Grand-Pater Battlemech.

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JackGarrity
12/02/06 10:16 AM
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LVL1 o.O omg ahah. Solaris Mechy

Gp-01 Grand-Pater

Chassis: Star League HO-01a
Power Plant: Strand 300
Cruising Speed: 43
Maximum Speed: 64.5
Jump Jets: none
Jump Capacity: none
Armor: Valiant Lamellor
Armament:
2 Medium Lasers
2 LRM 5s
2 Autocannon/2s
Manufacturer: Independence Weaponry
Primary Factory: Solaris VII
Communications System: StarLink/Benicia Model AS829G
Targeting and Tracking System: Unknown

Overview:
Classic! Old School! Your Grandfather could pilot it! Likely.
This mech is based on the ancient Rifleman theme; though extra ranged
capacity has been done in the form of a pair of LRM5 racks. Given a
interest in 'old' style fighting, small numbers of these 75ton mechs
have been in production. Basic from skeleton to armor and weapons,
matches between these quick, range enabled mechs can be fast,furious
or a lengthy cat and mouse game. Well suited for plinking and ranged
strikes; the AC/LRM's are the most often used combo, the Md Lasers
saved for close combat or to finish the target off. Flashy and
heavily based on the orginal design it is a copy of, the mech serves
well in the lower S7 arenas and if the need arose a mech scarce
Preheipiary could benifit from a few lances of them. Steady
production of the mechs; typically in lance sized lots has gone on
for almost 2 years now, meaning the 'Classic' design has gained both
a small following from retired pilots and oldtech enthusists, matches
between these mechs at times heavily betted on.

Capabilities:
Arena Combat/long range.
Max damage at range 10 to 21 hexes is
14 using the following weapons:
Autocannon/2 (x2)
LRM 5 (x2)
Max damage at range 10 to 21 hexes is 14 using the following
weapons:
Autocannon/2 (x2)
LRM 5 (x2)
Max damage at range 22 to 24 hexes is 4 using the following
weapons:
Autocannon/2 (x2)
FT: .5
Ht: 14/15
CF: 32.
BV: 956
Cost: 6,231,750

Deployment:
Solaris 7.

Battle History:
Numerious small circuit battles.

Known Variants:
None.


Gp-01 Grand-Pater

Technology Base: - Inner Sphere - Level 1
Equipment Mass
Internal Structure: 7.5
Engine: 300 19
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 15 5
Gyro: 3
Cockpit: 3
Armor Factor: 201 13

Internal Armor
Structure Value
Head 3 9
Center Torso 23 30
Center Torso(rear) 10
R/L Torso 16 21
R/L Torso(rear) 7
R/L Arm 12 20
R/L Leg 16 28

Weapons and Ammo Location Critical Tonnage
Autocannon/2 LA 1 6
Autocannon/2 Ammo LA 2 2
Medium Laser LA 1 1
LRM 5 LT 1 2
LRM 5 Ammo LT 1 1
LRM 5 RT 1 2
LRM 5 Ammo RT 1 1
Autocannon/2 RA 1 6
Autocannon/2 Ammo RA 2 2
Medium Laser RA 1 1
Greetings Mechwarrior.
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