Drasnighta
02/02/07 07:45 AM
202.126.108.239
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BattleMech Technical Readout
Type/Model: Sargatanas SGS-01X Tech: Inner Sphere / 3067 Config: Biped BattleMech Rules: Level 2, Custom design
Mass: 65 tons Chassis: Coventry Metal Works Model D-3 Endo Steel Power Plant: 325 Nissan Light Fusion Walking Speed: 54.0 km/h Maximum Speed: 86.4 km/h Jump Jets: None Jump Capacity: 0 meters Armor Type: Longanecker PlastiSteel Ferro-Fibrous Armament: 2 Diverse Optics Type 20 Large Pulse Lasers 2 Randell Medium Lasers 1 Blue Shot Weapons LRM 10 Manufacturer: Heretic BattleMechs (Gallery) Location: Gallery Communications System: Nashan Diversified Targeting & Tracking System: Nashan Diana Mark I
------------------------------------------------------------------------------ ==Overview:== Originally, the Sargatanas was borne out of a Mistake. Heretic BattleMechs sought to create a 55 ton BattleMech suitable for controlling a Battlefield, and dictating terms - very much a powerful Brawler.
However, design overruns and problems with engineering have lead the Sargatanas to weigh a full 10 tons more than originally intended, putting it into the field of Heavy BattleMechs, and outside of Heretic BattleMechs production capability.
==Capabilities:== The Sargatanas is a Brutal BattleMech. Each of its arms holds a pair of Diverse Optics Type 20 Large Pulse Lasers. These twin weapons cut swathes through Vehicle, Infantry and BattleMech alike, pouring highly accurate fire into them.
Backing these sword-strokes up is a pair of Randell's "Hellbitch" Medium Lasers - a tried and true workhorse of Laser Technology.
Finally, its long range system includes a Blue-Shot Weapons -10 Rack of Long Range Missile. Added almost as an afterthough in an over-the-shoulder launcher similar in style to a Daishi.
With a Respectable, yet not overly fast speed for its Size, the Sargatanas achives this by utilising a 325 Rated Nissan Light Fusion Engine. It was originally slated to carry an XL engine, but due to the ammunition on board, even protected by CASE, designers believed it best if they managed to minimise the Damage to the BattleMechs Engine in the case of Ammunition Explosion.
Otherwise, the Sargatanas is a compromise of a BattleMech... Too Slow to be a Heavy Raider, Too Fragile to be a Straight Brawler, and Lacking Too much Long Range Firepower to be a Fire Support 'Mech.
However, in its role of leading a Lance of Medium BattleMechs with Complimentary Skills - such as the Exorcist and Heretic, the Sargatanas provides a Mobile Command Platform for the Mid-Range Lance Commander.
==Design Philosophy (OOC)==
The Sargatanas evolved around my want for a 'Mech which would Bruise up the Enemy... Just walk foward, cutting things down - before turning and leaving smouldering wrecks in its wake. That to me screamed either Big-Autocannons, or Large Pulse Lasers, and we've already seen quite a few Big AC 'Mechs Recently...
Its a Blend, but in the end, not an effectual blend of Firepower and Speed - its Armour is Lacklustre, and though maximum armour could be achieved with an XL engine, I wanted to avoid the Ammo-Explosion-Instant Destruction...
What is going in its favour however is its very gentle heat curve - and even if the Ammo does detonate, even with the Heat from the Damaged Engine, its very Cool to use the other arms LPL and ML... Granted, not many 'Mechs are designed to be blown apart, but apparently this one likes to have that philosophy.
Not my Best 'Mech... I think I'll stick to Mediums for a While...
-------------------------------------------------------- Type/Model: Sargatanas SGS-01X Mass: 65 tons
Equipment: Crits Mass Int. Struct.: 104 pts Endo Steel 14 3.50 (Endo Steel Loc: 2 LA, 2 RA, 2 LT, 2 RT, 2 CT, 2 LL, 2 RL) Engine: 325 Light Fusion 10 18.00 Walking MP: 5 Running MP: 8 Jumping MP: 0 Heat Sinks: 14 Double [28] 3 4.00 (Heat Sink Loc: 1 LT) Gyro: 4 4.00 Cockpit, Life Supt., Sensors: 5 3.00 Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00 Armor Factor: 179 pts Ferro-Fibrous 14 10.00 (Armor Crit Loc: 3 LA, 3 RA, 4 LT, 4 RT)
Internal Armor Structure Value Head: 3 9 Center Torso: 21 27 Center Torso (Rear): 9 L/R Side Torso: 15 19/19 L/R Side Torso (Rear): 6/6 L/R Arm: 10 17/17 L/R Leg: 15 25/25
Weapons and Equipment Loc Heat Ammo Crits Mass -------------------------------------------------------- 1 Large Pulse Laser RA 10 2 7.00 1 Medium Laser RA 3 1 1.00 1 Large Pulse Laser LA 10 2 7.00 1 Medium Laser LA 3 1 1.00 1 LRM 10 RT 4 12 3 6.00 (Ammo Locations: 1 RT) CASE Equipment: RT 1 .50 -------------------------------------------------------- TOTALS: 30 76 65.00 Crits & Tons Left: 2 .00
Calculated Factors: Total Cost: 11,563,860 C-Bills Battle Value: 1,230 Cost per BV: 9,401.51 Weapon Value: 1,598 / 1,598 (Ratio = 1.30 / 1.30) Damage Factors: SRDmg = 25; MRDmg = 11; LRDmg = 3 BattleForce2: MP: 5, Armor/Structure: 4/4 Damage PB/M/L: 5/4/1, Overheat: 0 Class: MH; Point Value: 12 Specials: if
CEO Heretic BattleMechs.
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JackGarrity
02/13/07 01:43 AM
71.207.203.207
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interesting setup though, sounds like something you could use as support, and those pulse lasers do give it scary hit ability at close and medium ranges.
Greetings Mechwarrior.
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