Wasp WSP-1V and WSP-1Z

Pages: 1
Karagin
08/06/09 11:50 AM
72.178.75.99

Edit Reply Quote Quick Reply
Okay here is a double...first I went with all the bells and whistles, then for the second one I went the other direction:

Code:
                BattleMech Technical Readout

Type/Model: Wasp WSP-1V
Tech: Inner Sphere / 3050
Config: Biped BattleMech
Rules: Level 2, Standard design

Mass: 20 tons
Chassis: 1A Type 3 Endo Steel
Power Plant: 180 GM XL Fusion
Walking Speed: 97.2 km/h
Maximum Speed: 151.2 km/h
Jump Jets: 8 Rawlings 52 Standard Jump Jets
Jump Capacity: 240 meters
Armor Type: Durallex Light Ferro-Fibrous
Armament:
1 Medium Laser
1 SRM 2
Manufacturer: General Mechanics, Incorporated
Location: (Unknown)
Communications System: Duotech 65
Targeting & Tracking System: Radcom TXX

--------------------------------------------------------
Type/Model: Wasp WSP-1V
Mass: 20 tons

Equipment: Crits Mass
Int. Struct.: 33 pts Endo Steel 14 1.00
(Endo Steel Loc: 1 HD, 3 LA, 3 RA, 2 LT, 2 RT, 2 CT, 1 LL)
Engine: 180 XL Fusion 12 3.50
Walking MP: 9
Running MP: 14
Jumping MP: 8
Heat Sinks: 10 Single 3 .00
(Heat Sink Loc: 1 LL, 2 RL)
Gyro: 4 2.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA 15 .00
Armor Factor: 62 pts Ferro-Fibrous 14 3.50
(Armor Crit Loc: 5 LA, 5 RA, 1 LT, 3 RT)

Internal Armor
Structure Value
Head: 3 8
Center Torso: 6 8
Center Torso (Rear): 4
L/R Side Torso: 5 8/8
L/R Side Torso (Rear): 2/2
L/R Arm: 3 5/5
L/R Leg: 4 6/6

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Medium Laser RA 3 1 1.00
1 SRM 2 LT 2 50 2 2.00
(Ammo Locations: 1 LT)
8 Standard Jump Jets: 8 4.00
(Jump Jet Loc: 4 LT, 4 RT)
--------------------------------------------------------
TOTALS: 5 78 20.00
Crits & Tons Left: 0 .00

Calculated Factors:
Total Cost: 2,815,920 C-Bills
Battle Value 2: 489 (old BV = 391)
Cost per BV2: 5,758.53
Weapon Value: 116 / 116 (Ratio = .24 / .24)
Damage Factors: SRDmg = 6; MRDmg = 1; LRDmg = 0
BattleForce2: MP: 9, Armor/Structure: 2/1
Damage PB/M/L: 1/1/-, Overheat: 0
Class: ML; Point Value: 5



Less high tech version:

Code:
               BattleMech Technical Readout

Type/Model: Wasp WSP-1Z
Tech: Inner Sphere / 3055
Config: Biped BattleMech
Rules: Level 2, Standard design

Mass: 20 tons
Chassis: 1A Type 3 Endo Steel
Power Plant: 120 GM Fusion
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: 6 Rawlings 52 Standard Jump Jets
Jump Capacity: 180 meters
Armor Type: Durallex Light Ferro-Fibrous
Armament:
1 Medium Laser
1 SRM 2
Manufacturer: General Mechanics, Incorporated
Location: (Unknown)
Communications System: Duotech 65
Targeting & Tracking System: Radcom TXX

--------------------------------------------------------
Type/Model: Wasp WSP-1Z
Mass: 20 tons

Equipment: Crits Mass
Int. Struct.: 33 pts Endo Steel 14 1.00
(Endo Steel Loc: 4 LA, 2 RA, 3 LT, 5 RT)
Engine: 120 Fusion 6 4.00
Walking MP: 6
Running MP: 9
Jumping MP: 6
Heat Sinks: 10 Single 6 .00
(Heat Sink Loc: 1 HD, 1 RA, 2 LL, 2 RL)
Gyro: 4 2.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 69 pts Ferro-Fibrous 14 4.00
(Armor Crit Loc: 4 LA, 4 RA, 3 LT, 3 RT)

Internal Armor
Structure Value
Head: 3 9
Center Torso: 6 8
Center Torso (Rear): 4
L/R Side Torso: 5 6/6
L/R Side Torso (Rear): 4/4
L/R Arm: 3 6/6
L/R Leg: 4 8/8

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Medium Laser RA 3 1 1.00
1 SRM 2 LT 2 50 2 2.00
(Ammo Locations: 1 LT)
6 Standard Jump Jets: 6 3.00
(Jump Jet Loc: 2 LT, 2 RT, 2 CT)
--------------------------------------------------------
TOTALS: 5 74 20.00
Crits & Tons Left: 4 .00

Calculated Factors:
Total Cost: 1,735,440 C-Bills
Battle Value 2: 452 (old BV = 391)
Cost per BV2: 3,839.47
Weapon Value: 113 / 113 (Ratio = .25 / .25)
Damage Factors: SRDmg = 6; MRDmg = 1; LRDmg = 0
BattleForce2: MP: 6J, Armor/Structure: 2/2
Damage PB/M/L: 1/1/-, Overheat: 0
Class: ML; Point Value: 5

Karagin

Given time and plenty of paper, a philosopher can prove anything.
CrayModerator
08/07/09 09:15 PM
74.92.201.148

Edit Reply Quote Quick Reply
Freaky. I was thinking about writing up something almost exactly like your WSP-1V last week. I just couldn't settle on the weapon/gear array.
Mike Miller, Materials Engineer

Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.
Karagin
08/10/09 04:06 PM
65.248.252.99

Edit Reply Quote Quick Reply
Thanks. It did take a few tries to settle on things. I thought hey it would a great and easy idea to upgrade the Wasp. Not as easy as I thought.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Pages: 1
Extra information
0 registered and 46 anonymous users are browsing this forum.

Moderator:  Nic Jansma, Cray, Frabby, BobTheZombie 

Print Topic

Forum Permissions
      You cannot start new topics
      You cannot reply to topics
      HTML is disabled
      UBBCode is enabled

Topic views: 4427


Contact Admins Sarna.net