inferno staying on the tank for three rounds thats a guarantied kill with one missile. Tanks already are at a unfair disadvantage as it is. Infernos are just adding more. I don't agree with infernos being aloud to be used. If you want to say that an inferno round does not hit the tank but it hits the hex that its in. Also that if the tank leaves the hex as soon as it can it will not be affected by the fire. I will agree to that. The only way that the tank can be destroyed by fire is if its dead in the water. By that point its destroyed anyways. If you have that as the rule for tanks and fire I will agree to the use of infernos. If not no infernos missiles. |