Karagin
10/21/07 02:33 PM
24.26.220.4
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Code:
BattleTech Vehicle Technical Readout * CUSTOM WEAPONS
Type/Model: Trelque SPG Tech: Inner Sphere / 3025 Config: Tracked Vehicle Rules: Level 3, Custom design
Mass: 45 tons Power Plant: 225 FXT Fusion Cruise Speed: 54.0 km/h Maximum Speed: 86.4 km/h Armor Type: Ulston Prime Standard Armament: 4 Shigunga MRM 4s* 1 NAD Siege Breaker TVLGM 2* Manufacturer: Damascusus Armor Location: Diskarapur Communications System: Emees 100 Targeting & Tracking System: Musketeer Series
-------------------------------------------------------- Type/Model: Trelque SPG Mass: 45 tons
Equipment: Items Mass Int. Struct.: 20 pts Standard 0 4.50 Engine: 225 Fusion 0 10.00 Shielding & Transmission Equipment: 0 5.00 Cruise MP: 5 Flank MP: 8 Heat Sinks: 10 Single 0 .00 Cockpit & Controls: 0 2.50 Crew: 3 Members 0 .00 Armor Factor: 96 pts Standard 0 6.00
Internal Armor Structure Value Front: 5 30 Left / Right Sides: 5 22/22 Rear: 5 22
Weapons and Equipment Loc Heat Ammo Items Mass -------------------------------------------------------- 4 MRM 4s* Front 0 15 5 13.00 1 TVLGM 2* Front 0 30 2 4.00 -------------------------------------------------------- TOTALS: 0 7 45.00 Items & Tons Left: 7 .00
Calculated Factors: Total Cost: 1,618,200 C-Bills Battle Value: 334 Cost per BV: 4,844.91 Weapon Value: 207 / 207 (Ratio = .62 / .62) Damage Factors: SRDmg = 12; MRDmg = 6; LRDmg = 1 BattleForce2: MP: 5T, Armor/Structure: 0 / 4 Damage PB/M/L: 2/2/-, Overheat: 0 Class: GM; Point Value: 3
If anyone wants the stats on the weapons above just ask...
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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Askhati
10/27/07 02:28 PM
168.209.97.42
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Stats please... I guess the MRM 4 is obvious, but that other thing?
Evolve or DIE!
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Karagin
10/28/07 01:06 PM
24.26.220.4
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TVLGs are Tube or Vertically Launched Laser Guided Missiles. They are one of the many weapons I imported over from Renegade Legion.
Stats are: TVLG 2 Heat: 2 DMG: 2/per missile Range: 6/12/18 Tons(Crits): 3(2) Ammo: 30
Treat these like they have built in ArtIV or you can use the Semi-Guided rules that use the TAG system as the guider for the missiles.
MRM 4 are Medium Range Missiles that come in 4 pack. I never liked the offical MRMs and my group has been using these for years, ever since we found them in a magazine that was talking about the BT box set and these along with some other weapons were offered as additions to the game...
Stats:
MRM4 Heat: 2 DMG: 2/per missile Range: 4/8/12 Tons(Crits): 3(2) Ammo: 15
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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