THK-4L Thorkelsson

Pages: 1
KamikazeJohnson
11/18/05 05:52 PM
205.200.6.170

Edit Reply Quote Quick Reply
THK-4L Thorkelsson

75 tons

Chassis: Wells 990
Power Plant: Nissan 300 XL
Cruising Speed: 43
Maximum Speed: 64.5
Jump Jets: none
Jump Capacity: none
Armor: Durallex Heavy Special with CASE
Armament:
2 SperryBrowning Machine Guns
4 Diverse Optics Type 2 Medium Lasers
3 Diverse Optics ER Small Lasers
2 Shigunga MRM 30s
1 Fusigon Longtooth ER PPC
Manufacturer: Johnson 'Mechworks Inc.
Primary Factory: Soul
Communications System: Sony MST-15
Targeting and Tracking System: Wayne Marksman

Overview:
When a representative of one of the Inner Sphere's largest
mercenary groups came to JMInc. with a request for a new Command
'Mech, the design team was quick to respond, and teh THK-4L
Thorkelsson was the impressive result. Designed for moderate
mobility, decent survivability, and heavy firepower at close- or
mid-range, the 'Mech's technical stats are impressive, but even more
impressive is it's look -- looking almost like a bizarre mating of a
Battlemaster and an Archer, the Thorkelsson radiates command and
danger, making it a natural choice for a command role.

While expectations are high for this design, the contract has yet to
be accepted, pending full testing.

Capabilities:
Named after Ernst Thorkelsson, Assistant Lead Designer at Johnson
'Mechworks, Inc., the THK-4L is an awesome engine of destruction.
Built around a pair of massive MRM racks, the 'Mech's close-range
firepower is immense, and with two full tons of ammunition for each
rack, the Thorkelsson can sustain that firepower for a significant
period. Even with the missile racks spent or disabled, a cluster of
lasers and miniguns provide respectable close-range punch. The
THK-4L's weakness is a shortage of long-range damage, with a Fusigon
Longtooth ERPPC providing only token firepower from a heavy 'Mech,
but decent speed allows the 'Mech to close withing range of the
monster MRMs fairly quickly.
Critics of JMInc. in general and the Thorkelsson specifically
point to two features: the vulnerability of an XL engine on a heavy
'Mech (especially one carrying this much ammo) and JMInc.'s notorious
trademark "hot seat" machine gun ammo just below the cockpit. While
the cockpit is equipped with specially shaped blast panels designed
to deflect the main blast of an ammo explosion and propel the
'Mechwarrior safely away, the equipment was deemed too costly for a
proper "live" test.

Known Variants:
The only existing design variant fot the Thorkelsson is the
original draft, dubbed the 2S, which downgrades the ERPPC to an ER
Large Laser and drops some of the close-range weaponry in order to
upgrade the MRMs to a pair of titanic 40-racks, each with 3 tons of
ammunition. However, the design team made the rational choice to
downgrade the missile systems to reach a better balance.


THK-4L Thorkelsson

Technology Base: - Inner Sphere - Level 2
Equipment Mass
Internal Structure: 7.5
Engine: 300 XL 9.5
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 12(24) - Double 2
Gyro: 3
Cockpit: 3
Armor Factor: 198 - Ferro-Fibrous 11

Internal Armor
Structure Value
Head 3 9
Center Torso 23 30
Center Torso(rear) 11
R/L Torso 16 23
R/L Torso(rear) 8
R/L Arm 12 20
R/L Leg 16 23

Weapons and Ammo Location Critical Tonnage
ER PPC LA 3 7
Machine Gun LA 1 0.5
Medium Laser LA 1 1
ER Small Laser LT 1 0.5
MRM 30 LT 5 10
MRM 30 Ammo LT 2 2
CASE LT 1 0.5
ER Small Laser RT 1 0.5
MRM 30 RT 5 10
MRM 30 Ammo RT 2 2
CASE RT 1 0.5
ER Small Laser RA 1 0.5
Machine Gun RA 1 0.5
Medium Laser RA 1 1
Medium Laser CT 1 1
Medium Laser CT 1 1
Machine Gun Ammo (1/2 ton) H 1 0.5

My Blurb:
Ok, a bunch of oddities on this 'Mech. First, the XL on a heavy -- necessary to include a decent supporting long-range weapon. Second, CASE and Torso-mounted ammo with an IS XL Engine -- fluff reasons mostly, leaves more of the 'Mech to be salvaged in the event of an ammo crit. Third, MG ammo in the head -- IMHO, the safest place to put ammo. See fluff for reasons why it's "safe".

Anyway, comments?
Peace is that glorious moment in history when everyone stands around reloading.
--Thomas Jefferson
Karagin
11/18/05 09:07 PM
24.243.178.223

Edit Reply Quote Quick Reply
I know some who should NOT use this mech, do to the ammo in the head...he has some really bad times with that. LOL!

I like the mech, nice fluff.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Auren_Shiro
11/22/05 08:05 AM
24.34.100.170

Edit Reply Quote Quick Reply
This thing definitely has its capabilites... I might take it out for a run against my custom 70 tonner.
Need...more...Nevcrack...
KamikazeJohnson
11/22/05 04:23 PM
205.200.6.170

Edit Reply Quote Quick Reply
Quote:

This thing definitely has its capabilites... I might take it out for a run against my custom 70 tonner.




Is your custom posted on this forum? I'd like to take a peek
Peace is that glorious moment in history when everyone stands around reloading.
--Thomas Jefferson
Auren_Shiro
11/24/05 08:39 PM
209.6.16.246

Edit Reply Quote Quick Reply
Actually yes, go look up my Whammy varient, it's a bit out of the box and perhaps resembles the Robotech version of the Whammy.
Need...more...Nevcrack...
Silenced_Sonix
12/01/05 03:13 PM
168.209.97.42

Edit Reply Quote Quick Reply
Technical point here: since when did merc units have the funding to commission custom 'Mechs? And if you are building for a merc unit, which can be expected to operate anywhere in the Sphere or Periphery, why include such a specialized (pun) weapon as the MRM? Which garrison, or even House (other than the DC) stocks MRM ammo in sufficient quantities for the choice to be viable on any extended mission?
Evolve or Die
Auren_Shiro
12/01/05 03:35 PM
24.34.100.170

Edit Reply Quote Quick Reply
Think about the distribution of weapons because of the resserection (sp?) of the Star League, and especially of Operation Bull Dog, I think we'd find ammo in sufficient quanities, and oh yes, a Merc Unit who could commission a mech could be Grey Death Legion, Wolf's Dragoons, etc.
Need...more...Nevcrack...
Silenced_Sonix
12/01/05 03:50 PM
168.209.97.42

Edit Reply Quote Quick Reply
Resurrection

The GDL uses Lyran technology (as far as I know), and the Wolf's Dragoons have their hands on ClanTech. And besides those two, who would be able to afford custom 'Mechs?

And Bulldog was in the Smoke Jaguar occupation zone, which consisted mainly of Combine planets. Sure, they would get MRMs, but can you see anyone OUTSIDE the DC using MRMs?
Evolve or Die
Auren_Shiro
12/01/05 04:41 PM
65.96.9.70

Edit Reply Quote Quick Reply
Meh, you never know. But think of the MRM equipped units coming home. They're going to need ammo. And besides, MRM Ammo isn't that hard to make yeh know, its a tube, some rocket fuel, and a warhead.

Oh I know that was a gross oversimplification, but still, MRMs are pretty simple.
Need...more...Nevcrack...
Silenced_Sonix
12/01/05 04:57 PM
168.209.97.42

Edit Reply Quote Quick Reply
The only MRM-equipped units returing home would be Combine units. And they would be returning to the Draconis Combine... True, making MRMs is simple, but I doubt it to be something a merc quartermaster will be capable of doing in his/her spare time.
Evolve or Die
Auren_Shiro
12/01/05 05:21 PM
65.96.9.70

Edit Reply Quote Quick Reply
That's why you hire someone else to do it XP.

Besides, if you are a large merc unit, as the fluff indicates, I'm sure it would be easy to find someone to make MRMs for you.
Need...more...Nevcrack...
Karagin
12/01/05 05:23 PM
24.243.178.223

Edit Reply Quote Quick Reply
Make them or buy them via the black market or you local weapons dealer/salavge dealer...
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Silenced_Sonix
12/01/05 05:33 PM
168.209.97.42

Edit Reply Quote Quick Reply
I dunno, it still sounds kinda dodgy to me... Why not slap in a LRM rack? You would get much better range and accuracy out of it, and ammo (from the logistical viewpoint that I am trying to maintain) will be in abundance.
Evolve or Die
Auren_Shiro
12/01/05 05:37 PM
65.96.9.70

Edit Reply Quote Quick Reply
30 damage Max, cheap ammo, and LRMs are more expensive.
Need...more...Nevcrack...
Karagin
12/01/05 05:39 PM
24.243.178.223

Edit Reply Quote Quick Reply
But for some the idea of MRMs has to much of a Robotech feel and style to it...
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Auren_Shiro
12/01/05 05:41 PM
65.96.9.70

Edit Reply Quote Quick Reply
Nah, a LAM with Rocket Launchers would be Robotech...
Need...more...Nevcrack...
Karagin
12/24/06 11:44 PM
70.123.166.36

Edit Reply Quote Quick Reply
Giving this a second and third look, the Lyrans might be able to use this or the FRR.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Pages: 1
Extra information
0 registered and 220 anonymous users are browsing this forum.

Moderator:  Nic Jansma, Cray, Frabby, BobTheZombie 

Print Topic

Forum Permissions
      You cannot start new topics
      You cannot reply to topics
      HTML is disabled
      UBBCode is enabled

Topic views: 9207


Contact Admins Sarna.net