JackGarrity
12/02/06 09:57 AM
71.207.203.207
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Tried to work out something using the weapon I dislike, PPCS of any flavor >.> yes I know tis the most damaging, etc.. Just never been overly crazy about them.. Autocannons and Pulse ! woo.. anyways; here ya go, its a CLan mech just left it IS-C becuase. Lvl3.
Trident
Chassis: Titan H1 Power Plant: Icarus 400 XL Cruising Speed: 43 Maximum Speed: 64.5 Jump Jets: none Jump Capacity: none Armor: StarGuard Ferro-Fiberous with CASE and CASE II Armament: 2 Clantech ER PPCs 1 Clan LRM 5 1 AMS 1 Ultra AC/5 1 ER Medium Laser Manufacturer: Stormvanger Assemblies, Unlimited Primary Factory: Taurus Communications System: TharHes Crystal Flower RG-2 with Guardian ECM Suite Targeting and Tracking System: Unknown
Overview: Due to the combat capabilites of both the Awsome and the Nova Cat style battlemechs, this rather expensive clan hybrid was built as a testbed orginally that came into small production after numerious successfull simulations. Limited production numbering a lance has been finished so far. The design is standard in assault class humanoid form, all but the right arm which carries a Ultra 5 Auto cannon; the arm itself mainly a massive gun barrel and feeding system. Opposite this long range weapon are dual ER PPC and a ER Medium laser to companion. Secondary weaponry is a LRM5 rack, used primarily for distraction tactics. The mech is also slightly faster then the average assault mech and carries a light but sufficent load of ferro fib armoring. Internally the cockpit is the basic bare bones system, only the needed components installed. Some are wary of the use of a XL class engine, but its perforamance meets the specs laid down, therefore for now it serves the needs of the designers. A balanced heat curve, grants the machine a extended performans in hot situations or when the PPCs are cycling the hefty auto-cannon is used. The name of the mech itself comes from one of the designers, upon seeing the prototype alpha strike " Tines of lighting like from Neptunes Trident, wiping oppoents away." Of course the prototype destroyed the decommissoned Bulldog it fired after, a success, but the PPC firing systems backfed and caused the arm to blow up, and away from the mech, thereafter the heat sinks were increased and both the drain on the core and the mech's systems were compensated for.
Capabilities: Assault-extended battlefield situations. Long range. [HARD RETURN]Max damage at range 1 to 15 hexes is 52 using the following weapons: (C) ER PPC (x2) (C) LRM 5 (C) ER Medium Laser (C) Ultra AC/5 Max damage at range 16 to 21 hexes is 45 using the following weapons: (C) ER PPC (x2) (C) LRM 5 (C) Ultra AC/5 Max damage at range 22 to 23 hexes is 30 using the following weapons: (C) ER PPC (x2) Heat 42/42 Free Tons: .48 CF: 3 BV: 2,279 Cost: 29,681,434
Deployment: 1x Lance
Battle History: 20x Simulated missons. 2x live fire exersizes. 2x test engagements.
Known Variants: Trident V2 which replaces the LRM with Inferno SRMS and trades the AC5 in for a AC2 with more ammunition.
Trident
Technology Base: - Inner Sphere 'C' - Level 3 Equipment Mass Internal Structure: 10 Engine: 400 XL 26.25 Walking MP: 4 Running MP: 6 Jumping MP: 0 Heat Sinks: 21(42) - (C) Double 11 Gyro: - Extra-Light 2 Cockpit: - Small 2 Armor Factor: 276 - Light Ferro-Fibrous 16.27
Internal Armor Structure Value Head 3 9 Center Torso 31 40 Center Torso(rear) 15 R/L Torso 21 30 R/L Torso(rear) 10 R/L Arm 17 32 R/L Leg 21 34
Weapons and Ammo Location Critical Tonnage (C) ER Medium Laser LA 1 1 (C) ER PPC LA 2 6 (C) ER PPC LA 2 6 (C) A-Pod LL 1 0.5 (C) A-Pod RL 1 0.5 (C) AMS RT 1 0.5 (C) AMS Ammo RT 1 1 (C) LRM 5 RT 1 1 (C) LRM 5 Ammo RT 2 2 CASE RT 1 0.5 (C) Ultra AC/5 RA 3 7 (C) Ultra AC/5 Ammo RA 4 4 CASE II RA 1 1 (C) ECM Suite H 1 1
Greetings Mechwarrior.
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