Doppelsoldner HAT

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Karagin
02/04/07 08:10 PM
70.123.166.36

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Code:
          BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: Doppelsoldner HAT
Tech: Clan / 3080
Config: Tracked Vehicle
Rules: Level 2, Standard design

Mass: 95 tons
Power Plant: 285 Umidasu XL Fusion
Cruise Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type: Excalibur Heavy Plate Ferro-Fibrous
Armament:
2 Series 7W ER Large Lasers
2 Compound Mk3 Adv. Tact. Msl. 12s
1 Ifalezlez System 800 ECM Suite
2 Tolgren Arms Heavy Machine Guns
4 Tolgren Arms Light Light Machine Guns
2 Tolgren 15mm Machine Guns
1 Phalanax System Anti-Missile System
1 Crowbar II Streak SRM 2
Manufacturer: Kirin Armory Plant 4
Location: Kirin
Communications System: C-XII Series B4 GDS
Targeting & Tracking System: RCA Instatrac Mark VI

------------------------------------------------------------------------------
==Overview:==
The Doppelsoldner, named after a medieval warrior who carried a two-handed
greatsword, was introduced as one of the newest hammers for the Zokarians to
use against it's enemies.

--------------------------------------------------------
Type/Model: Doppelsoldner HAT
Mass: 95 tons

Equipment: Items Mass
Int. Struct.: 50 pts Standard 0 9.50
Engine: 285 XL Fusion 1 8.50
Shielding & Transmission Equipment: 0 4.50
Cruise MP: 3
Flank MP: 5
Heat Sinks: 24 Single 0 14.00
Cockpit & Controls: 0 5.00
Crew: 7 Members 0 .00
Turret Equipment: 0 2.50
Armor Factor: 278 pts Ferro-Fibrous 1 14.50

Internal Armor
Structure Value
Front: 10 58
Left / Right Sides: 10 58/58
Rear: 10 46
Turret: 10 58

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
2 ER Large Lasers Turret 24 2 8.00
2 Adv. Tact. Msl. 12s Turret 0 30 3 20.00
1 ECM Suite Body 0 1 1.00
2 Heavy Machine Guns Turret 0 50 3 1.50
4 Light Machine Guns Front 0 100 5 1.50
2 Machine Guns Rear 0 100 3 1.00
1 Anti-Missile System Turret 0 24 2 1.50
1 Streak SRM 2 Turret 0 50 2 2.00
1 C.A.S.E. Equipment Body 0 .00
--------------------------------------------------------
TOTALS: 24 23 95.00
Items & Tons Left: 1 .00

Calculated Factors:
Total Cost: 18,939,863 C-Bills
Battle Value: 1,760
Cost per BV: 10,761.29
Weapon Value: 2,513 / 2,477 (Ratio = 1.43 / 1.41)
Damage Factors: SRDmg = 49; MRDmg = 34; LRDmg = 11
BattleForce2: MP: 3T, Armor/Structure: 0 / 11
Damage PB/M/L: 11/7/4, Overheat: 0
Class: GA; Point Value: 18
Specials: ecm

Karagin

Given time and plenty of paper, a philosopher can prove anything.
strife
02/05/07 09:41 AM
80.122.168.213

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Thats a pretty bizzare design. Its definately different, INteresting use and placements of the machineguns. This thing seems like it'd see use in a jungle somewhere, for somereason. It looks like something the clannies would use.
"caliber fifty JUSTICE!"
Askhati
02/12/07 04:38 AM
155.232.250.35

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Why so many different MG types? Wouldn't one type be alot simpler on ammo, or is there a reason for the wide variety of calibers?
Evolve or DIE!
Karagin
02/12/07 06:26 AM
70.123.166.36

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The MGs are done up via their range. The LMG has a longer range, thus it can try and engage targets further out then the standard MG.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Askhati
02/15/07 03:17 AM
155.232.128.10

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Hmm, figured as much. Looks good though.
Evolve or DIE!
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