Cluster
Sergeant
Reged: 11/15/02
Posts: 128
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new feature for players that want to improve the database
#118153 - 10/30/05 01:37 PM (84.141.137.201)
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Well just implement a delete empire button under settings which deletes the whole empire with all buildings, units, funds and soldiers. Isn't that a really cool idea? all the players that want to leave nev but don't want to leave anything behind would be delighted by this feature. Well maybe the demand for such a button will be growing from tuesday on. How many empires will be damaged so badly that their owner just give up and want to delete them and leave nev? Why do i post this? Well i just found out that i'm not able to delete as many infra as i want even if that infra is mine for rl months.
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Cluster
Sergeant
Reged: 11/15/02
Posts: 128
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Re: new feature for players that want to improve the database
[Re: Cluster]
#119089 - 11/05/05 10:51 AM (62.117.1.222)
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Well since Randy wants to change Neveron into a completly other direction he should think about to reset the game instead of doing such forced and harsh changes. A reset would give him the time to plan another system of growth, factions and alliances.
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Antaris
Sergeant
Reged: 11/05/05
Posts: 105
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Re: new feature for players that want to improve the database
[Re: Cluster]
#119119 - 11/05/05 02:22 PM (213.42.2.23)
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I think that a reset is a great idea. Everyone starts as equals with no great dominating empires overshadowing them. Prices can be dropped lower again and rules can be put in place while the game is switched off. Certain features can be put in place without disruppting game play. And all those who dislike it can LEAVE and put less strain on the system. Also with the reboot the databases could be purged and the game would run smother.
Antaris Eversari
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moonlit8
Sergeant
Reged: 10/08/05
Posts: 185
Loc: Eugene Oregon
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Re: new feature for players that want to improve the database
[Re: Antaris]
#119162 - 11/05/05 08:57 PM (67.42.181.19)
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... NO REBOOTS!!!!!!!!
-------------------- thanks for putting up with me, my only reason to be on this forum is to pose dumb questions. my promo code is "we are doomed" but i'm a n00b so it is worthless
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Klavis
Sergeant
Reged: 04/28/05
Posts: 116
Loc: ohio
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Re: new feature for players that want to improve the database
[Re: Cluster]
#119165 - 11/05/05 09:57 PM (165.129.13.15)
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don't get your hopes up. It wont happen.
-------------------- Regards,
Klavis
"Those who have crossed
With direct eyes, to death's other kingdom
Remember us - if at all - not as lost
Violent souls, but only
As the hollow men..."
- T.S. Eliot, The Hollow Men
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Antaris
Sergeant
Reged: 11/05/05
Posts: 105
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Re: new feature for players that want to improve the database
[Re: Klavis]
#119175 - 11/06/05 01:09 AM (213.42.2.11)
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Alternativly Randy may just say 'screw you all' and shut the game down perminantly.
Antaris Eversari
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Cluster
Sergeant
Reged: 11/15/02
Posts: 128
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Re: new feature for players that want to improve the database
[Re: moonlit8]
#119177 - 11/06/05 01:54 AM (62.117.3.66)
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Quote:
... NO REBOOTS!!!!!!!!
Yeah that is something that is said at the login page. Ok but there also stands something about peacefull grwoth which seems to be not true anymore since you are forced to war if you are in a faction. And if you are not in a faction your you maybe grow peacefully but just to feed land war empires with infrastructure and reputation.
So why do i say reset the game?
I assume that there are to many empires in game that are above level 10. Sure the forced faction war will reduce their numbers just because it isn't possible to replace heavy loses at that level anymore with the current changes. So that would be one way to solve the issue. But on the other hand it is something that is enforced upon us. The Community that grew in the factions and outside is will be hurt by this change and all players that are around with their empires for peacefull growth to be a small producer one day are screwed. I'm one of those more peacefull guys in game. Ok i own a low level lw empire but i'm not very often at war with it. My main empire is very old and grew very slowly because i built every city by my own. This found an end in summer this year when a really good land war empire hit it and nearly destroyed it because i had set up the defences in a not so good way and had forgotten to set surrender at 10% when i left for some time because of real life. Ok that was my fault and it's ok since the empire was all the time at risk of beeing attacked one day. After that i waged the first large war campaign to rebuild my empire and i devastated 4 or 5 empires. But i don't want to lw with that empire because i want to different stuff with it. ok that was very much text but nothing about the reset.
I don't think it is a good change to force players to fight. I can understand why Randy wants them to but to force it with new game mechanics (forced faction war) is the wrong way. Thatswhy i say reset the game once. After all this years Randy should know where the problems in the mechanics are and how it could be tweaked if there wouldn't already be many empires over level 10 to prevent to many high level empires. Randy and his team should take the rest of the year to hammer out a improved game mechanics rule set and take down nev for one month next year. So they will have the time to code the new rules and if there is time left try to fix bugs or improve stuff that is kept from the old version. So when nev is on again a new ruleset to make it much harder to build an empire larger than level 8 or 9 is working and that will take out some stagnation when the system is that way that it is relativly easy to build up to level 6 or 7 but after that further growth slows down significantly but not at lower levels. So we will have a Neveron then that is nearly the old one. All playstyles are supported again and not only the war monger style players.
So i say reset the game to solve the problems.
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Krait
Lieutenant Colonel
Reged: 06/22/02
Posts: 1639
Loc: Krautland
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Re: new feature for players that want to improve the database
[Re: Cluster]
#119180 - 11/06/05 03:09 AM (172.177.241.254)
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Actually a reset could even justify forced fdow and whatnot. I mean if everyone started the game knowing such stuff is in effect, they cant blame anyone for it. Implementing such a fundamental change into an ongoing game is stupid, but starting one with it is very different (Not a game I would likely play, but neither something I would resent). There would also be no problem with high lvl empires and their inability to wage war anymore as noone in his right mind would want anything higher than lvl8 anymore... Just the economy would have to be NASI driven again, but hey, it wasn't that bad and if Neveron is a wargame, we don't need production and research anymore anyway. I know it ain't gunna happen, but a reset at this point would make a whole lot of sense (thats prolly WHY it wont happen lol).
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mattbuck
Eeyore
Reged: 02/13/04
Posts: 3285
Loc: Nottingham, UK
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Re: new feature for players that want to improve the database
[Re: Krait]
#119183 - 11/06/05 04:49 AM (128.243.220.21)
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A reset might make rfdow palatable.
-------------------- Haha, you people think admins still look at these forums.
Visit the Platonian! Updated! Stuff! Things! Click!
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Cluster
Sergeant
Reged: 11/15/02
Posts: 128
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Re: new feature for players that want to improve the database
[Re: mattbuck]
#119190 - 11/06/05 05:09 AM (62.117.3.66)
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Thank you for your support. I know many don't like this idea so i hope they will show up to present their arguments against it.
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SubZero
Lieutenant
Reged: 08/13/05
Posts: 567
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Re: new feature for players that want to improve the database
[Re: Cluster]
#119191 - 11/06/05 05:13 AM (84.73.45.250)
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it would be nice to have it as a button
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Cluster
Sergeant
Reged: 11/15/02
Posts: 128
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Re: new feature for players that want to improve the database
[Re: SubZero]
#119194 - 11/06/05 05:30 AM (62.117.3.66)
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Quote:
it would be nice to have it as a button
I was really angered when i brought up the delete empire button. Right now i try to promote the idea of reseting the game and changing the game mechanics. So please take the first idea no to serious.
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Toontje
Colonel
Reged: 01/18/04
Posts: 2578
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Re: new feature for players that want to improve the database
[Re: Cluster]
#119202 - 11/06/05 06:22 AM (84.24.165.226)
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Disadvantage of a reset would be a load of history going down the drain.
-------------------- Rather to blow up, then.
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Cluster
Sergeant
Reged: 11/15/02
Posts: 128
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Re: new feature for players that want to improve the database
[Re: Toontje]
#119205 - 11/06/05 06:26 AM (62.117.3.66)
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Yes that is true alot of history would be destroyed but it also a begining. So new history can be written by those who are new and those who will stay from the past.
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Nimon
Captain
Reged: 06/02/03
Posts: 819
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Re: new feature for players that want to improve the database
[Re: Cluster]
#119208 - 11/06/05 06:43 AM (70.241.25.5)
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Also, would hinder future DPs of any large amount as people would not want to spend 100 or so dollars for a game that might reboot next month. Though the $20 a month people would probably have no problem with it.
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Cluster
Sergeant
Reged: 11/15/02
Posts: 128
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Re: new feature for players that want to improve the database
[Re: Nimon]
#119209 - 11/06/05 06:54 AM (62.117.3.66)
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Thank you for bringing up this point Nimon.
This should be a one time reset after years without one, no regulary such so many other reseting games use out there. I know that the already invested DP are a problem in a reset and many who donated will maybe leave because of it. But i see a greater chance to make Neveron better, more balanced and so on with a restart from the scratch. You are a strong donater so i know such a step would hit you hard.
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tranzoandris
Lieutenant
Reged: 08/27/05
Posts: 406
Loc: Wherever. Whoever. Whatever.
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Re: new feature for players that want to improve the database
[Re: Cluster]
#119216 - 11/06/05 08:08 AM (206.124.205.135)
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How about this: There will be two neverons.
The first will not update, retain history, retain many years worth of hard work, and Randy leaves it alone.
The second will update, have a new history (maybe even new planet), give a fair start to n00bs, and Randy devotes his time to this planet.
Just an idea. I know it probably will be shot down by most of you, but we should keep our options open.
-------------------- "The lightning is a lone warrior. It strikes down all without care of what it hits. Just think what a controled army of lightning could do!"
-Undiscovered Journal of Konda in Kamigawa
Try the promo code "Swift is the wind"!
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Cluster
Sergeant
Reged: 11/15/02
Posts: 128
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Re: new feature for players that want to improve the database
[Re: tranzoandris]
#119217 - 11/06/05 08:10 AM (62.117.3.66)
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I don't think that there is enough money to run 2 copies.
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tranzoandris
Lieutenant
Reged: 08/27/05
Posts: 406
Loc: Wherever. Whoever. Whatever.
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Re: new feature for players that want to improve the database
[Re: Cluster]
#119218 - 11/06/05 08:12 AM (206.124.205.135)
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It is just an idea. Who knows? Maybe it will catch some millionare geek's eye and he will sponsor it. Yeah....right....
-------------------- "The lightning is a lone warrior. It strikes down all without care of what it hits. Just think what a controled army of lightning could do!"
-Undiscovered Journal of Konda in Kamigawa
Try the promo code "Swift is the wind"!
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Toontje
Colonel
Reged: 01/18/04
Posts: 2578
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Re: new feature for players that want to improve the database
[Re: tranzoandris]
#119219 - 11/06/05 08:37 AM (84.24.165.226)
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Hehe, I guess most players are one half millionaire geek. 
I know I am.
-------------------- Rather to blow up, then.
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Antaris
Sergeant
Reged: 11/05/05
Posts: 105
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Re: new feature for players that want to improve the database
[Re: Toontje]
#119228 - 11/06/05 11:23 AM (195.229.242.52)
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2 neverons would take double the cost, double the space, double the time etc. so is not a practical idea. For it to work it would require the need of more staff and much more subscription DPers. Clusters idea about a 1 month break for the admin to get the game mechanics sorted seems the most effective. Then rFDoW could be implemented. Incomplete changes have time to be completed, such as the class system which seems a great idea to me. This would save the admin multipule resets and would hopefully keep the DP coming in.
Things like reserch would be the greatest things lost but new game mechanics could be put in too speed things up. As it is it takes too long to get up to mech reserch.
Antaris Eversari
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Cluster
Sergeant
Reged: 11/15/02
Posts: 128
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Re: new feature for players that want to improve the database
[Re: Antaris]
#119252 - 11/06/05 01:02 PM (62.117.3.66)
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Quote:
(...) Then rFDoW could be implemented. (...)
I would prefer it if forced faction declaration of war would stay out of the game after a reset.
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Toontje
Colonel
Reged: 01/18/04
Posts: 2578
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Re: new feature for players that want to improve the database
[Re: Cluster]
#119254 - 11/06/05 01:07 PM (84.24.165.226)
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IF a reset were to occur, forced FDoW wouldn't be bad, since everyone knows what to expect. Sizes would be 3-5 lvls smaller due to the managability of medium empires in war compared to large empires.
-------------------- Rather to blow up, then.
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tranzoandris
Lieutenant
Reged: 08/27/05
Posts: 406
Loc: Wherever. Whoever. Whatever.
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Re: new feature for players that want to improve the database
[Re: Toontje]
#119287 - 11/06/05 05:34 PM (206.124.205.135)
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I am guessing you are the geek half? 
If Randy is having such "money problems", why doesn't he advertise on a couple of spots on Neveron?
-------------------- "The lightning is a lone warrior. It strikes down all without care of what it hits. Just think what a controled army of lightning could do!"
-Undiscovered Journal of Konda in Kamigawa
Try the promo code "Swift is the wind"!
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Merlin
Corporal
Reged: 10/22/05
Posts: 79
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Re: new feature for players that want to improve the database
[Re: Toontje]
#119458 - 11/07/05 06:25 PM (202.7.166.169)
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i dont support a reset...i like the continous aspect of the game...fine the game may need a reboot so servers can unclog but that should be done in downtime of 10-15mins? and shouldnt wipe data for empires etc as i think the history is what makes the game great dispite soome of the not so good changes
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Antaris
Sergeant
Reged: 11/05/05
Posts: 105
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Re: new feature for players that want to improve the database
[Re: Merlin]
#119498 - 11/08/05 12:05 AM (195.229.242.52)
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I enjoy an ad free game. So lets keep it that way.
Antaris Eversari
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Cluster
Sergeant
Reged: 11/15/02
Posts: 128
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Re: new feature for players that want to improve the database
[Re: Cluster]
#133369 - 07/03/06 10:48 AM (62.117.3.138)
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Well the recent discussions about nukes in neveron brought me this old thread back into my mind.
More and cheaper nukes are a great way to improve the database since very much will be destroyed and this way alot of entries will delete. It could be even a DP option. Some DP for a nuke ... just enter the coords and have fun and help Neveron in it's "peaceful economic growth".
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CaBhaal
Lieutenant
Reged: 10/11/04
Posts: 599
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Re: new feature for players that want to improve the database
[Re: Cluster]
#133380 - 07/03/06 01:07 PM (24.32.87.123)
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This is the 3rd such post I have seen from you. I don't know you, but I'm beginning to suspect you are an idiot.
CaBhaal
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Cluster
Sergeant
Reged: 11/15/02
Posts: 128
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Re: new feature for players that want to improve the database
[Re: CaBhaal]
#133383 - 07/03/06 02:20 PM (62.117.3.138)
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Muhahaha don't throw with stones if you are sitting in a glass house CaBhaal.
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Tzu_Theory
Lieutenant
Reged: 10/28/04
Posts: 563
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Re: new feature for players that want to improve the database
[Re: Cluster]
#133391 - 07/03/06 05:44 PM (69.175.146.87)
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Quote:
Well the recent discussions about nukes in neveron brought me this old thread back into my mind.
More and cheaper nukes are a great way to improve the database since very much will be destroyed and this way alot of entries will delete. It could be even a DP option. Some DP for a nuke ... just enter the coords and have fun and help Neveron in it's "peaceful economic growth".
I'm having a hard time picking up on any sarcasm you may have in your post. Otherwise, I agree with CaBhaal. That and nukes have no place in a strategy game (awaits onslaught of people telling my WHY nukes are important and needed in Neveron...)
-------------------- Tzu-Theory
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