SturmFeur Heavy Tank

Pages: 1
Karagin
09/30/07 08:16 PM
24.26.220.4

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Another revamp:

Code:
          BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: SturmFeur Heavy Tank
Tech: Inner Sphere / 3025
Config: Tracked Vehicle
Rules: Level 2-FA, Standard design

Mass: 85 tons
Power Plant: 255 InterComBust Fusion
Cruise Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type: ProtecTech 7 Standard
Armament:
2 SturmFeur LRM 20s
2 MiniGuns Machine Guns
4 Medium Lasers
Manufacturer: Trellshire Heavy Industries
Location: (Unknown)
Communications System: Angst 2100-b
Targeting & Tracking System: Sturmfeur Highlight w. BlindFire Radar

--------------------------------------------------------
Type/Model: SturmFeur Heavy Tank
Mass: 85 tons
Construction Options: Fractional Accounting

Equipment: Items Mass
Int. Struct.: 45 pts Standard 0 8.50
Engine: 255 Fusion 0 13.00
Shielding & Transmission Equipment: 0 6.50
Cruise MP: 3
Flank MP: 5
Heat Sinks: 12 Single 0 2.00
Cockpit & Controls: 0 4.25
Crew: 6 Members 0 .00
Turret Equipment: 0 1.30
Armor Factor: 312 pts Standard 0 19.50

Internal Armor
Structure Value
Front: 9 66
Left / Right Sides: 9 66/66
Rear: 9 48
Turret: 9 66

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 LRM 20 Turret 0 26 2 14.33
1 LRM 20 Front 0 1 10.00
2 Machine Guns Turret 0 123 3 1.62
2 Medium Lasers Front 6 2 2.00
2 Medium Lasers Turret 6 2 2.00
--------------------------------------------------------
TOTALS: 12 10 85.00
Items & Tons Left: 12 .00

Calculated Factors:
Total Cost: 4,770,438 C-Bills
Battle Value: 977
Cost per BV: 4,882.74
Weapon Value: 1,643 / 1,643 (Ratio = 1.68 / 1.68)
Damage Factors: SRDmg = 31; MRDmg = 21; LRDmg = 11
BattleForce2: MP: 3T, Armor/Structure: 0 / 12
Damage PB/M/L: 4/4/2, Overheat: 0
Class: GA; Point Value: 10
Specials: if

Karagin

Given time and plenty of paper, a philosopher can prove anything.
Karagin
06/16/13 07:56 PM
72.178.85.122

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I think this one could do for an overhaul using some of the newer weapons systems like maybe the MMLs that are in use now. Anyone got any ideas on what to do to revamp this one?
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Maurer
06/17/13 05:10 AM
142.11.67.185

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I'm not to much into level 3 stuff. Stuff like MML's seem kinda munchie to me. I am in the opinion, if you want a mech to have a SRM, pick a -6. If you want a mech to have a LRM, pick a -20. If you want both, a -4 and a -10 or -15. If you want a mech to have both the biggest SRM and LRM, gotta give up that PPC or large laser, Gauss Rifle or auto cannon you are eyeballing.

Level 2 stuff, I see potential using ferro-aluminun armor to free up weight for Artemis IVs...frak it, I'll just HMP something up.

Code:
          BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: Untitled
Tech: Inner Sphere / 3060
Config: Tracked Vehicle
Rules: Level 2, Standard design

Mass: 85 tons
Power Plant: 255 Strand Fusion
Cruise Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type: Ferro-Fibrous
Armament:
1 LRM 20 w/ Artemis IV
1 LRM 15 w/ Artemis IV
1 Anti-Missile System
3 Medium Lasers
1 Flamer
1 Streak SRM 2
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Untitled
Mass: 85 tons

Equipment: Items Mass
Int. Struct.: 45 pts Standard 0 8.50
Engine: 255 Fusion 0 13.00
Shielding & Transmission Equipment: 0 6.50
Cruise MP: 3
Flank MP: 5
Heat Sinks: 12 Single 0 2.00
Cockpit & Controls: 0 4.50
Crew: 6 Members 0 .00
Turret Equipment: 0 1.50
Armor Factor: 313 pts Ferro-Fibrous 2 17.50

Internal Armor
Structure Value
Front: 9 66
Left / Right Sides: 9 66/66
Rear: 9 49
Turret: 9 66

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 LRM 20 w/ Artemis IV Turret 0 12 2 13.00
1 LRM 15 w/ Artemis IV Front 0 16 2 10.00
1 Anti-Missile System Turret 0 12 2 1.50
1 Medium Laser Turret 3 1 1.00
2 Medium Lasers Front 6 2 2.00
1 Flamer Turret 3 1 1.00
1 Streak SRM 2 Turret 0 50 2 2.50
1 C.A.S.E. Equipment Body 1 .50
--------------------------------------------------------
TOTALS: 12 15 85.00
Items & Tons Left: 7 .00

Calculated Factors:
Total Cost: 5,827,500 C-Bills
Battle Value: 1,002
Cost per BV: 5,815.87
Weapon Value: 1,638 / 1,440 (Ratio = 1.63 / 1.44)
Damage Factors: SRDmg = 30; MRDmg = 21; LRDmg = 11
BattleForce2: MP: 3T, Armor/Structure: 0 / 12
Damage PB/M/L: 4/5/3, Overheat: 0
Class: GA; Point Value: 10
Specials: if



The only thing I'm not liking is the Streak-2, but I couldn't really think of anything else except loosing another half ton of armor and keeping the 2 LRM-20's.
"Captain! We're completely surrounded on all sides." - Kiff, Futurama
..."Excellent, then we may attack in any direction." - Zapp Brannigan, Futurama

"A fool fights a war on two fronts; only an idiot defends on one." - Fusilier
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