Rotwang
03/13/07 06:23 PM
213.118.82.101
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BattleMech Technical Readout
Type/Model: Vulcan VL-6T Tech: Inner Sphere / 3025 Config: Biped BattleMech Rules: Level 2, Standard design
Mass: 40 tons Chassis: MatherTech 500 Endo Steel Power Plant: 240 Pitban XL Fusion Walking Speed: 64,8 km/h Maximum Speed: 97,2 km/h Jump Jets: 6 Model 9 Pitban Standard Jump Jets Jump Capacity: 180 meters Armor Type: StarGuard I Standard Armament: 1 Flamer 2 Medium Lasers 1 Rotary AC/2 4 Machine Guns 1 Guardian ECM Manufacturer: MatherTechno Incorporated Location: Northwind Communications System: Hartford 200S Targeting & Tracking System: Hartford TA10
------------------------------------------------------------------------------ ==Overview:== In 3060, Randam Mechwerks acquired the license to produce the Vulcan mech for the AFFS. The new version dramatically improved this venerable design by incorporating advanced new technology.
==Capabilities:== The improved Vulcan is now a master of urban warfare, the new rotary AC/2 can wither away the armour of light and medium mechs with ease as well as decimate infantry armoured or regular.
A pair of medium lasers form the secondary weaponry, useful against most targets, except infantry.
To deal with infantry the Vulcan carries 4 machineguns and a flamer.
==Variants:==
-------------------------------------------------------- Type/Model: Vulcan VL-6T Mass: 40 tons
Equipment: Crits Mass Int. Struct.: 67 pts Endo Steel 14 2,00 (Endo Steel Loc: 1 HD, 5 LA, 5 RA, 1 RT, 1 LL, 1 RL) Engine: 240 XL Fusion 12 6,00 Walking MP: 6 Running MP: 9 Jumping MP: 6 Heat Sinks: 10 Double [20] 3 ,00 (Heat Sink Loc: 1 LT) Gyro: 4 3,00 Cockpit, Life Supt., Sensors: 5 3,00 Actuators: L: Sh+UA+LA R: Sh+UA+LA 14 ,00 Armor Factor: 96 pts Standard 0 6,00
Internal Armor Structure Value Head: 3 9 Center Torso: 12 11 Center Torso (Rear): 6 L/R Side Torso: 10 11/11 L/R Side Torso (Rear): 4/4 L/R Arm: 6 10/10 L/R Leg: 10 10/10
Weapons and Equipment Loc Heat Ammo Crits Mass -------------------------------------------------------- 1 Flamer RA 3 1 1,00 1 Medium Laser RA 3 1 1,00 1 Rotary AC/2 LA 1 90 5 10,00 (Ammo Locations: 2 RT) 2 Machine Guns RT 0 100 3 1,50 (Ammo Locations: 1 RT) 1 Medium Laser LT 3 1 1,00 2 Machine Guns LT 0 2 1,00 1 Guardian ECM CT 0 2 1,50 6 Standard Jump Jets: 6 3,00 (Jump Jet Loc: 3 LT, 3 RT) -------------------------------------------------------- TOTALS: 15 73 40,00 Crits & Tons Left: 5 ,00
Calculated Factors: Total Cost: 6.819.400 C-Bills Battle Value: 973 Cost per BV: 7.008,63 Weapon Value: 500 / 500 (Ratio = ,51 / ,51) Damage Factors: SRDmg = 18; MRDmg = 6; LRDmg = 2 BattleForce2: MP: 6J, Armor/Structure: 2/2 Damage PB/M/L: 4/2/1, Overheat: 0 Class: MM; Point Value: 10 Specials: ecm
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Karagin
03/13/07 07:21 PM
24.26.220.4
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I like it nice fluff and nice upgrade.
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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