Karagin
08/24/09 06:09 PM
72.178.75.99
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Went with the idea of new changes means gain of something to offset the use of cool stuff.
So this time the Striker gained speed, and a harder punch at range. Now it also lost some of the close in hitting punch that it had, but I feel the trade off is a good one. More of thinking on and about how to use it versus play crash up derby.
Code:
BattleTech Vehicle Technical Readout VALIDATED
Type/Model: Striker Light Tank (3080 Upgrade) Tech: Inner Sphere / 3080 Config: Wheeled Vehicle Rules: Level 2-FA, Standard design
Mass: 35 tons Power Plant: 190 InterFus XL Fusion Cruise Speed: 64.8 km/h Maximum Speed: 97.2 km/h Armor Type: Valiant Scutum Ferro-Fibrous Armament: 1 Rotary AC/5 1 Streak SRM 2 1 Small Pulse Laser 1 ER Small Laser Manufacturer: Valiant Vehicles Location: Johnsondale Communications System: Wunderland XXXV-1 series Targeting & Tracking System: Wunderland XXXV-1 series w. Artemis IV FCS
-------------------------------------------------------- Type/Model: Striker Light Tank (3080 Upgrade) Mass: 35 tons Construction Options: Fractional Accounting
Equipment: Items Mass Int. Struct.: 20 pts Standard 0 3.50 Engine: 190 XL Fusion 2 3.75 Shielding & Transmission Equipment: 0 1.88 Cruise MP: 6 Flank MP: 9 Heat Sinks: 10 Single 0 .00 Cockpit & Controls: 0 1.75 Crew: 3 Members 0 .00 Turret Equipment: 0 1.25 Armor Factor: 116 pts Ferro-Fibrous 2 6.50
Internal Armor Structure Value Front: 4 26 Left / Right Sides: 4 23/23 Rear: 4 20 Turret: 4 24
Weapons and Equipment Loc Heat Ammo Items Mass -------------------------------------------------------- 1 Rotary AC/5 Turret 0 47 2 12.35 1 Streak SRM 2 Turret 0 50 2 2.50 1 Small Pulse Laser Turret 2 1 1.00 1 ER Small Laser Front 2 1 .50 Tools and Gear Body 1 .02 -------------------------------------------------------- TOTALS: 4 11 35.00 Items & Tons Left: 1 .00
Calculated Factors: Total Cost: 2,774,802 C-Bills Battle Value 2: 933 (old BV = 689) Cost per BV: 2,974.06 Weapon Value: 435 / 420 (Ratio = .47 / .45) Damage Factors: SRDmg = 23; MRDmg = 11; LRDmg = 1 BattleForce2: MP: 6W, Armor/Structure: 0 / 5 Damage PB/M/L: 3/3/-, Overheat: 0 Class: GL; Point Value: 9
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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