mattbuck
Eeyore
Reged: 02/13/04
Posts: 3285
Loc: Nottingham, UK
|
Tip of the day comments topic
#149995 - 03/26/08 06:11 PM (84.65.139.187)
|
|
|
Post comments and stuff here, to keep the main topic tips-only.
-------------------- Haha, you people think admins still look at these forums.
Visit the Platonian! Updated! Stuff! Things! Click!
|
Bear21
Sergeant Major
Reged: 04/08/06
Posts: 205
Loc: Australia
|
Re: Tip of the day comments topic
[Re: mattbuck]
#149998 - 03/26/08 07:02 PM (203.202.144.223)
|
|
|
Quote:
Tip of the Day #1 - 27/03/08
A trick to save money when repairing move critted vehicles. So you've just ended a war, and you now have several vehicles which require movement parts, but you can't get hold of those. Instead, wait until 30 nevdays after the vehicle was last in combat. Go to the unit's info page. By the movement crit repair button, there is a button called "change critical status". Click this. Assuming the vehicle is otherwise repaired, you should now be able to decommission it. It will show up in your armoury as a fully functioning vehicle, ready to be commissioned.
This is a bug and as such could be considered bug abuse.
|
Malachi
Sergeant Major
Reged: 04/19/04
Posts: 369
|
Re: Tip of the day comments topic
[Re: Bear21]
#150000 - 03/26/08 08:47 PM (86.2.121.92)
|
|
|
If you have a unit that has a transmission/ 0MP crit as well as several -1 MP crits just repair the 0MP crit. The -1MP crits get overruled and the vehicle functions again perfectly.
|
Sandypants
Sergeant
Reged: 10/07/06
Posts: 148
|
Re: Tip of the day comments topic
[Re: Malachi]
#150010 - 03/27/08 05:28 PM (75.164.10.67)
|
|
|
its a previously undescovered feature, not a bug!
|
mattbuck
Eeyore
Reged: 02/13/04
Posts: 3285
Loc: Nottingham, UK
|
Re: Tip of the day comments topic
[Re: Sandypants]
#150072 - 04/01/08 07:05 PM (84.65.139.187)
|
|
|
http://mattbuck.irongalaxy.com/neveron/tip.html
Archive page
-------------------- Haha, you people think admins still look at these forums.
Visit the Platonian! Updated! Stuff! Things! Click!
|