ETU-2S Etruscan

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KamikazeJohnson
12/20/05 09:03 PM
205.200.6.170

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ETU-2S Etruscan

Mass: 85 tons
Chassis: Wells 990
Power Plant: Core Tek 255
Cruising Speed: 32.25
Maximum Speed: 53.75
Jump Jets: Smithson Lifters
Jump Capacity: 90 meters
Armor: Durallex Special Heavy
Armament:
1 Fusigon PPC
2 Shigunga LRM 15s
4 Diverse Optics Type 20 Medium Lasers
4 SperryBrowning Machine Guns
Manufacturer: Johnson 'Mechworks Inc.
Primary Factory: Soul
Communications System: Sony MSF-21
Targeting and Tracking System: Wayne Marksman

Overview:
Back in the early- to mid-3020s, a group of ambitious young
"visionaries" banded together with a single motivating purpose...to
revolutionize the modern battlefield with radical new Battlemech
design concepts. They eventually formed Johnson 'Mechworks, Inc., a
small, short-lived design firm known only for a handful of
notoriously off-the-wall 'Mech blueprints. Like many startups, they
were best known for their failures, and the company folded without
ever selling a single design or constructing a single functional
'Mech, but the recent "rebirth" of the company has resulting in an
unearthing of many designs thought to be lost. One of the first was
the ETU-2S Etruscan, a lumbering brute of an assault 'Mech that
nevertheless shows much potential...for the battlefield of that time.
While current military technology renders the design hopelessly
obsolete, it still stands as a strong testament to the creative
potential of even the most disturbed mind...

Capabilities:
The original Etruscan was designed as a long-range fire-support
'Mech, but much attention was given to plugging the perennial
weaknesses of such "specialty" 'Mechs as the venerable Archer and
Awesome. The first issue was mobility...the sheer cost of 300+
ton-rated engines limited the Etruscan to its current speed, but a
set of massive Smithson Lifters Jump Jets allow it to maintane a
respectable pace in tough terrain or the dreaded urban environment.
Also, the design was loaded up with close-range weaponry to deal with
anything rushing inside minimum range of the primary weapons. Four
SperryBrowning machine guns deter infantry from even attempting to
approach, and rear-mounted lasers protect the always-vulnerable rear
arc against speedy flankers. All in all, a potent, versatile
package, easily a match for any of the familiar assault 'Mech designs
of the era.

Known Variants:
Only the above configuration was drawn up by the original design
team, but the current crop at JMInc. have cooked up an impressive
refit with more up-to-date technology. If they are successful at
getting funding, the refitted Etruscan definitely has the potential
to become the Assault 'Mech standard of tomorrow's battlefield.


ETU-2S Etruscan

Technology Base: - Inner Sphere - Level 1
Equipment Mass
Internal Structure: 8.5
Engine: 255 13
Walking MP: 3
Running MP: 5
Jumping MP: 3
Heat Sinks: 20 10
Gyro: 3
Cockpit: 3
Armor Factor: 224 14

Internal Armor
Structure Value
Head 3 9
Center Torso 27 34
Center Torso(rear) 11
R/L Torso 18 26
R/L Torso(rear) 6
R/L Arm 14 25
R/L Leg 18 28

Weapons and Ammo Location Critical Tonnage
LRM 15 LA 3 7
LRM 15 Ammo LT 2 2
Machine Gun LT 1 0.5
Machine Gun LT 1 0.5
Medium Laser LT 1 1
PPC LT 3 7
Jump Jet LL 1 1
Jump Jet RL 1 1
LRM 15 Ammo RT 1 1
Machine Gun RT 1 0.5
Machine Gun RT 1 0.5
Medium Laser RT 1 1
Medium Laser RT 1 1
Medium Laser RT 1 1
LRM 15 RA 3 7
Jump Jet CT 1 1
Machine Gun Ammo (1/2 ton) H 1 0.5

My Blurb:
Another level 1 Assault 'Mech. Fairly impressive for the period, but the Level 2 refit kicks @$$

----------------------------------------------------------------------------------------------------------------------------------------

And the above mentioned refit:

ETU-5N Etruscan

Mass: 85 tons
Chassis: Wells 990
Power Plant: Core Tek 255 XL
Cruising Speed: 32.25
Maximum Speed: 53.75
Jump Jets: Smithson Lifters
Jump Capacity: 90 meters
Armor: Durallex Special Heavy with CASE
Armament:
2 Shigunga LRM 15s
4 Diverse Optics Type 20 Medium Lasers
8 SperryBrowning Machine Guns
3 Magna Quasar Medium Pulse Lasers
1 Thunderbolt-12 Large Pulse Laser
Manufacturer: Johnson 'Mechworks Inc.
Primary Factory: Soul
Communications System: Sony MSF-21
Targeting and Tracking System: Wayne Marksman

Overview:
When the JMInc. archivist first unearthed the ETU-2S Etruscan,
the immediate reaction was unanimous shock and awe. As the design
was being submitted to the list of "The 100 Greatest 'Mechs That
Never Were," that reaction turned to, "Damn, we gotta update this
beauty!" And update it they did. While the use of an XL Engine
creates an uncomfortable vulnerability (and results in a price tag
more than double the original), the new 5N model is significant at
range, and an unholy terror up close. In other
words...eeeeeeexxxxxcellllennnnnnnnt!

Capabilities:
How to Turn an Obsolete Relic Into an Efficient Engine of
Destruction In 10 Easy Steps:
1) Replace standard power plant with XL model, freeing up 6.5 tons.
2) Replace 20 standard Heat Sinks with 13 DHS freeing up 7 tons.
3) Use CASE to protect LRM ammo in the torso.
4) Add Artemis IV Fire Control to the LRM pair.
5) Replace PPC with Large Pulse Laser.
6) Supplement existing close range fire with 3 Pulse Lasers.
7) Double stockpile of Machine Gun ammo.
8) Double number of Maching Guns.
9) Give the result a snazzy new paint job.
10) Brag to all your friends

That pretty much sums it up...although the loss of the PPC
somewhat reduces long-range punch, Artemis IV FCS on the LRMs partly
makes up for it. However, the true strength of the refit is
close-range punch -- three extra lasers and an obscene number of
machine guns makes the ETU-5N a deadly close-range fighter that's
likely to shine in an urban environment.

Known Variants:
The refit crew produced a single variant for the new model, one
which preserves a bit more of the Etruscan's original presence. The
7L variant retains the PPC, now upgraded to an ER version, instead of
the Large Pulse Laser. Space requirements unfortunately require
removing CASE from the Left Torso, the tonnage saved being used to
maximize the leg armour.


ETU-5N Etruscan

Technology Base: - Inner Sphere - Level 2
Equipment Mass
Internal Structure: 8.5
Engine: 255 XL 6.5
Walking MP: 3
Running MP: 5
Jumping MP: 3
Heat Sinks: 13(26) - Double 3
Gyro: 3
Cockpit: 3
Armor Factor: 256 16

Internal Armor
Structure Value
Head 3 9
Center Torso 27 41
Center Torso(rear) 12
R/L Torso 18 28
R/L Torso(rear) 8
R/L Arm 14 28
R/L Leg 18 33

Weapons and Ammo Location Critical Tonnage
LRM 15 LA 3 7
Machine Gun LA 1 0.5
Medium Pulse Laser LA 1 2
Artemis IV LA 1 1
LRM 15 Ammo - Artemis IV LT 2 2
Large Pulse Laser LT 2 7
Machine Gun LT 1 0.5
Machine Gun LT 1 0.5
Medium Laser LT 1 1
Medium Laser LT 1 1
CASE LT 1 0.5
Machine Gun LL 1 0.5
Jump Jet LL 1 1
Machine Gun RL 1 0.5
Jump Jet RL 1 1
LRM 15 Ammo - Artemis IV RT 1 1
Machine Gun RT 1 0.5
Machine Gun RT 1 0.5
Medium Laser RT 1 1
Medium Laser RT 1 1
CASE RT 1 0.5
LRM 15 RA 3 7
Machine Gun RA 1 0.5
Medium Pulse Laser RA 1 2
Artemis IV RA 1 1
Medium Pulse Laser CT 1 2
Jump Jet CT 1 1
Machine Gun Ammo H 1 1

My Blurb:
Warning: Approach with caution. Better yet, don't approach at all if you can avoid it!
Peace is that glorious moment in history when everyone stands around reloading.
--Thomas Jefferson
Auren_Shiro
12/21/05 08:08 AM
24.34.100.170

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Shiro's Wyverns would like to order a good company. You have your funding Johnson!

In other words, a nice Urban Fire Support Desgin, and you're right, the Level 1 version is pretty nasty for 3026
Need...more...Nevcrack...
KamikazeJohnson
12/23/05 02:14 AM
205.200.6.170

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Quote:

Shiro's Wyverns would like to order a good company. You have your funding Johnson!




You mean JMInc. is going to get to actually sell something?
Peace is that glorious moment in history when everyone stands around reloading.
--Thomas Jefferson
Auren_Shiro
12/23/05 07:59 AM
24.34.100.170

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Why, yes, yes you did!
Need...more...Nevcrack...
KamikazeJohnson
12/23/05 09:26 AM
205.200.6.170

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Quote:

Why, yes, yes you did!




Dang it...so much for my reputation
Peace is that glorious moment in history when everyone stands around reloading.
--Thomas Jefferson
Auren_Shiro
12/23/05 05:32 PM
65.96.9.70

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Quote:

Another level 1 Assault 'Mech. Fairly impressive for the period, but the Level 2 refit kicks @$$

Warning: Approach with caution. Better yet, don't approach at all if you can avoid it!





It's eeeeeeexxxxxcellllennnnnnnnt

I like this thing, it has something for everybody.

Eight Machine Guns though, granted that 16 damage for zero heat at 90 meters, but Honestly, are you out to slaughter regiments of Infantry?
Need...more...Nevcrack...


Edited by Auren_Shiro (12/23/05 05:34 PM)
KamikazeJohnson
12/23/05 10:19 PM
205.200.6.170

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Quote:

Eight Machine Guns though, granted that 16 damage for zero heat at 90 meters, but Honestly, are you out to slaughter regiments of Infantry?




Ummm...yeah, that's the general idea...even a handful of platoons can be a nightmare in a city if you're not equipped to deal with them

Besides, MGs are like lava lamps...you can never have too many.
Peace is that glorious moment in history when everyone stands around reloading.
--Thomas Jefferson
Karagin
12/08/06 01:31 AM
70.123.166.36

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Nice...got to love these...Solaris 7 won't be the same with these running around. Heck I can see merc units using these to take WOB.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Karagin
07/08/07 01:14 AM
24.26.220.4

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This thing would be a threat to anything living in a city that isn't armored...
Karagin

Given time and plenty of paper, a philosopher can prove anything.
KamikazeJohnson
07/12/07 01:13 AM
207.161.40.116

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Hey kewl...gettin' a response to a Blast from the Past
Peace is that glorious moment in history when everyone stands around reloading.
--Thomas Jefferson
Karagin
07/12/07 06:20 AM
24.26.220.4

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You know me, better late then never.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
KamikazeJohnson
02/06/17 12:19 AM
142.160.216.118

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Design forum is depressingly slow lately, so you know what that means...

Time to bump some vintage JMInc.!
Peace is that glorious moment in history when everyone stands around reloading.
--Thomas Jefferson
ghostrider
02/06/17 01:05 PM
66.74.61.223

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For shame. No mention of hand actuators.

Nice to learn the company isn't in business to make money. Just there for the designers to slap things together.


Few suggestions. The original might be slightly better off with one of the mls moved from the to left torso. Firing arc comes to mind. Yes, the PPC is much better then the ml, but just a thought.
The upgraded version might stand to lose an ml for extra lrm ammo. 16 shots with both is much better then 12 shots. Especially when you are using them for long range support. Glow in the dark comes to mind when firing at close range.
Another thought would be ermls.

Took me a while to figure out you really dug into the past for this one.
KamikazeJohnson
02/06/17 09:26 PM
142.160.216.118

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Quote:
For shame. No mention of hand actuators.


I was using The Drawing Board back when I designed this one. Unlike SSW, it doesn't list minor details like Actuators on the printout. I have to dig up my old TDB files to be sure, but IIRC, all the actuators were removed...definitely on the Upgrade due to lack of space.

Quote:
Nice to learn the company isn't in business to make money. Just there for the designers to slap things together.


They were always in business to maje money...the original company just wasn't very good at it...

Quote:
Few suggestions. The original might be slightly better off with one of the mls moved from the to left torso. Firing arc comes to mind. Yes, the PPC is much better then the ml, but just a thought.


The original has 2 of the MLs Rear-mounted (also not indicated in the printout)

Quote:
The upgraded version might stand to lose an ml for extra lrm ammo. 16 shots with both is much better then 12 shots. Especially when you are using them for long range support. Glow in the dark comes to mind when firing at close range.


Not a bad idea. I also considered in the ERPPC variant to gree up the needed crit space by trading 2 MLs for a single MPL instead of removing the CASE.

Quote:
Another thought would be ermls.



This one is a 3050 redesign, so no ERMLs yet. Although the extra heay would be a but uncomfortable...in runs hot in close as it is.

Quote:
Took me a while to figure out you really dug into the past for this one.


I do have a few from 2001 I could bump up...

EDIT: Found it...Hand Actuators removed, Lower Arm Actuators present.
Peace is that glorious moment in history when everyone stands around reloading.
--Thomas Jefferson


Edited by KamikazeJohnson (02/07/17 12:19 AM)
Karagin
02/07/17 11:00 PM
72.176.187.91

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I have some new designs but I am also trying to get more of my miniatures painted...trust me I have several ideas in the works...just need more time...I blame Facebook or Skynet.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
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