Battler GMP

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Karagin
03/03/12 05:40 PM
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                BattleMech Technical Readout

Type/Model: Battler GMP
Tech: Inner Sphere / 3050
Config: Biped BattleMech
Rules: Level 3, Standard design

Mass: 15 tons
Chassis: General Purpose Frame Endo Steel
Power Plant: 120 LVT Fusion
Walking Speed: 86.4 km/h
Maximum Speed: 129.6 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Livingston Ceramics Ferro-Fibrous
Armament:
4 Regie Ib ER Small Lasers
Manufacturer: Dormac Industries
Location: Char XI/ VI
Communications System: Dalban Virtu Talk
Targeting & Tracking System: Xandau Mutlispec 3000

------------------------------------------------------------------------------
==Overview:==
Built as a general pupose mech for milita and other low end groups, the
Battler earn a sterling repuation during the fighting that swept across the
Galatic Union, when the Warlords revolted. This ensuing civil war shattered
the Union and caused wide spread devastion and destruction.

The Battler was pressed into service when fighting became so heated and dirty
that each side in the four sided civil war were using what ever they could get
their hands on.

The Battler proved do be an excellent mech for scouting, with it's lack of
ammo based weapons the Battler was able to remain in the field longer and able
to out class several other light mechs in the scouting role.



==Variants:==
The full fledage recon version of the Battler removes all but one ER Small
laser and replaces the rest with a Beagle Active Prode.

Some are also fitted with Guardian ECM as well.

--------------------------------------------------------
Type/Model: Battler GMP
Mass: 15 tons

Equipment: Crits Mass
Int. Struct.: 26 pts Endo Steel 14 1.00
(Endo Steel Loc: 4 LA, 4 RA, 3 LT, 3 RT)
Engine: 120 Fusion 6 4.00
Walking MP: 8
Running MP: 12
Jumping MP: 0
Heat Sinks: 10 Single 6 .00
(Heat Sink Loc: 1 RT, 1 CT, 2 LL, 2 RL)
Gyro: 4 2.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 54 pts Ferro-Fibrous 14 3.00
(Armor Crit Loc: 4 LA, 4 RA, 3 LT, 3 RT)

Internal Armor
Structure Value
Head: 3 9
Center Torso: 5 7
Center Torso (Rear): 2
L/R Side Torso: 4 6/6
L/R Side Torso (Rear): 2/2
L/R Arm: 2 4/4
L/R Leg: 3 6/6

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 ER Small Laser RT 2 1 .50
1 ER Small Laser LT 2 1 .50
1 ER Small Laser CT 2 1 .50
1 ER Small Laser HD 2 1 .50
--------------------------------------------------------
TOTALS: 8 69 15.00
Crits & Tons Left: 9 .00

Calculated Factors:
Total Cost: 1,352,860 C-Bills
Battle Value 2: 411 (old BV = 355)
Cost per BV2: 3,291.63
Weapon Value: 96 / 96 (Ratio = .23 / .23)
Damage Factors: SRDmg = 7; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 8, Armor/Structure: 1/1
Damage PB/M/L: 2/1/-, Overheat: 0
Class: ML; Point Value: 4

Karagin

Given time and plenty of paper, a philosopher can prove anything.
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