Rotwang
10/05/12 09:58 AM
94.227.112.112
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Photon PH-1000
Mass: 90 tons Tech Base: Inner Sphere Chassis Config: Biped Rules Level: Tournament Legal Era: Age of War/Star League Tech Rating/Era Availability: D/C-E-D Production Year: 2540 Cost: 7.784.300 C-Bills Battle Value: 1.791
Chassis: Unknown Standard Power Plant: Unknown 270 Fusion Engine Walking Speed: 32,4 km/h Maximum Speed: 54,0 km/h Jump Jets: None Jump Capacity: 0 meters Armor: Unknown Standard Armor Armament: 4 Large Lasers 6 Medium Lasers Manufacturer: Unknown Primary Factory: Unknown Communications System: Unknown Targeting and Tracking System: Unknown
Overview: The Photon was an early attempt by the SLDF to create an all-energy mech solution and keep it independent of supply lines.
Capabilities: The Photon mounted an unprecedented amount of firepower on its massive chassis. Intended to be fully independent of supply lines, the Photon's low speed and lack of long range weapons made it vulnerable to faster mechs armed with LRM's or PPC's. The common tactic was to draw them on a goose chase, isolate it and then attack it with superior numbers.
The SLDF quickly identified the flaw and reassigned the Photon to operate alongside other mechs, providing energy weapon support.
As one of the older mechs in the SLDF it was eclipsed by other designs and production ceased in 2580 after nearly 450 units were produced. Unfortunately the design used its own proprietory systems which made field refits nearly impossible, even ER Large Lasers could not be fitted without massive reconstruction work and only a handful were converted, often by the most stubborn of Techs looking for a challenge. By 2600, the Photon was phased into the reserve or sold on the surplus market where it served as a "poor man's Awesome" during the earlier Succession Wars. A handful survived until the 31st century, usually in sleepy backwater garrisons that didn't wish to deal with ammo supply problems.
Slow, but well-armoured the Photon was considered as one of the most powerful mechs in SLDF when first launched, the multiple laser armament was quite powerful, but 28 heat sinks were not enough to keep the mech from overheating.
Battle History: The Photon performed adequately in its early days. Often used to lead assaults and breakthrough operations, it performed quite well at the first task, but rather poorly at the second where its slow speed and lack of range was a serious disadvantage.
During the Battle For Terra, the Photon was reduced to guarding landing zones and mop up operations.
Deployment: About 1/3rd of Photons were assigned to SLDF reserves. Comstar inherited the survivors of Kerensky's campaign against Amaris, most of which were taken over by Blakist forces and used up in the defence of Terra against Devlin Stone.
Another 1/3rd were scrapped for parts, while the remaining were sold as surplus to Inner Sphere forces in the late 2600's.
Variants: The design was phased out of the SLDF before new technology could solve some if its design weaknesses, attempts to modify the Photon were often thwarted by the incompatibility with other weapon systems and components, making upgrades nearly impossible.
================================================================================ Equipment Type Rating Mass -------------------------------------------------------------------------------- Internal Structure: Standard 138 points 9,00 Engine: Fusion Engine 270 14,50 Walking MP: 3 Running MP: 5 Jumping MP: 0 Heat Sinks: Single Heat Sink 28 18,00 Heat Sink Locations: 7 LT, 7 RT, 2 LL, 2 RL Gyro: Standard 3,00 Cockpit: Standard 3,00 Actuators: L: SH+UA+LA R: SH+UA+LA Armor: Standard Armor AV - 264 16,50
Internal Armor Structure Factor Head 3 9 Center Torso 29 42 Center Torso (rear) 11 L/R Torso 19 28 L/R Torso (rear) 10 L/R Arm 15 28 L/R Leg 19 35
================================================================================ Equipment Location Heat Critical Mass -------------------------------------------------------------------------------- Large Laser RA 8 2 5,00 Medium Laser RA 3 1 1,00 Large Laser LA 8 2 5,00 Medium Laser LA 3 1 1,00 Large Laser RT 8 2 5,00 Medium Laser RT 3 1 1,00 Large Laser LT 8 2 5,00 Medium Laser LT 3 1 1,00 2 (R) Medium Lasers CT 6 2 2,00 Free Critical Slots: 17
BattleForce Statistics MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 9 Points: 18 3 4 4 0 0 4 0 Structure: 7 Special Abilities: ENE, SRCH, ES, SOA
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