Asskicker AS-KR1

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mechamaniac12
04/17/11 12:01 PM
89.168.153.40

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Code:
               BattleMech Technical Readout
Custom* Weapons

Type/Model: Asskicker AS-KR1
Tech: Inner Sphere / 3055
Config: Biped BattleMech
Rules: Level 2, Standard design

Mass: 45 tons
Chassis: Endo Steel
Power Plant: 225 VOX Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 [97.2] km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
1 Twin Small Laser*
1 Twin Medium Laser*
1 CQM-6*
1 HW-370*
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Asskicker AS-KR1
Mass: 45 tons

Equipment: Crits Mass
Int. Struct.: 75 pts Endo Steel 14 2.50
(Endo Steel Loc: 3 LA, 2 RA, 2 LT, 3 RT, 2 CT, 1 LL, 1 RL)
Engine: 225 Fusion 6 10.00
Walking MP: 5 [6]
Running MP: 8 [9]
Jumping MP: 0
Heat Sinks: 10 Double [20] 3 .00
(Heat Sink Loc: 1 RA)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Triple Strength Myomer: 6 .00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 136 pts Standard 0 8.50

Internal Armor
Structure Value
Head: 3 9
Center Torso: 14 17
Center Torso (Rear): 6
L/R Side Torso: 11 15/15
L/R Side Torso (Rear): 5/5
L/R Arm: 7 12/12
L/R Leg: 11 20/20

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Twin Small Laser* RA 2 2 1.00
1 Twin Medium Laser* LA 6 2 2.00
1 CQM-6* RT 6 78 4 6.00
(Ammo Locations: 2 RT)
1 HW-370* LT 5 25 8 8.00
(Ammo Locations: 1 LT)
CASE Equipment: LT RT 2 1.00
--------------------------------------------------------
TOTALS: 19 72 45.00
Crits & Tons Left: 6 .00

Calculated Factors:
Total Cost: 5,831,465 C-Bills
Battle Value 2: 1,052 (old BV = 877)
Cost per BV2: 5,543.22
Weapon Value: 652 / 652 (Ratio = .62 / .62)
Damage Factors: SRDmg = 14; MRDmg = 6; LRDmg = 3
BattleForce2: MP: 5, Armor/Structure: 3/4
Damage PB/M/L: 3/2/1, Overheat: 0
Class: MM; Point Value: 11




Edited by mechamaniac12 (04/17/11 01:41 PM)
CrayModerator
04/17/11 08:58 PM
173.168.112.109

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I can't comment if I don't know the stats of your home-brewed weapons. You've give heat, edit: tonnage, and crits, but not range and damage.
Mike Miller, Materials Engineer

Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.


Edited by Cray (04/18/11 08:19 AM)
mechamaniac12
04/17/11 09:36 PM
89.168.140.70

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Ok here we go again

Twin Medium Laser

Dmg:10(5 per a laser)
Heat:6
Min:3
Ranges:3/6/9
Mass:2 tons
Crits:2
Cost:120,000
To hit:0
BV:83
WV:73
On a two does nothing

CQM-6

Dmg:4/hit
Heat:6
Mass:4 tons
Crits:2
Num of missles:6
Ranges:1/2-3/4
Cost100,000/250,000 per ton of ammo
To hit:-1
Ammo:39 per ton
BV:31
Ammo BV:4
WV:17
On a two Explodes
Weapons explodes when hit with 12 points of damage
Ammo explodes when hit
Works with SRM Art IV

Twin Small Laser

Dmg:6(3 per a laser)
Heat:2
Min:0
Ranges:1/2/3
Mass:1 ton
Crits:2
Cost:22,500
To hit:0
BV:19
WV:13
On a two does nothing

HW-370
DMG:5
Heat:5
Mass:7
Crits:7
Min:9
Range:10/15/20
Ammo per ton:25
Cost:200,000/75,000 per ton of ammo
To hit:-1(It targets the Hex)
BV:72/9 pre ton of ammo
WV:38
On a two Explodes
Ammo explodes when hit
there we go saves me typing it up again.


Edited by mechamaniac12 (04/18/11 03:48 PM)
His_Most_Royal_Highass_Donkey
04/18/11 12:19 AM
174.159.110.20

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Quote:

You've give heat, damage, and crits, but not range and damage.




He has damage but he does not have damage? OK, I'm officially confused!
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
CrayModerator
04/18/11 08:18 AM
147.160.136.10

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Quote:

Quote:

You've give heat, edit: tonnage, and crits, but not range and damage.




He has damage but he does not have damage? OK, I'm officially confused!




My brain and hands were not communicating well when I typed that. Fixed. :P
Mike Miller, Materials Engineer

Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.
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