Vulcan VL-6T

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Rotwang
03/13/07 06:23 PM
213.118.82.101

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BattleMech Technical Readout

Type/Model: Vulcan VL-6T
Tech: Inner Sphere / 3025
Config: Biped BattleMech
Rules: Level 2, Standard design

Mass: 40 tons
Chassis: MatherTech 500 Endo Steel
Power Plant: 240 Pitban XL Fusion
Walking Speed: 64,8 km/h
Maximum Speed: 97,2 km/h
Jump Jets: 6 Model 9 Pitban Standard Jump Jets
Jump Capacity: 180 meters
Armor Type: StarGuard I Standard
Armament:
1 Flamer
2 Medium Lasers
1 Rotary AC/2
4 Machine Guns
1 Guardian ECM
Manufacturer: MatherTechno Incorporated
Location: Northwind
Communications System: Hartford 200S
Targeting & Tracking System: Hartford TA10

------------------------------------------------------------------------------
==Overview:==
In 3060, Randam Mechwerks acquired the license to produce the Vulcan mech for
the AFFS. The new version dramatically improved this venerable design by
incorporating advanced new technology.

==Capabilities:==
The improved Vulcan is now a master of urban warfare, the new rotary AC/2
can wither away the armour of light and medium mechs with ease as well as
decimate infantry armoured or regular.

A pair of medium lasers form the secondary weaponry, useful against most
targets, except infantry.

To deal with infantry the Vulcan carries 4 machineguns and a flamer.

==Variants:==


--------------------------------------------------------
Type/Model: Vulcan VL-6T
Mass: 40 tons

Equipment: Crits Mass
Int. Struct.: 67 pts Endo Steel 14 2,00
(Endo Steel Loc: 1 HD, 5 LA, 5 RA, 1 RT, 1 LL, 1 RL)
Engine: 240 XL Fusion 12 6,00
Walking MP: 6
Running MP: 9
Jumping MP: 6
Heat Sinks: 10 Double [20] 3 ,00
(Heat Sink Loc: 1 LT)
Gyro: 4 3,00
Cockpit, Life Supt., Sensors: 5 3,00
Actuators: L: Sh+UA+LA R: Sh+UA+LA 14 ,00
Armor Factor: 96 pts Standard 0 6,00

Internal Armor
Structure Value
Head: 3 9
Center Torso: 12 11
Center Torso (Rear): 6
L/R Side Torso: 10 11/11
L/R Side Torso (Rear): 4/4
L/R Arm: 6 10/10
L/R Leg: 10 10/10

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Flamer RA 3 1 1,00
1 Medium Laser RA 3 1 1,00
1 Rotary AC/2 LA 1 90 5 10,00
(Ammo Locations: 2 RT)
2 Machine Guns RT 0 100 3 1,50
(Ammo Locations: 1 RT)
1 Medium Laser LT 3 1 1,00
2 Machine Guns LT 0 2 1,00
1 Guardian ECM CT 0 2 1,50
6 Standard Jump Jets: 6 3,00
(Jump Jet Loc: 3 LT, 3 RT)
--------------------------------------------------------
TOTALS: 15 73 40,00
Crits & Tons Left: 5 ,00

Calculated Factors:
Total Cost: 6.819.400 C-Bills
Battle Value: 973
Cost per BV: 7.008,63
Weapon Value: 500 / 500 (Ratio = ,51 / ,51)
Damage Factors: SRDmg = 18; MRDmg = 6; LRDmg = 2
BattleForce2: MP: 6J, Armor/Structure: 2/2
Damage PB/M/L: 4/2/1, Overheat: 0
Class: MM; Point Value: 10
Specials: ecm
Karagin
03/13/07 07:21 PM
24.26.220.4

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I like it nice fluff and nice upgrade.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
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