Karagin
01/31/07 11:33 PM
70.123.166.36
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Okay not the most origianl of mechs or names but I liked it for all of two games...
If anyone has any ideas for fluff please post it...
Code:
BattleMech Technical Readout
Type/Model: Hogwart Tech: Inner Sphere / 3025 Config: Biped BattleMech Rules: Level 2, Standard design
Mass: 70 tons Chassis: Standard Power Plant: 280 VOX Fusion Walking Speed: 43.2 km/h Maximum Speed: 64.8 km/h Jump Jets: None Jump Capacity: 0 meters Armor Type: Standard Armament: 2 Autocannon/10s 1 SRM 2 1 Machine Gun Manufacturer: (Unknown) Location: (Unknown) Communications System: (Unknown) Targeting & Tracking System: (Unknown)
-------------------------------------------------------- Type/Model: Hogwart Mass: 70 tons
Equipment: Crits Mass Int. Struct.: 107 pts Standard 0 7.00 Engine: 280 Fusion 6 16.00 Walking MP: 4 Running MP: 6 Jumping MP: 0 Heat Sinks: 10 Single 0 .00 Gyro: 4 3.00 Cockpit, Life Supt., Sensors: 5 3.00 Actuators: L: Sh+UA+LA R: Sh+UA+LA 14 .00 Armor Factor: 192 pts Standard 0 12.00
Internal Armor Structure Value Head: 3 9 Center Torso: 22 27 Center Torso (Rear): 10 L/R Side Torso: 15 20/20 L/R Side Torso (Rear): 7/7 L/R Arm: 11 20/20 L/R Leg: 15 26/26
Weapons and Equipment Loc Heat Ammo Crits Mass -------------------------------------------------------- 1 Autocannon/10 RA 3 20 9 14.00 (Ammo Locations: 1 LA, 1 RA) 1 Autocannon/10 LA 3 7 12.00 1 SRM 2 LT 2 50 2 2.00 (Ammo Locations: 1 LT) 1 Machine Gun CT 0 100 2 1.00 (Ammo Locations: 1 RT) -------------------------------------------------------- TOTALS: 8 49 70.00 Crits & Tons Left: 29 .00
Calculated Factors: Total Cost: 5,795,584 C-Bills Battle Value: 998 Cost per BV: 5,807.2 Weapon Value: 1,026 / 1,026 (Ratio = 1.03 / 1.03) Damage Factors: SRDmg = 20; MRDmg = 11; LRDmg = 1 BattleForce2: MP: 4, Armor/Structure: 5/5 Damage PB/M/L: 4/2/-, Overheat: 0 Class: MH; Point Value: 10
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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JackGarrity
02/01/07 01:20 AM
71.207.203.207
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hmmm fluff.. well its config resembles a glass spider, vaugely, dual gun arms with basic short range capacity or a rifleman modifcation of some kind. Consdiering the time stamp it might have been assembled to provide a antiair/anti vehicle mech for defenseive duty or as backup for a garrisoin that needed firepower at a less expensive cost then it would be for energy weaponry
Greetings Mechwarrior.
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