Newtype
12/19/08 06:10 PM
207.160.205.13
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Tour To succeed in an attack, go on a tour of where you'll be attacking. Get all the information you can -- troop deployments, supply areas, etc. This will give you an idea of what forces you'll need.
Tell Tell lies and gossip to inform people of "truthful" things -- like their leaders are doing horrible things -- use fake and real video recordings to verify the alleged actions. This will demoralize troops and make them less willing to fight for their leaders. Tell noisy remarks to disrupt enemy communications.
Trade Trade with the people in the area you'll be attacking. Acquire weapons to desupply them. Trade food & water & medical supplies (that's been doped with non-lethal poison to nullify troops) for weapons.
Trick Trick your foes into fighting decoys or other foes or to moving where you can attack their flanks and rears. Deploy decoy fleets into adjacent star systems to give the false illusion of a fleet speeding towards a homeworld. Surprise your foe.
Turn Once you've captured the hearts of those people, turn them into your followers and against your foes.
Tools & Troops Once your tour is complete, select the tools (like weapons, communications scramblers, etc.) and troops you'll be using to attack with. Be sure to bring enough to overwhelm the defender -- sometimes the defender will surrender if too much force is sent. More people allows for easier ability to surround a foe.
Tough Be sure your forces are tough, else they might not survive. Use armor, shields, terrain cover, etc.
Teamwork Make sure your forces work in teams to defeat the opposition.
Trap Place traps (like pit traps, mine traps, etc.) to trap foes. Use your tools & troops to trap foes in interlocking fields of fire.
Target Now find the most threatening target that can be neutralized the quickest -- preferably one that will put up the most defensive action, then the leader. Remember, there are leaders who will don their followers with more stuff than them to give the illusion that the followers are the leaders.
Track Unless you can keep track of the target(s) you won't be able to attack it. Tracking enemy movements is vital to win an attack -- it helps you find the weakness the enemy is presenting for your exploitment.
Taunt & Terrify Taunt & terrify your target so it will have a harder time being able cope with what needs to be done, i.e., it'll get emotionally distressed.
Train Now that you've tracked, taunted, and terrified your target, it's time to train your weapons onto it. Sometimes it's best not to really open fire once you've targeted & tracked a target -- the target might surrender if it sees enough weapons trained on it. This tactic helps to prevent the unwanted "T" of attacking -- "trigger" happiness.
Thrash Once you've decided that the target you've trained on needs to be thrashed, thrash it! Try not to utterly desroy an opponent. Crippled units make great stressors for enemy commanders -- they'll probably care to help them out and send help that you can ambush. Crippled units give targets the idea that you'll show mercy and they'll be more inclined to surrender and their will to fight might lessen. Crippled units also are great for the last part of T fighting, take & trash.
Take & Trash Take what's left over of your opposing force that you can like prisoners, crippled units, blown apart parts, etc., and trash what you can't take.
Triump When you're triumphant, deploy victory signs and flags.
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Newtype
12/21/08 09:09 AM
75.52.182.110
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Tolerance Also, have tolerance for differences of opinions. Diversity can be extremely beneficial.
Theft Steal from the opposition.
Edited by Newtype (12/21/08 01:18 PM)
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Zandel_Corrin
12/21/08 05:48 PM
123.2.140.247
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Quote:
Tolerance Also, have tolerance for differences of opinions. Diversity can be extremely beneficial.
hmmm
Practice what you preech maybe?
Galaxy Commander
Zandel Corrin
Night Dragon Clan
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Lafeel
12/21/08 06:15 PM
157.157.75.183
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He's just plaguerising (and badly at that) Sun Tzu.
And no, I don't mean that git who's ruling House Liao.
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Newtype
12/29/08 11:38 AM
207.160.205.13
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Truce Have truces when you don't want combat so you can increase your forces.
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Fang
12/30/08 02:33 PM
12.54.128.7
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Some one's discovered the Art of War I see.
One by one, the rabbits are stealing my sanity.....
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Newtype
01/12/09 08:45 PM
207.160.205.13
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Tournaments Remember to have tournaments for Clan Warriors to participate in. This way they'll shoot each other to pieces and kill each other off. Then the Clans are easier to conquer. Have them participate in battles by claiming the opposing forces have "weapons of mass destruction" and/or that you want to have established a "regime change".
Edited by Newtype (01/12/09 08:47 PM)
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Newtype
01/20/09 12:45 PM
207.160.205.13
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Treat Treat your followers with respect, fairwages, etc. Treat opposition with donations and help unless you're going to attack them.
Temerity Encourage the opposition to be full of temerity. This way you can trap the opposition better when you attack.
Troublemaking Encourage riots, rebellions, insurrection, etc. of opposing governments.
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Toscotto
05/10/09 02:49 PM
67.212.96.108
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sun tzu or the begining of V for vendetta
oh i have one for you-
Tard If you act like enough of a tard, your enemy will laugh too much to target you.
Teabag Drop a hairy sack on your enemy to inspire fear and (hopefully) envy.
Telepathy Sen your enemies messages and pretend to be M Steiner, this will trick them into public humiliation.
Telemarketing Sell them usless subscriptions to US weekly (for sheap pop culture trash) and Popular Mechanics (so they can read Newtypes ideas in print) to disrupt social order.
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Prince_of_Darkness
05/10/09 02:56 PM
205.202.120.216
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Quote:
sun tzu or the begining of V for vendetta
oh i have one for you-
Tard If you act like enough of a tard, your enemy will laugh too much to target you.
Teabag Drop a hairy sack on your enemy to inspire fear and (hopefully) envy.
He's been PERMABANNED dude, just let it go.
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Toscotto
05/10/09 03:06 PM
67.212.96.108
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did nt know that, can you link the thread?
The question is not how far, the question is do you possess the constitution, the depth of faith, to go as far as needed?
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adamwehn
05/10/09 03:37 PM
66.227.178.216
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Quote:
did nt know that, can you link the thread?
http://www.sarna.net/forums/showflat.php/Cat/0/Number/154964/an/0/page/0#154964
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Anicionge
06/12/09 03:06 AM
213.155.12.176
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Post deleted by Cray
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Bob_Richter
06/12/09 03:47 AM
66.191.9.99
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Okay, well *that* was incomprehensible.
-Bob (The Magnificent) Richter
Assertions made in this post are the humble opinion of Bob. They are not necessarily statements of fact or decrees from God Himself, unless explicitly and seriously stated to be so. :)
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