Wasp IIC

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Karagin
06/07/12 04:06 PM
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Code:
                BattleMech Technical Readout

Type/Model: Wasp IICA
Tech: Clan / 3132
Config: Biped BattleMech
Rules: Level 2, Standard design

Mass: 25 tons
Chassis: Endo Steel
Power Plant: 150 XL Fusion
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: 6 Standard Jump Jets
Jump Capacity: 180 meters
Armor Type: Ferro-Fibrous
Armament:
1 ER Medium Laser
1 ER Large Laser
1 Streak SRM 2
1 ER Small Laser
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Wasp IICA
Mass: 25 tons

Equipment: Crits Mass
Int. Struct.: 43 pts Endo Steel 7 1.50
(Endo Steel Loc: 2 LA, 2 RA, 1 LT, 1 RT, 1 CT)
Engine: 150 XL Fusion 10 3.00
Walking MP: 6
Running MP: 9
Jumping MP: 6
Heat Sinks: 10 Double [20] 8 .00
(Heat Sink Loc: 1 LA, 1 RA, 1 LL, 1 RL)
Gyro: 4 2.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 89 pts Ferro-Fibrous 7 5.00
(Armor Crit Loc: 2 LA, 2 RA, 1 LT, 1 RT, 1 CT)

Internal Armor
Structure Value
Head: 3 9
Center Torso: 8 12
Center Torso (Rear): 4
L/R Side Torso: 6 9/9
L/R Side Torso (Rear): 3/3
L/R Arm: 4 8/8
L/R Leg: 6 12/12

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 ER Medium Laser RA 5 1 1.00
1 ER Large Laser LA 12 1 4.00
1 Streak SRM 2 RT 2 50 2 2.00
(Ammo Locations: 1 RT)
1 ER Small Laser HD 2 1 .50
6 Standard Jump Jets: 6 3.00
(Jump Jet Loc: 3 LT, 3 RT)
--------------------------------------------------------
TOTALS: 21 68 25.00
Crits & Tons Left: 10 .00

Calculated Factors:
Total Cost: 3,461,562 C-Bills
Battle Value 2: 1,232 (old BV = 1,167)
Cost per BV2: 2,809.71
Weapon Value: 687 / 666 (Ratio = .56 / .54)
Damage Factors: SRDmg = 21; MRDmg = 13; LRDmg = 5
BattleForce2: MP: 6J, Armor/Structure: 2/2
Damage PB/M/L: 3/2/1, Overheat: 0
Class: ML; Point Value: 12



And variant:

Code:
                BattleMech Technical Readout

Type/Model: Wasp IICA1
Tech: Clan / 3132
Config: Biped BattleMech
Rules: Level 2, Standard design

Mass: 25 tons
Chassis: Endo Steel
Power Plant: 125 XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: 5 Standard Jump Jets
Jump Capacity: 150 meters
Armor Type: Ferro-Fibrous
Armament:
1 ER Medium Laser
1 ER Large Laser
1 Streak SRM 2
4 Machine Guns
1 ER Small Laser
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Wasp IICA1
Mass: 25 tons

Equipment: Crits Mass
Int. Struct.: 43 pts Endo Steel 7 1.50
(Endo Steel Loc: 2 LA, 2 RA, 2 LT, 1 RT)
Engine: 125 XL Fusion 10 2.00
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks: 10 Double [20] 10 .00
(Heat Sink Loc: 1 LA, 1 RA, 1 LL, 1 RL)
Gyro: 4 2.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 89 pts Ferro-Fibrous 7 5.00
(Armor Crit Loc: 2 LA, 2 RA, 1 LT, 1 RT, 1 CT)

Internal Armor
Structure Value
Head: 3 9
Center Torso: 8 12
Center Torso (Rear): 4
L/R Side Torso: 6 9/9
L/R Side Torso (Rear): 3/3
L/R Arm: 4 8/8
L/R Leg: 6 12/12

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 ER Medium Laser RA 5 1 1.00
1 ER Large Laser LA 12 1 4.00
1 Streak SRM 2 RT 2 50 2 2.00
(Ammo Locations: 1 RT)
2 Machine Guns RT 0 100 3 1.00
(Ammo Locations: 1 CT)
2 Machine Guns LT 0 2 .50
1 ER Small Laser HD 2 1 .50
5 Standard Jump Jets: 5 2.50
(Jump Jet Loc: 2 LT, 3 RT)
--------------------------------------------------------
TOTALS: 21 74 25.00
Crits & Tons Left: 4 .00

Calculated Factors:
Total Cost: 3,272,604 C-Bills
Battle Value 2: 1,189 (old BV = 1,104)
Cost per BV2: 2,752.4
Weapon Value: 651 / 633 (Ratio = .55 / .53)
Damage Factors: SRDmg = 23; MRDmg = 13; LRDmg = 5
BattleForce2: MP: 5J, Armor/Structure: 2/2
Damage PB/M/L: 4/2/1, Overheat: 0
Class: ML; Point Value: 12

Karagin

Given time and plenty of paper, a philosopher can prove anything.
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