Rotwang
02/19/07 06:54 PM
213.118.81.229
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BattleTech Vehicle Technical Readout VALIDATED
Type/Model: Mammut HQ Tech: Inner Sphere / 3060 Config: Tracked Vehicle Rules: Level 3, Standard design
Mass: 90 tons Power Plant: 360 Hermes XL Fusion Cruise Speed: 43,2 km/h Maximum Speed: 64,8 km/h Armor Type: Hvy Ferro-Fibrous Armament: 1 Medium Laser 1 Beagle Active Probe 1 Guardian ECM 1 TAG 3 ER Small Lasers 2 Grenade Launchers Manufacturer: (Unknown) Location: (Unknown) Communications System: (Unknown) Targeting & Tracking System: (Unknown)
------------------------------------------------------------------------------ ==Overview:== The Mammut HQ vehicle was developed by the Lyrian Alliance during the Fed Com civil war for high ranking field commanders.
Extremely well-protected, it allows commanders to move close to the action without fear of being attacked by headhunter teams.
==Capabilities:== When it was discovered that command-rank casualties had gone up a staggering 700% in the last tweny years, Marshall Nondi Steiner requested the creation of a command vehicle that offered maximum protection for commanders should they be singled out for attack.
Since only a limited numbers of such vehicles would be required, technical limitations and cost were considered secondary.
An advanced HQ was mounted on a 90 ton chassis, powered by an XL engine, allowing it to move swiftly, despite mounting some 25 tons of advanced heavy Ferro Fibrous armour plate. As a result the Mammut is believed to be able to survive an Alpha strike from any known assault Battlemech.
Most of its systems are defensive in nature, since the Mammut is meant to be escorted by a full complement of tanks and mechs who provide the active firepower. Able to move up to 64 kph, the Mammut can maneuver itself out of trouble if required.using its grenade launchers to lay down smoke to cover its retreat. The exterior of the tank is very smooth and offers little or nothing for assaulting battlearmour to hold on to.
Should an enemy attack the Mammut, it can defend itself with a single medium laser mounted in the front or the three Small ER Lasers covering the flanks and rear. As a command vehicle it would be in direct contact with artillery and its TAG allows it to guide in heavy defensive fire.
Great care was taken to ensure the command personnel have the greatest chance of survival. A full squad of elite infantry is on hand as a last ditch defense, and the Mammut has an extensive armoury featuring Gyrojet rifles, Blasers and SRM launchers. Each personnel station is equipped with a Sternsnacht pistol. Attacking battlearmour could get a nasty surprise if they tried to break into the Mammut facing nearly a dozen heavily armed soldiers and crew.
The cargo hold has extra rations and allows the crew to survive for weeks if necessary. The tanks is also fully protected against NBC weapons and EMP strikes and could survive a nearby nuclear strike.
==Variants:== An export variant is currently being tested. It mounts a regular HQ bay, but runs on a standard ICE engine, cutting the speed to half that of the Fusion powered version.
It also lacks the infantry squad and only mounts a pair of defensive machineguns.
==Deployment== The Mammut is assigned to commanders of the rank of General and higher. Most have an attached mixed company of tanks, Mechs and infantry to protect them
-------------------------------------------------------- Type/Model: Mammut HQ Mass: 90 tons
Equipment: Items Mass Int. Struct.: 36 pts Reinforced 0 18,00 Engine: 360 XL Fusion 2 16,50 Shielding & Transmission Equipment: 0 8,50 Cruise MP: 4 Flank MP: 6 Heat Sinks: 10 Single 0 ,00 Cockpit & Controls: 0 4,50 Crew: 6 Members 0 ,00 Armor Factor: 496 pts Hvy Ferro-Fibrous 3 25,00
Internal Armor Structure Value Front: 9 175 Left / Right Sides: 9 110/110 Rear: 9 101
Weapons and Equipment Loc Heat Ammo Items Mass -------------------------------------------------------- 1 Medium Laser Front 3 1 1,00 1 Beagle Active Probe Body 0 1 1,50 1 Guardian ECM Body 0 1 1,50 1 TAG Front 0 1 1,00 1 ER Small Laser Right 2 1 ,50 1 ER Small Laser Left 2 1 ,50 1 ER Small Laser Rear 2 1 ,50 1 Grenade Launcher Front 0 1 ,50 1 Grenade Launcher Rear 0 1 ,50 1 Advanced Mobile HQ Rear 1 7,00 Miscellaneous Equipment Body 1 1,00 Infantry Bay Body 1 1,00 Cargo Bay Capacity Body 1 1,00 -------------------------------------------------------- TOTALS: 9 18 90,00 Items & Tons Left: 5 ,00
Calculated Factors: Total Cost: 19.026.125 C-Bills Battle Value: 681 Cost per BV: 27.938,51 Weapon Value: 576 / 576 (Ratio = ,85 / ,85) Damage Factors: SRDmg = 9; MRDmg = 1; LRDmg = 0 BattleForce2: MP: 4T, Armor/Structure: 0 / 18 Damage PB/M/L: 1/1/-, Overheat: 0 Class: GA; Point Value: 7 Specials: tran2, ecm, tag, prb, hq
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Askhati
02/22/07 03:43 AM
155.232.128.10
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Nice - it's actually fast enough to move around at a relatively safe speed, and it can outrun most other designs in it's weight range. I would recommend swapping out some of the weaponry (or armour) for a bit of LR fire-power - maybe two LRM5 racks for a little fire support to the front-lines?
Other than that, it looks quite impressive. I do not know what look you had in mind, but I keep on picturing this rounded, tortoise-like design, almost like the Bulwark Battlecruiser from Star Wars (Google it for a picture of you like).
Evolve or DIE!
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