Mithicar
Corporal
Reged: 02/10/04
Posts: 87
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Terrain Levels
#130076 - 04/28/06 11:03 PM (128.180.237.131)
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I understand that this will be a difficult question to tackle in a post, but, if you're feeling up for a challenge...
Could someone please explain how line-of-fire works for terrain levels? Why can't you hit a tank hiding in a whole? How deep would the hole have to be? How far away the edge of a ridge must you be to be safe from things below you? Those types of questions.
Or you can just let this post die and I'll figure things out as I play more...
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Black
Private
Reged: 04/17/06
Posts: 29
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Re: Terrain Levels
[Re: Mithicar]
#130082 - 04/29/06 12:24 AM (12.210.6.118)
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I am probably off in a few details, but you can start with my limited knowledge. Vehicles are 1 level tall. 'Mechs are 2 levels tall. If the intervening terrain between you and the target is at least as tall as the target (or taller), then you won't see the target. The exception would be if you are adjacent to the intervening terrain and it's only as tall as the target.
There used to be this great page on the explanation of LOS. Think Kit or some other great vet made it. No idea where it is now. Hope it helps!
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cbtgod
Lieutenant Colonel
Reged: 12/14/05
Posts: 1812
Loc: IN A BOX UNDER A HOUSE
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Re: Terrain Levels
[Re: Black]
#130090 - 04/29/06 03:17 AM (71.100.240.191)
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nevs idea of LOS has nothing to do with table top cbt at all so if thats whats making you scratch your head you are not alone.
-------------------- yes its a toad, if you didnt know that you dont know anything about cbt
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Kit_fox
Colonel
Reged: 09/16/02
Posts: 3054
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Re: Terrain Levels
[Re: cbtgod]
#130091 - 04/29/06 05:02 AM (129.138.30.190)
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Nevs LoS is very weird and as already mentioned does not go off of BT rules. Usually though if it looks like you should have LoS you will. There are some funky situations where that is not the case though.
-------------------- _____
The RNG mugged me in a dark street, killed my dog, and cancled Christmas.
When the winds of change blow hard enough the most trivial of things can become deadly projectials.
Knowledge is power. Power corrupts. Study hard. Be evil.
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