Goliath II

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Karagin
09/07/09 11:35 PM
72.178.75.99

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Hey this one comes close to artwork for the Tequila Gunner, it has the three launchers, but packs an extra PPC...

I like it and I think some of you will find it to be a good WTH kind of mech toss at some players or drop in a lance.

Code:
               BattleMech Technical Readout

Type/Model: Goliath II GOL-22H
Tech: Inner Sphere / 3025
Config: Quad BattleMech
Rules: Level 1, Standard design

Mass: 100 tons
Chassis: Nennison 40 Standard
Power Plant: 300 Brigadier 1000F Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: 3/Star Slab Standard
Armament:
2 PPCs
3 LRM 10s
2 Machine Guns
1 Small Laser
Manufacturer: Brigadier Corporation
Location: (Unknown)
Communications System: Garret 600
Targeting & Tracking System: Garret GRNDTRK 15

--------------------------------------------------------
Type/Model: Goliath II GOL-22H
Mass: 100 tons

Equipment: Crits Mass
Int. Struct.: 160 pts Standard 0 10.00
Engine: 300 Fusion 6 19.00
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: 20 Single 8 10.00
(Heat Sink Loc: 2 LFL, 2 RFL, 2 LRL, 2 RRL)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Leg Act: Hip + UpLeg + LowLeg + Foot 16 .00
Armor Factor: 323 pts Standard 0 20.50

Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 46
Center Torso (Rear): 16
L/R Side Torso: 21 32/32
L/R Side Torso (Rear): 10/10
L/R Front Leg: 21 42/42
L/R Rear Leg: 21 42/42

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 PPC RT 10 3 7.00
1 LRM 10 RT 4 36 5 8.00
(Ammo Locations: 1 LT, 2 RT)
1 Machine Gun RT 0 200 2 1.50
(Ammo Locations: 1 LT)
1 PPC LT 10 3 7.00
1 LRM 10 LT 4 2 5.00
1 Machine Gun LT 0 1 .50
1 LRM 10 CT 4 2 5.00
1 Small Laser HD 1 1 .50
--------------------------------------------------------
TOTALS: 33 58 100.00
Crits & Tons Left: 8 .00

Calculated Factors:
Total Cost: 9,534,500 C-Bills
Battle Value 2: 1,926 (old BV = 1,528)
Cost per BV2: 4,950.42
Weapon Value: 2,007 / 2,007 (Ratio = 1.04 / 1.04)
Damage Factors: SRDmg = 20; MRDmg = 16; LRDmg = 9
BattleForce2: MP: 3, Armor/Structure: 8/8
Damage PB/M/L: 3/2/2, Overheat: 2
Class: MA; Point Value: 19

Karagin

Given time and plenty of paper, a philosopher can prove anything.
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