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Neveron >> Suggested Changes/Additions

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MatthewAce
Captain


Reged: 06/25/04
Posts: 774
Loc: Neveron
LIST: Unique Gameplay rules for mechs and vehicles
      #160557 - 02/17/11 11:11 PM (203.125.104.193) Attachment (85 downloads)

Special credits goes to (forum name) Kelly, who even took the effort to make a softcopy scan of this when the softcopy he has was lost.

BTW, Exterminator section made me lol-ed.

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Urbies are good.


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ghostrider
Lieutenant


Reged: 03/26/10
Posts: 522
Re: LIST: Unique Gameplay rules for mechs and vehicles [Re: MatthewAce]
      #160594 - 02/18/11 09:55 PM (70.170.53.45)

how about a list of things that are different in nev then btech?
This might help people to understand some of the things that may cause people problems, such as a jumping mech is only +2 to hit an enemy, instead of +3 as btech has. The lack of crits until all armor is gone from a location would help swing alot of people into trying to get mechs.
Other things would be the lack of water hexes in the terrain, along with the inability of using hovers to hit someones shore zones is another.


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