Karagin
08/06/09 11:50 AM
72.178.75.99
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Okay here is a double...first I went with all the bells and whistles, then for the second one I went the other direction:
Code:
BattleMech Technical Readout
Type/Model: Wasp WSP-1V Tech: Inner Sphere / 3050 Config: Biped BattleMech Rules: Level 2, Standard design
Mass: 20 tons Chassis: 1A Type 3 Endo Steel Power Plant: 180 GM XL Fusion Walking Speed: 97.2 km/h Maximum Speed: 151.2 km/h Jump Jets: 8 Rawlings 52 Standard Jump Jets Jump Capacity: 240 meters Armor Type: Durallex Light Ferro-Fibrous Armament: 1 Medium Laser 1 SRM 2 Manufacturer: General Mechanics, Incorporated Location: (Unknown) Communications System: Duotech 65 Targeting & Tracking System: Radcom TXX
-------------------------------------------------------- Type/Model: Wasp WSP-1V Mass: 20 tons
Equipment: Crits Mass Int. Struct.: 33 pts Endo Steel 14 1.00 (Endo Steel Loc: 1 HD, 3 LA, 3 RA, 2 LT, 2 RT, 2 CT, 1 LL) Engine: 180 XL Fusion 12 3.50 Walking MP: 9 Running MP: 14 Jumping MP: 8 Heat Sinks: 10 Single 3 .00 (Heat Sink Loc: 1 LL, 2 RL) Gyro: 4 2.00 Cockpit, Life Supt., Sensors: 5 3.00 Actuators: L: Sh+UA+LA+H R: Sh+UA+LA 15 .00 Armor Factor: 62 pts Ferro-Fibrous 14 3.50 (Armor Crit Loc: 5 LA, 5 RA, 1 LT, 3 RT)
Internal Armor Structure Value Head: 3 8 Center Torso: 6 8 Center Torso (Rear): 4 L/R Side Torso: 5 8/8 L/R Side Torso (Rear): 2/2 L/R Arm: 3 5/5 L/R Leg: 4 6/6
Weapons and Equipment Loc Heat Ammo Crits Mass -------------------------------------------------------- 1 Medium Laser RA 3 1 1.00 1 SRM 2 LT 2 50 2 2.00 (Ammo Locations: 1 LT) 8 Standard Jump Jets: 8 4.00 (Jump Jet Loc: 4 LT, 4 RT) -------------------------------------------------------- TOTALS: 5 78 20.00 Crits & Tons Left: 0 .00
Calculated Factors: Total Cost: 2,815,920 C-Bills Battle Value 2: 489 (old BV = 391) Cost per BV2: 5,758.53 Weapon Value: 116 / 116 (Ratio = .24 / .24) Damage Factors: SRDmg = 6; MRDmg = 1; LRDmg = 0 BattleForce2: MP: 9, Armor/Structure: 2/1 Damage PB/M/L: 1/1/-, Overheat: 0 Class: ML; Point Value: 5
Less high tech version:
Code:
BattleMech Technical Readout
Type/Model: Wasp WSP-1Z Tech: Inner Sphere / 3055 Config: Biped BattleMech Rules: Level 2, Standard design
Mass: 20 tons Chassis: 1A Type 3 Endo Steel Power Plant: 120 GM Fusion Walking Speed: 64.8 km/h Maximum Speed: 97.2 km/h Jump Jets: 6 Rawlings 52 Standard Jump Jets Jump Capacity: 180 meters Armor Type: Durallex Light Ferro-Fibrous Armament: 1 Medium Laser 1 SRM 2 Manufacturer: General Mechanics, Incorporated Location: (Unknown) Communications System: Duotech 65 Targeting & Tracking System: Radcom TXX
-------------------------------------------------------- Type/Model: Wasp WSP-1Z Mass: 20 tons
Equipment: Crits Mass Int. Struct.: 33 pts Endo Steel 14 1.00 (Endo Steel Loc: 4 LA, 2 RA, 3 LT, 5 RT) Engine: 120 Fusion 6 4.00 Walking MP: 6 Running MP: 9 Jumping MP: 6 Heat Sinks: 10 Single 6 .00 (Heat Sink Loc: 1 HD, 1 RA, 2 LL, 2 RL) Gyro: 4 2.00 Cockpit, Life Supt., Sensors: 5 3.00 Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00 Armor Factor: 69 pts Ferro-Fibrous 14 4.00 (Armor Crit Loc: 4 LA, 4 RA, 3 LT, 3 RT)
Internal Armor Structure Value Head: 3 9 Center Torso: 6 8 Center Torso (Rear): 4 L/R Side Torso: 5 6/6 L/R Side Torso (Rear): 4/4 L/R Arm: 3 6/6 L/R Leg: 4 8/8
Weapons and Equipment Loc Heat Ammo Crits Mass -------------------------------------------------------- 1 Medium Laser RA 3 1 1.00 1 SRM 2 LT 2 50 2 2.00 (Ammo Locations: 1 LT) 6 Standard Jump Jets: 6 3.00 (Jump Jet Loc: 2 LT, 2 RT, 2 CT) -------------------------------------------------------- TOTALS: 5 74 20.00 Crits & Tons Left: 4 .00
Calculated Factors: Total Cost: 1,735,440 C-Bills Battle Value 2: 452 (old BV = 391) Cost per BV2: 3,839.47 Weapon Value: 113 / 113 (Ratio = .25 / .25) Damage Factors: SRDmg = 6; MRDmg = 1; LRDmg = 0 BattleForce2: MP: 6J, Armor/Structure: 2/2 Damage PB/M/L: 1/1/-, Overheat: 0 Class: ML; Point Value: 5
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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Cray
08/07/09 09:15 PM
74.92.201.148
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Freaky. I was thinking about writing up something almost exactly like your WSP-1V last week. I just couldn't settle on the weapon/gear array.
Mike Miller, Materials Engineer
Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.
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Karagin
08/10/09 04:06 PM
65.248.252.99
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Thanks. It did take a few tries to settle on things. I thought hey it would a great and easy idea to upgrade the Wasp. Not as easy as I thought.
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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