Warhammer II WHMS

Pages: 1
Auren_Shiro
12/17/05 03:50 PM
65.96.9.70

Edit Reply Quote Quick Reply
----------
Overview:
----------
Shiro's Wyverns, a relatively old Mercenary Unit based in the Combine Periphery, having discovered a major Star League factory, has started churning out new, upgunned versions of older mechs, and have come up with a few designs, one of which was totally out of the box. This Assault Mech created by them is what all Warhammer Fanatics love, for it adds 30 tons of mech to play with... and the massive machine is everything they wanted it to be. Mounted twin ER PPCs are mainstays, along with the battery of smaller weapons. CASE protects the LRM 10 racks and side torsos, while 19.5 tons of armor provide outstanding protection to the whole machine. A Light Engine was used instead of a XL engine for survivability reasons. And if that weren't enough twenty(!) Freezer Heatsinks try to cope with heat, but an Alpha Strike WILL shut down the machine. However, Alpha Strike Range is limited to 180 meters or less... but if such a pilot were to unload at that kind of range, the light show and destruction would be amazing. Only one small meter square space is unused in the right leg, due to weight constraints. A Stealth Version of the machine, mounting Stealth Armor, is currently undergoing field testing at Shiro's Wyverns Proving Grounds.

Mass: 100 Tons
Engine: 300 Light
3/5/0
Heatsinks: 20 Double Heatsinks
Armor: 19.5 tons of Standard Armor
Front/Back
H?: 9
CT: 47/15
RT/LT: 32/10
LA/RA: 34
LL/RL: 42

Weapons:
2 ER PPCs
2 LRM 10s with one ton of ammo each
5 Medium Pulse Lasers
3 ER Medium Lasers

Equipment Locations:

Left Arm:
ER PPC
Medium Pulse Laser
Double Heat Sink
Double Heat Sink

Right Arm:
See Left Arm

Left Torso:
Light Engine
LRM 10
LRM 10 Ammo
Double Heat Sink
Double Heat Sink
CASE

Right Torso:
See Left Torso

Center Torso:
ER Medium Laser
Medium Pulse Laser

Head:
ER Medium Laser

Left Leg:
ER Medium Laser
Medium Pulse Laser

Right Leg:
Medium Pulse Laser

Cost: 18,990,000
BV: 1,637

Blurb:
I, have made the Warhammer II to be like the Marauder II to the Maruader. This has excellant capabilties, or at least I think it does, and should be able to stand up toe to toe to heavy mechs. Only two ammo dependant weapons make it relatively independant for long periods of time, and a lance of these prowling your rear-guard would certainly hurt. A lot. Oh yeah. Do NOT shoot everything at Six Hexes... You would shut down with 35 points of heat extra. Though you could feasibly deal 85 damage, with plenty of crit seeking potential.
Need...more...Nevcrack...
Karagin
12/24/06 06:07 PM
70.123.166.36

Edit Reply Quote Quick Reply
Nice way to warn the munckins about not doing an Alpha...
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Pages: 1
Extra information
0 registered and 328 anonymous users are browsing this forum.

Moderator:  Nic Jansma, Cray, Frabby, BobTheZombie 

Print Topic

Forum Permissions
      You cannot start new topics
      You cannot reply to topics
      HTML is disabled
      UBBCode is enabled

Topic views: 4472


Contact Admins Sarna.net