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Sintares
Captain


Reged: 07/07/02
Posts: 922
Hatchet repairing problems
      #107554 - 04/29/05 01:44 PM (81.79.225.24)

Have a whirlwind with a damaged hatchet , have a repair unit button listed with (RA) Hatchet.

Bought a hatchet off market , all such weapons on the market are simply listed as "Hatchet"

Mine arrived at my repair bay and says Hatchet (45) , which I assume is the mech tonnage the hatchet is suitable for. That is a problem as the whirlwind is 65tons ...

Indeed to confirm this when I try to repair, the repair bay lists no hatchets available to repair the mech.

Now , as the weapons market does not list the hatchets available by their tonnage, how the hell are you expected to buy the correct item ?

These are very expensive items, are you supposed to just keep buying at random until you get a Hatchet (65) ?


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Toontje
Colonel


Reged: 01/18/04
Posts: 2578
Re: Hatchet repairing problems [Re: Sintares]
      #107584 - 04/30/05 06:25 AM (84.24.165.226)

That must be new, IIRC about a year ago there was a post about all hatches being created equal. Maybe something halfway done?

--------------------
Rather to blow up, then.


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Tigre
Lieutenant Colonel


Reged: 02/10/03
Posts: 1833
Loc: Atlanta, GA
Re: Hatchet repairing problems [Re: Toontje]
      #107894 - 05/12/05 03:57 PM (12.47.79.2)

I also now have this issue in one of my factions. . . Wayward, how do we buy the right hatchet?

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- Tigre

Ipsa Scientia Potestas Est
- Francis Bacon


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Kanil
Captain


Reged: 03/13/03
Posts: 1028
Loc: Head Chef, Archon's Kitchen
Re: Hatchet repairing problems [Re: Tigre]
      #107895 - 05/12/05 04:00 PM (69.171.204.203)

Consult the Neveron RNG. Ask it to roll 2d6. If the result > 13, then its the right hatchet.

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"The better news is that we are outnumbered, four to one."
- Clanners, and their whacked view of the world.


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Wyrmnax
Corporal


Reged: 10/19/04
Posts: 56
Re: Hatchet repairing problems [Re: Kanil]
      #107904 - 05/13/05 07:40 AM (200.186.128.167)

- May the RNG be with you!
- Hes always against us!


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