Rotwang
01/31/07 06:18 PM
213.118.77.66
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BattleMech Technical Readout
Type/Model: Desert Stalker Tech: Clan / 3060 Config: Biped BattleMech Rules: Level 2, Standard design
Mass: 75 tons Chassis: Endo Steel Power Plant: 300 XL Fusion Walking Speed: 43,2 km/h Maximum Speed: 64,8 km/h Jump Jets: None Jump Capacity: 0 meters Armor Type: Standard Armament: 2 ER PPCs 1 ER Large Laser 1 LRM 20 2 Medium Pulse Lasers 1 Anti-Missile System Manufacturer: (Unknown) Location: (Unknown) Communications System: (Unknown) Targeting & Tracking System: (Unknown)
------------------------------------------------------------------------------ ==Overview:== First built after the Invasion of the Inner Sphere, the Desert Stalker is named after a species of desert scorpion that will sting and pursue any prey that comes near, even creatures many times its size.
==Capabilities:== Built by Clan Goliath Scorpion as a Heavy Attack Mech it was originally conceived as a testbed for a new Omnimech, but the need for a powerful strike mech, held designers back, who felt that a finely tuned mech would be of better use than an omni forced to cut corners.
The Desert Stalker carries an extensive array of heavy weapons. A pair of ER PPC's and a ER Large Laser allows it to fight on, even if it used up its ammo.
An LRM 20 makes gives the Desert Stalker a good support weapon. Combined with the PPC's and Laser, it can pound the enemy at range.
Should the enemy get closer, a pair of highly accurate Medium Pulse lasers are available to fend them off.
If the Stalker has one weakness, It is the relatively low speed of the design. It is not designed for running battles, though it's long reach does compensate for this.
Extremely well-armoured, the Desert Stalker also mounts an Anti-Missile system that extend the Desert Stalker's excellent durability.
==Battle History:== The Desert Stalker has been bid in several fights against enemy Clans in recent years and has proven itself a potent design. While not as flexible as an omnimech, the fine-tuned weapons array makes it very dangerous.
Desert Stalkers have taken on heavier designs such as the Gargoyle quite succesfully. The Desert Stalker has yet to see extensive combat against Inner Sphere forces though simulations have shown it should be able to take on almost anything the Inner Sphere could throw at it.
==Variants:== The success of the Desert Stalker prompted Clan Goliath Scorpion to design a heavier assault version which is still undergoing field trials. If the design is successful, it is likely to become the standard assault mech of the Goliath Scorpions.
==Deployment== Several Clans have noted the Desert Stalker and have attempted to gain the design, though the Scorpions guard their design jealously.
-------------------------------------------------------- Type/Model: Desert Stalker Mass: 75 tons
Equipment: Crits Mass Int. Struct.: 114 pts Endo Steel 7 4,00 (Endo Steel Loc: 1 LA, 1 RA, 1 LT, 4 RT) Engine: 300 XL Fusion 10 9,50 Walking MP: 4 Running MP: 6 Jumping MP: 0 Heat Sinks: 23 Double [46] 22 13,00 (Heat Sink Loc: 3 LA, 3 RA, 1 LT, 2 RT, 1 LL, 1 RL) Gyro: 4 3,00 Cockpit, Life Supt., Sensors: 5 3,00 Actuators: L: Sh+UA+LA R: Sh+UA+LA 14 ,00 Armor Factor: 224 pts Standard 0 14,00
Internal Armor Structure Value Head: 3 9 Center Torso: 23 34 Center Torso (Rear): 11 L/R Side Torso: 16 23/23 L/R Side Torso (Rear): 8/8 L/R Arm: 12 23/23 L/R Leg: 16 31/31
Weapons and Equipment Loc Heat Ammo Crits Mass -------------------------------------------------------- 1 ER PPC RA 15 2 6,00 1 ER PPC LA 15 2 6,00 1 ER Large Laser RT 12 1 4,00 1 LRM 20 LT 6 12 6 7,00 (Ammo Locations: 2 LT) 2 Medium Pulse Lasers CT 8 2 4,00 1 Anti-Missile System HD 1 24 2 1,50 (Ammo Locations: 1 LT) -------------------------------------------------------- TOTALS: 57 77 75,00 Crits & Tons Left: 1 ,00
Calculated Factors: Total Cost: 16.283.750 C-Bills Battle Value: 2.368 Cost per BV: 6.876,58 Weapon Value: 4.555 / 4.555 (Ratio = 1,92 / 1,92) Damage Factors: SRDmg = 52; MRDmg = 39; LRDmg = 21 BattleForce2: MP: 4, Armor/Structure: 6/4 Damage PB/M/L: 7/6/4, Overheat: 2 Class: MH; Point Value: 24
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Karagin
01/31/07 11:35 PM
70.123.166.36
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the fluff sells the mech. I like it...
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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JackGarrity
02/01/07 01:17 AM
71.207.203.207
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mine gawds.. thats a lot of firepower for 75 tons, good fluff, scary i say. looks well able to give out a whupping
Greetings Mechwarrior.
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Rotwang
02/01/07 08:36 AM
195.0.110.238
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Credit must go to Christopher Duke for his graphic design work, I merely put stats on it.
http://www.doga.co.jp/english/gallery/picture/data/duke/Desert%20Stalker.JPG
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JackGarrity
02/01/07 09:31 AM
71.207.203.207
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thats.. awsome.. blends a good number of mechs together.
Greetings Mechwarrior.
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