CharlesShoults
Private
Reged: 08/18/06
Posts: 26
Loc: Nebraska
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Re: Battletech Live evaluation
[Re: CharlesShoults]
#151685 - 08/10/08 03:52 PM (97.119.35.133)
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It has been a VERY long time since this subject has been talked about, but the game is back in development again. I moved from Oklahoma to Nebraska, have ditched Visual Studio and am doing my work in Flex Builder and eventually Adobe Air.
For those interested: http://www.battletech-live.net
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Prince_of_Darkness
Lieutenant
Reged: 08/03/08
Posts: 508
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Re: Battletech Live evaluation
[Re: CharlesShoults]
#151686 - 08/10/08 06:09 PM (71.215.57.179)
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How are you liking Nebraska? The weather will be really nice for the next week or so.
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CharlesShoults
Private
Reged: 08/18/06
Posts: 26
Loc: Nebraska
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Re: Battletech Live evaluation
[Re: Prince_of_Darkness]
#151690 - 08/11/08 06:55 AM (97.119.35.133)
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Weather is good. 50s in the morning, mid 80s and often showers in the afternoon. I have a lake outing on Wednesday. Hope I don't get struck by lightning.
The forum and registration script for Battletech Live is expected to be completed sometime this week.
Edited by CharlesShoults (08/11/08 07:00 AM)
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Newtype
Sergeant Major
Reged: 10/14/08
Posts: 357
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Re: Battletech Live evaluation
[Re: CharlesShoults]
#153828 - 02/27/09 11:38 AM (207.160.205.13)
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Charles, are you licensed to do this programming?
-------------------- http://www.gp.org
http://www.VoteSwift.org
DOWN WITH CORPORATIONS!!!!!!!!!!!!
POWER TO THE PEOPLE!!!!!!!!!!!!!!!!!!!!!
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Newtype
Sergeant Major
Reged: 10/14/08
Posts: 357
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Re: Battletech Live evaluation
[Re: Newtype]
#154087 - 03/21/09 03:02 PM (207.160.205.13)
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Also, Charles, you should probably team up with Rick Raisley; he wanted to do what you're planning.
-------------------- http://www.gp.org
http://www.VoteSwift.org
DOWN WITH CORPORATIONS!!!!!!!!!!!!
POWER TO THE PEOPLE!!!!!!!!!!!!!!!!!!!!!
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SwordofLightwaiver
Newbie
Reged: 04/10/09
Posts: 23
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Re: Battletech Live evaluation
[Re: Newtype]
#154350 - 04/10/09 03:51 PM (72.133.227.6)
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Charles Shoults would you like to work for me designing a much more advanced version of Classic BattleTech? I'd like to purchase the intellectual property rights from Topps.
-------------------- If 9/11 was part of God the system's plan then should the USA surrender to the terrorists or go to war against God? I say surrender.
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adamwehn
Corporal
Reged: 06/27/06
Posts: 67
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Re: Battletech Live evaluation
[Re: SwordofLightwaiver]
#154434 - 04/13/09 06:48 PM (66.227.178.216)
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Give it up Chip.
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GundamMerc
Private
Reged: 11/07/07
Posts: 35
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Re: Battletech Live evaluation
[Re: adamwehn]
#154525 - 04/17/09 01:04 PM (216.48.130.13)
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are you able to send email updates, if so, email me at clanjadewolf@gmail.com
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adamwehn
Corporal
Reged: 06/27/06
Posts: 67
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Re: Battletech Live evaluation
[Re: GundamMerc]
#154527 - 04/17/09 02:55 PM (66.227.178.216)
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Quote:
are you able to send email updates, if so, email me at clanjadewolf@gmail.com
Huh?
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GundamMerc
Private
Reged: 11/07/07
Posts: 35
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Re: Battletech Live evaluation
[Re: adamwehn]
#154566 - 04/21/09 06:30 AM (216.48.130.13)
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I want to know how the game is progressing without having to go to this topic each time.
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Prince_of_Darkness
Lieutenant
Reged: 08/03/08
Posts: 508
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Re: Battletech Live evaluation
[Re: GundamMerc]
#154569 - 04/21/09 07:02 AM (205.202.120.216)
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Then go to their website.
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adamwehn
Corporal
Reged: 06/27/06
Posts: 67
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Re: Battletech Live evaluation
[Re: GundamMerc]
#154581 - 04/21/09 09:22 AM (66.227.178.216)
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Quote:
I want to know how the game is progressing without having to go to this topic each time.
I have nothing to do with this project.
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GundamMerc
Private
Reged: 11/07/07
Posts: 35
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Re: Battletech Live evaluation
[Re: adamwehn]
#154608 - 04/22/09 06:30 AM (216.48.130.13)
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Quote:
Quote:
I want to know how the game is progressing without having to go to this topic each time.
I have nothing to do with this project.
Good, i wasnt talking to you.
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Cray
General
Reged: 07/27/01
Posts: 4147
Loc: North America
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Re: Battletech Live evaluation
[Re: GundamMerc]
#154610 - 04/22/09 08:06 AM (147.160.136.10)
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Quote:
Quote:
Quote:
I want to know how the game is progressing without having to go to this topic each time.
I have nothing to do with this project.
Good, i wasnt talking to you.
You responded to Adam's post, so it looked like you did, Gundam.
-------------------- Mike Miller, Materials Engineer
Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.
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GundamMerc
Private
Reged: 11/07/07
Posts: 35
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Re: Battletech Live evaluation
[Re: Cray]
#154635 - 04/24/09 06:35 AM (216.48.130.13)
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Quote:
Quote:
Quote:
Quote:
I want to know how the game is progressing without having to go to this topic each time.
I have nothing to do with this project.
Good, i wasnt talking to you.
You responded to Adam's post, so it looked like you did, Gundam.
Meaning I wasnt talking to him until he responded to me, my post just happens to be under his.
I really hope we dont have to get into a Newtype-esque argument over this.
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GundamMerc
Private
Reged: 11/07/07
Posts: 35
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Re: Battletech Live evaluation
[Re: Prince_of_Darkness]
#154636 - 04/24/09 06:41 AM (216.48.130.13)
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Quote:
Then go to their website.
Apparently it doesnt work on Internet Explorer, although i will try it on Firefox.
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His_Most_Royal_Highass_Donkey
Captain
Reged: 06/18/08
Posts: 917
Loc: Somewhere on the US highways
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Re: Battletech Live evaluation
[Re: GundamMerc]
#154638 - 04/24/09 10:34 AM (24.5.141.133)
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People really use Internet Exploder!?!
-------------------- Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.
I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
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Cray
General
Reged: 07/27/01
Posts: 4147
Loc: North America
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Re: Battletech Live evaluation
[Re: GundamMerc]
#154642 - 04/24/09 12:03 PM (147.160.136.10)
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Quote:
Meaning I wasnt talking to him until he responded to me, my post just happens to be under his.
Use the threaded view of these forums. It'll make your faux pas clearer.
-------------------- Mike Miller, Materials Engineer
Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.
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GundamMerc
Private
Reged: 11/07/07
Posts: 35
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Re: Battletech Live evaluation
[Re: Cray]
#154645 - 04/24/09 12:40 PM (216.48.130.13)
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what do you mean by that? threaded view i mean, not the faux pas
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GundamMerc
Private
Reged: 11/07/07
Posts: 35
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Quote:
People really use Internet Exploder!?!
Just at my school, thank you. I would never keep it on my computer.
Edited by GundamMerc (04/24/09 12:49 PM)
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Prince_of_Darkness
Lieutenant
Reged: 08/03/08
Posts: 508
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Quote:
People really use Internet Exploder!?!
Ha!
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Zandel_Corrin
Sergeant Major
Reged: 10/06/04
Posts: 358
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Re: Battletech Live evaluation
[Re: Prince_of_Darkness]
#154681 - 04/26/09 04:48 PM (123.2.140.247)
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I do... when i want to glitch a flash game for lolz.... never seriously tho.... google crome all the way
-------------------- Galaxy Commander
Zandel Corrin
Night Dragon Clan
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GundamMerc
Private
Reged: 11/07/07
Posts: 35
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Re: Battletech Live evaluation
[Re: Zandel_Corrin]
#154794 - 04/30/09 08:22 AM (216.48.130.13)
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the website doesnt have a scroll bar, on neither IE or firefox. could someone tell me if i need a specific program/extension/add-on to access the site fully?
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Prince_of_Darkness
Lieutenant
Reged: 08/03/08
Posts: 508
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Re: Battletech Live evaluation
[Re: GundamMerc]
#154804 - 04/30/09 05:59 PM (205.202.120.216)
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Quote:
the website doesnt have a scroll bar, on neither IE or firefox. could someone tell me if i need a specific program/extension/add-on to access the site fully?
Do you have the latest updates?
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GundamMerc
Private
Reged: 11/07/07
Posts: 35
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Re: Battletech Live evaluation
[Re: Prince_of_Darkness]
#154854 - 05/05/09 06:33 AM (216.48.130.13)
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to what? IE, or Firefox?
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GundamMerc
Private
Reged: 11/07/07
Posts: 35
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Re: Battletech Live evaluation
[Re: GundamMerc]
#155144 - 05/26/09 12:32 PM (216.48.130.13)
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just keeping thread afloat
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