Karagin
12/30/06 02:39 PM
70.123.166.36
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Code:
BattleMech Technical Readout
Type/Model: Nagakama Tech: Inner Sphere / 3025 Config: Biped BattleMech Rules: Level 3, Standard design
Mass: 25 tons Chassis: OWCS Endo Steel Power Plant: 175 Allied XL Fusion Walking Speed: 75.6 km/h Maximum Speed: 118.8 km/h Jump Jets: None Jump Capacity: 0 meters Armor Type: ArcShield Maxi II Ferro-Fibrous Armament: 2 Pilum-IV SRM 4s 1 MT-30 AutoRifle Light AC/2 Manufacturer: Republican Heavy Industries Location: Arboria Communications System: Tansech Omni-7 Targeting & Tracking System: Emerson Hi-Rez
------------------------------------------------------------------------------ ==Overview:== The Nagakama is a fast mech for it's weight class, and carries impressive firepower for use against lighter armed and equiped oppeants.
Mainly used for rapid interventions and breakthrough operations as well as counter insurgencey operations, the Nagakama has seen operations on numerous worlds in both the Co-Alliance and the outer territories of the coreward sector.
Comon use by many commanders is use a lance or more of Nagakamas to keep pressing at enemy lines and at their lines of communaction and supply. These tactics have worked wonderfully against several insurgent groups in the outer territories and also against rebel groups inside the Vondor Imperium.
One area that hurts the Nagakama is the dependacny on ammo weapons, but this is over come by having the pilots fall back once they have expended their missiles completly and thus insuring that they don't get over committed.
==Variants:== The Zokar Hegemony has several variants in their military and using their higher technology they have improved upon the Nagakama by adding a Active Prode to it's weaponary.
-------------------------------------------------------- Type/Model: Nagakama Mass: 25 tons
Equipment: Crits Mass Int. Struct.: 43 pts Endo Steel 14 1.50 (Endo Steel Loc: 4 LA, 4 RA, 3 LT, 3 RT) Engine: 175 XL Fusion 12 3.50 Walking MP: 7 Running MP: 11 Jumping MP: 0 Heat Sinks: 10 Single 3 .00 (Heat Sink Loc: 1 LL, 2 RL) Gyro: 4 2.00 Cockpit, Life Supt., Sensors: 5 3.00 Actuators: L: Sh+UA R: Sh+UA 12 .00 Armor Factor: 89 pts Ferro-Fibrous 14 5.00 (Armor Crit Loc: 1 HD, 3 LA, 3 RA, 3 LT, 3 RT, 1 LL)
Internal Armor Structure Value Head: 3 9 Center Torso: 8 12 Center Torso (Rear): 4 L/R Side Torso: 6 9/9 L/R Side Torso (Rear): 3/3 L/R Arm: 4 8/8 L/R Leg: 6 12/12
Weapons and Equipment Loc Heat Ammo Crits Mass -------------------------------------------------------- 1 SRM 4 RT 3 25 2 3.00 (Ammo Locations: 1 RT) 1 SRM 4 LT 3 1 2.00 1 Light AC/2 CT 1 45 2 5.00 (Ammo Locations: 1 CT) -------------------------------------------------------- TOTALS: 7 69 25.00 Crits & Tons Left: 9 .00
Calculated Factors: Total Cost: 3,160,209 C-Bills Battle Value: 478 Cost per BV: 6,611.32 Weapon Value: 239 / 239 (Ratio = .50 / .50) Damage Factors: SRDmg = 10; MRDmg = 3; LRDmg = 0 BattleForce2: MP: 7, Armor/Structure: 2/1 Damage PB/M/L: 2/1/-, Overheat: 0 Class: ML; Point Value: 5
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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JackGarrity
01/01/07 01:50 AM
71.207.203.207
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its a cute lil death machine, any plans for variants?
Greetings Mechwarrior.
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Karagin
01/01/07 03:15 AM
70.123.166.36
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As mentioned their is a clan version and I have some ideas for a couple of more.
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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