Nebelwerfer 41

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Karagin
01/24/05 06:39 PM
65.132.126.133

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Here is a cheap and easy to use weapon system. A poor man's artillery.

Code:
  Type/Model:    Nebelwerfer 41 
Tech: Inner Sphere / 3060
Config: Wheeled Trailer
Rules: Level 3, Standard design

Mass: 5 tons
Power Plant: None
Cruise Speed: None. Trailer pulled by Tractor.
Armor Type: Standard
Armament:
4 Rocket Launcher 15 (OS)s
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Nebelwerfer 41
Mass: 5 tons

Equipment: Items Mass
Int. Struct.: 5 pts Standard 0 .50
Engine: None 0 .00
Cruise MP: None. BV based on 1 MP
Heat Sinks: 0 Single 0 .00
Crew: 1 Members 0 .00
Turret Equipment: 0 .50
Armor Factor: 0 pts Standard 0 .00

Internal Armor
Structure Value
Front: 1 0
Left / Right Sides: 1 0/0
Rear: 1 0
Turret: 1 0

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
4 Rocket Launcher 15 (OS)Turret 0 4 4.00
1 Trailer Hitch Front 1 .00
--------------------------------------------------------
TOTALS: 0 5 5.00
Items & Tons Left: 1 .00

Calculated Factors:
Total Cost: 130,688 C-Bills
Battle Value: 62
Cost per BV: 2,107.86
Weapon Value: 1 / 1 (Ratio = .02 / .02)
Damage Factors: SRDmg = 44; MRDmg = 22; LRDmg = 2
BattleForce2: MP: 1W, Armor/Structure: 0 / 0
Damage PB/M/L: -/-/-, Overheat: 0
Class: GL; Point Value: 1

Karagin

Given time and plenty of paper, a philosopher can prove anything.
Silenced_Sonix
01/28/05 12:10 PM
168.209.97.34

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Funny thing about them Rocket Launchers - the bigger the launcher, the shorter the range. Rather slap on eight RL10's - same weight, longer range and more firepower.

Just a suggestion...
Evolve or Die


Edited by Silenced_Sonix (01/28/05 12:12 PM)
CrayModerator
01/28/05 12:43 PM
147.160.136.10

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Now that's a cool, cheap little disposable missile unit. What the SRM and LRM carriers attempt to be, but fail.

I was going to second Sonix's suggestion, but how many equipment slots does a 5-ton unit have?
Mike Miller, Materials Engineer

Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.
Karagin
01/28/05 12:49 PM
65.129.167.115

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I have done up something similar as that called a NbW 40. I made a system for all of the RLs so each could be offered. Bad things is I have 2 tons to play with and no slots left...

The best part was watching my friend Jon when he got hit by a battery (6 NbWs) of these things. It was a pricless moment. LOL!
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Karagin
01/28/05 12:52 PM
65.129.167.115

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Quote:

Now that's a cool, cheap little disposable missile unit. What the SRM and LRM carriers attempt to be, but fail.

I was going to second Sonix's suggestion, but how many equipment slots does a 5-ton unit have?




You have 5 slots.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Silenced_Sonix
01/28/05 01:11 PM
168.209.97.34

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Bummer... There goes the 8 RL pods. I am not too familiar with the rules, but would you not get extra free space for not mounting an engine?
Evolve or Die
Karagin
01/28/05 01:14 PM
65.129.167.115

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Seems to be that you don't.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
wartang
01/28/05 01:31 PM
192.235.2.30

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german wwII rocket artillary. very good translation. too bad the group that I play with up in fairfeild dont allow custom designs.
i love this game
Karagin
01/28/05 01:47 PM
65.129.167.115

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Thanks. Sorry to hear they didn't allow custom designs.

Let me know if you get the chance to use this one, I would like hear how it fared for others.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Karagin
02/08/07 06:34 AM
70.123.166.36

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It's still one of the better ways to use RLs..
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Askhati
02/15/07 04:41 AM
155.232.128.10

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RL's should actually be availbe as LVL1 weapons. Then again, we already have OS SRM's for that...
Evolve or DIE!
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