Victor II

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Karagin
09/07/09 11:53 AM
72.178.75.99

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Following the interesting and fun discussion of the Atlas II, I felt that given how we can all point out that some mechs change when you monkey with the weapons or weight etc...and if their given names are kept folks will assume or expect that new mech follows the same or similar weapons pattern etc...of the original, so in the sense I am giving you the 100 ton Victor II.

Code:
                BattleMech Technical Readout

Type/Model: Victor II VTR-19B
Tech: Inner Sphere / 3025
Config: Biped BattleMech
Rules: Level 1, Standard design

Mass: 100 tons
Chassis: HildCo Type V Standard
Power Plant: 300 Pitban Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: 3 HildCo Model 12 Standard Jump Jets
Jump Capacity: 90 meters
Armor Type: Durallex Heavy Standard
Armament:
1 Autocannon/20
2 Medium Lasers
1 SRM 4
1 PPC
1 Small Laser
Manufacturer: HildCo Interplanetary
Location: (Unknown)
Communications System: Opus III Highbeam
Targeting & Tracking System: MaLandry 34

--------------------------------------------------------
Type/Model: Victor II VTR-19B
Mass: 100 tons

Equipment: Crits Mass
Int. Struct.: 152 pts Standard 0 10.00
Engine: 300 Fusion 6 19.00
Walking MP: 3
Running MP: 5
Jumping MP: 3
Heat Sinks: 20 Single 8 10.00
(Heat Sink Loc: 1 LT, 1 RT, 1 CT, 2 LL, 2 RL)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA 14 .00
Armor Factor: 307 pts Standard 0 19.50

Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 46
Center Torso (Rear): 16
L/R Side Torso: 21 32/32
L/R Side Torso (Rear): 10/10
L/R Arm: 17 34/34
L/R Leg: 21 42/42

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Autocannon/20 RA 7 15 13 17.00
(Ammo Locations: 3 RT)
2 Medium Lasers LA 6 2 2.00
1 SRM 4 LT 3 25 2 3.00
(Ammo Locations: 1 LT)
1 PPC LT 10 3 7.00
1 Small Laser HD 1 1 .50
3 Standard Jump Jets: 3 6.00
(Jump Jet Loc: 1 LT, 1 RT, 1 CT)
--------------------------------------------------------
TOTALS: 27 61 100.00
Crits & Tons Left: 17 .00

Calculated Factors:
Total Cost: 9,592,500 C-Bills
Battle Value 2: 1,977 (old BV = 1,619)
Cost per BV2: 4,852.05
Weapon Value: 1,821 / 1,821 (Ratio = .92 / .92)
Damage Factors: SRDmg = 29; MRDmg = 9; LRDmg = 2
BattleForce2: MP: 3J, Armor/Structure: 8/8
Damage PB/M/L: 5/4/1, Overheat: 2
Class: MA; Point Value: 20

Karagin

Given time and plenty of paper, a philosopher can prove anything.
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