Longsword LSW-4G

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Rotwang
01/10/07 06:14 PM
213.118.83.192

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BattleMech Technical Readout

Type/Model: Longsword LSW-4G
Tech: Inner Sphere / 3060
Config: Biped BattleMech
Rules: Level 2, Standard design

Mass: 75 tons
Chassis: Endo Steel
Power Plant: 375 GM XL Fusion
Walking Speed: 54,0 km/h
Maximum Speed: 86,4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
1 LRM 20 w/ Artemis IV
1 Large Pulse Laser
4 Medium Pulse Lasers
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

------------------------------------------------------------------------------
==Overview:==
The Longsword is a highly accurate fast attack/fire support mech for heavy
lances in Federated Suns regiments. A swift design, capable of laying down a
withering barrage of fire it has been in development for nearly 30 years.

==Capabilities:==
The Longsword has a long development history. Designed by the NAIS as one of
the first new mechs to take advantage of the rediscovered Star League
technology, the prototypes were ready just in time for the war of 3039. The
original version of the Longsword was powered by a standard 300 VLAR engine
with 19 single heat sinks and mounted an LRM 20, a large laser and four medium
lasers.

The LRM-rack was designed to fire the then popular Listen-Kill missiles while
the lasers were tied into a copy of the highly advanced Spar 3c Tight Band
targeting computer featured on the Stalker. Unfortunately the computer
suffered from fatal software glitches and the Listen-Kill missiles proved to
be a short-lived technological breakthrough, thus dramatically reducing the
capabilities of the Longsword.

Design work continued for a few years until budgets ran out and were not
renewed.

Even the Clan invasion failed to rekindle interest in this design, until the
introduction of the Targeting Computer in the later 3050's. The chassis was
redesigned with a weight-saving Endo Steel skeleton and a more powerful 375 GM
XL engine. A large and four medium pulse lasers tied into the new Davion
targeting computer finally allowed designers to create a highly effective
attack mech as originally planned.

==Battle History:==
A small number of original Longswords were sent into combat during the War of
3039. They failed to make a suitable impression, more often being serviced
than in the front lines.

Pilots reported at the time that the Longsword's targeting systems did not
operate smoothly and often felt very counter-intuitive, more often misleading
them than aiding them in combat.

The current version fought in the Fed Com civil war and proved to be an able
fighting machine.

==Variants:==
Although the Longsword has been approved by the procurement department, a
modified version, the 4D, is being tested, dropping the XL engine for a
standard 300 rated one. The resulting change does affect the speed, but
allows the designers to add an extra heat sink and CASE for the LRM ammo,
which makes the machine less vulnerable to penetrating hits. Another
prototype replaces the LRM with a RAC/5.

It seems the definite version of the Longsword has not yet been decided upon.

==Deployment==
The Longsword is mainly in service on the Capellan March, serving alongside
machines like the Rakshasa and the War Dog.

--------------------------------------------------------
Type/Model: Longsword LSW-4G
Mass: 75 tons

Equipment: Crits Mass
Int. Struct.: 114 pts Endo Steel 14 4,00
(Endo Steel Loc: 1 HD, 2 LA, 2 RA, 2 LT, 2 RT, 1 CT, 2 LL, 2 RL)
Engine: 375 XL Fusion 12 19,50
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: 10 Double [20] 0 ,00
Gyro: 4 4,00
Cockpit, Life Supt.: 5 3,00
Actuators: L: Sh+UA+LA R: Sh+UA 13 ,00
Armor Factor: 200 pts Standard 0 12,50

Internal Armor
Structure Value
Head: 3 9
Center Torso: 23 28
Center Torso (Rear): 9
L/R Side Torso: 16 21/21
L/R Side Torso (Rear): 7/7
L/R Arm: 12 21/21
L/R Leg: 16 28/28

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 LRM 20 w/ Artemis IV RA 6 12 8 13,00
(Ammo Locations: 2 RT)
1 Large Pulse Laser LA 10 2 7,00
2 Medium Pulse Lasers LA 8 2 4,00
1 Medium Pulse Laser RT 4 1 2,00
1 Medium Pulse Laser LT 4 1 2,00
1 Targeting Computer LT 4 4,00
--------------------------------------------------------
TOTALS: 32 66 75,00
Crits & Tons Left: 12 ,00

Calculated Factors:
Total Cost: 18.464.688 C-Bills
Battle Value: 1.278
Cost per BV: 14.448,11
Weapon Value: 1.662 / 1.579 (Ratio = 1,30 / 1,24)
Damage Factors: SRDmg = 23; MRDmg = 14; LRDmg = 6
BattleForce2: MP: 5, Armor/Structure: 5/3
Damage PB/M/L: 4/4/1, Overheat: 2
Class: MH; Point Value: 13
Specials: if
Karagin
01/10/07 07:46 PM
70.123.166.36

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This one is decent and could see use on Solairs.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
KamikazeJohnson
01/11/07 12:36 AM
207.161.41.128

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Interesting...speed like that on a 75 makes for some frightening physical attack possibilities, especially with the firepower it can dish out up close. Although if hand-to-hand is not what you have in mind, you could save load up an additional 6.5 tons of gear by shrinking it to a 60-tonner...

Still, I like the fluff reasons...makes sense as an upgrade from a 4/6 75-tonner.
Peace is that glorious moment in history when everyone stands around reloading.
--Thomas Jefferson
Rotwang
01/11/07 03:29 PM
213.118.82.190

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I did forget to mention that the Longsword's left hand is a good old-fashioned battlefist, as seen on the Zeus, Charger etc. There are some house rules that give the battlefist a point or two of extra damage when punching.
Karagin
01/11/07 08:32 PM
70.123.166.36

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This would right at home on Solairs.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
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