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Karagin
General


Reged: 04/21/01
Posts: 6324
Loc: Ft. Hood TX (Killeen)
Buffel Gunship
      #110264 - 07/03/05 10:24 PM (63.157.57.87)

Okay here is one of my tilt rotar aricraft, to get an idea of what it looks like, picture the WW2 German helicopter the Fache that will give you the general apperance.

Code:
           BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: Buffel Gunship
Tech: Inner Sphere / 3025
Config: V.T.O.L.
Rules: Level 3, Standard design

Mass: 30 tons
Power Plant: 190 DAV Fusion
Cruise Speed: 118.8 km/h
Maximum Speed: 183.6 km/h
Armor Type: Ferro-Fibrous
Armament:
1 Light AC/2
1 Machine Gun
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Buffel Gunship
Mass: 30 tons
Construction Options: Fractional Accounting

Equipment: Items Mass
Int. Struct.: 18 pts Standard 0 3.00
Engine: 190 Fusion 0 7.50
Shielding & Transmission Equipment: 0 3.75
Cruise MP: 11
Flank MP: 17
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 1.50
Crew: 2 Members 0 .00
Rotor Equipment: Co-axial Rotors 0 3.00
Turret Equipment: 0 .40
Armor Factor: 39 pts Ferro-Fibrous 2 2.18

Internal Armor
Structure Value
Front: 3 9
Left / Right Sides: 3 9/9
Rear: 3 8
Rotor: 3 2
Chin Turret: 3 2

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Light AC/2 ChinTur 0 45 2 5.00
1 Machine Gun Front 0 34 2 .67
Infantry Bay Body 1 3.00
--------------------------------------------------------
TOTALS: 0 7 30.00
Items & Tons Left: 4 .00

Calculated Factors:
Total Cost: 1,395,540 C-Bills
Battle Value: 224
Cost per BV: 6,230.09
Weapon Value: 23 / 23 (Ratio = .10 / .10)
Damage Factors: SRDmg = 2; MRDmg = 1; LRDmg = 0
BattleForce2: MP: 11V, Armor/Structure: 0 / 2
Damage PB/M/L: -/-/-, Overheat: 0
Class: VA; Point Value: 2
Specials: tran3



--------------------
Karagin

Given time and plenty of paper, a philosopher can prove anything.


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Karagin
General


Reged: 04/21/01
Posts: 6324
Loc: Ft. Hood TX (Killeen)
Re: Buffel Gunship [Re: Karagin]
      #111055 - 07/20/05 10:20 PM (63.157.56.182)

Would have thought someone would have a comment or ten on this one...

--------------------
Karagin

Given time and plenty of paper, a philosopher can prove anything.


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Aravilar
Newbie


Reged: 08/13/05
Posts: 1
Loc: Michigan
Re: Buffel Gunship [Re: Karagin]
      #112175 - 08/13/05 03:06 PM (66.227.187.129)

I'll take four please. It's just a shame that the LACs are L3 tech.

--------------------
"Oh, they're not quite extinct. It's not an elegant species, but it's tough and they breed fast." Gwen Ingolfsson, Drakon


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CrayModerator
General


Reged: 07/27/01
Posts: 4131
Loc: North America
Re: Buffel Gunship [Re: Karagin]
      #112188 - 08/13/05 09:58 PM (68.200.110.190)

Got a link to a picture of the Fache? I'm having some trouble googling it.

--------------------
Mike Miller, Materials Engineer

Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.


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Karagin
General


Reged: 04/21/01
Posts: 6324
Loc: Ft. Hood TX (Killeen)
Re: Buffel Gunship [Re: Aravilar]
      #112210 - 08/14/05 03:14 PM (63.157.57.188)

I agree on the LAC issue, I have gotten my group to agree that we can use them in our level 2 games. Wish Randall would make them Level 2.

--------------------
Karagin

Given time and plenty of paper, a philosopher can prove anything.


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Karagin
General


Reged: 04/21/01
Posts: 6324
Loc: Ft. Hood TX (Killeen)
Re: Buffel Gunship [Re: Cray]
      #112211 - 08/14/05 03:16 PM (63.157.57.188)

http://www.centennialofflight.gov/essay/Dictionary/Fa_223/DI52.htm

Sorry I had a typo the craft's name is the Fa 223 Drache I hit the wrong set of keys and didn't notice it till later. Sorry about that.

The link above should give you info and pics.

--------------------
Karagin

Given time and plenty of paper, a philosopher can prove anything.


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CrayModerator
General


Reged: 07/27/01
Posts: 4131
Loc: North America
Re: Buffel Gunship [Re: Karagin]
      #112222 - 08/15/05 05:35 AM (147.160.136.10)

Quote:

The link above should give you info and pics.




Indeed it did. Thank you for the link.

Your version is an interesting infantry support unit.

--------------------
Mike Miller, Materials Engineer

Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.


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Karagin
General


Reged: 04/21/01
Posts: 6324
Loc: Ft. Hood TX (Killeen)
Re: Buffel Gunship [Re: Cray]
      #112355 - 08/17/05 07:42 PM (63.157.58.103)

No problem. Thanks for the comments on the Buffel.

--------------------
Karagin

Given time and plenty of paper, a philosopher can prove anything.


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Karagin
General


Reged: 04/21/01
Posts: 6324
Loc: Ft. Hood TX (Killeen)
Re: Buffel Gunship [Re: Karagin]
      #144438 - 02/05/07 09:34 PM (70.123.166.36)

So anyone have new comments or not?

--------------------
Karagin

Given time and plenty of paper, a philosopher can prove anything.


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strife
Corporal


Reged: 01/05/07
Posts: 55
Loc: Germany
Re: Buffel Gunship [Re: Karagin]
      #144473 - 02/07/07 04:51 AM (80.76.243.67)

You can put turrets on a VTOL now? or is that just cosmetic fluff? anyways, I'am more of a fan of the yellow-jacket VTOL types. Yours is stupid fast, but its main gun is weak. It'd make a good harrassing unit, if it stays outta range of most vehicles or mechs, and its not threatening enough to really provoke
any serious attempts to go and kill it. But, for its expense, thin armor and low-powered weapons, i dunno, the infantry capicity just sorta confuses its purpose, whatever that might be.

--------------------
"caliber fifty JUSTICE!"


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Karagin
General


Reged: 04/21/01
Posts: 6324
Loc: Ft. Hood TX (Killeen)
Re: Buffel Gunship [Re: strife]
      #144525 - 02/07/07 03:46 PM (70.123.166.36)

Chin turrets are level 3 tech via MaxTech.

--------------------
Karagin

Given time and plenty of paper, a philosopher can prove anything.


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