Striker Light Tank (3080 Upgrade)

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Karagin
08/24/09 06:09 PM
72.178.75.99

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Went with the idea of new changes means gain of something to offset the use of cool stuff.

So this time the Striker gained speed, and a harder punch at range. Now it also lost some of the close in hitting punch that it had, but I feel the trade off is a good one. More of thinking on and about how to use it versus play crash up derby.

Code:
           BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: Striker Light Tank (3080 Upgrade)
Tech: Inner Sphere / 3080
Config: Wheeled Vehicle
Rules: Level 2-FA, Standard design

Mass: 35 tons
Power Plant: 190 InterFus XL Fusion
Cruise Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Armor Type: Valiant Scutum Ferro-Fibrous
Armament:
1 Rotary AC/5
1 Streak SRM 2
1 Small Pulse Laser
1 ER Small Laser
Manufacturer: Valiant Vehicles
Location: Johnsondale
Communications System: Wunderland XXXV-1 series
Targeting & Tracking System: Wunderland XXXV-1 series w. Artemis IV FCS

--------------------------------------------------------
Type/Model: Striker Light Tank (3080 Upgrade)
Mass: 35 tons
Construction Options: Fractional Accounting

Equipment: Items Mass
Int. Struct.: 20 pts Standard 0 3.50
Engine: 190 XL Fusion 2 3.75
Shielding & Transmission Equipment: 0 1.88
Cruise MP: 6
Flank MP: 9
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 1.75
Crew: 3 Members 0 .00
Turret Equipment: 0 1.25
Armor Factor: 116 pts Ferro-Fibrous 2 6.50

Internal Armor
Structure Value
Front: 4 26
Left / Right Sides: 4 23/23
Rear: 4 20
Turret: 4 24

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Rotary AC/5 Turret 0 47 2 12.35
1 Streak SRM 2 Turret 0 50 2 2.50
1 Small Pulse Laser Turret 2 1 1.00
1 ER Small Laser Front 2 1 .50
Tools and Gear Body 1 .02
--------------------------------------------------------
TOTALS: 4 11 35.00
Items & Tons Left: 1 .00

Calculated Factors:
Total Cost: 2,774,802 C-Bills
Battle Value 2: 933 (old BV = 689)
Cost per BV: 2,974.06
Weapon Value: 435 / 420 (Ratio = .47 / .45)
Damage Factors: SRDmg = 23; MRDmg = 11; LRDmg = 1
BattleForce2: MP: 6W, Armor/Structure: 0 / 5
Damage PB/M/L: 3/3/-, Overheat: 0
Class: GL; Point Value: 9

Karagin

Given time and plenty of paper, a philosopher can prove anything.
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