Chuikov CHV-1D

Pages: 1
Rotwang
10/05/12 10:53 AM
94.227.112.112

Edit Reply Quote Quick Reply
Chuikov CHV-1D

Mass: 65 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Dark Ages
Tech Rating/Era Availability: E/X-X-E
Production Year: 3132
Cost: 6.037.130 C-Bills
Battle Value: 1.527

Chassis: Unknown Endo-Steel
Power Plant: Unknown 260 Fusion Engine
Walking Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Jump Jets: Unknown
Jump Capacity: 120 meters
Armor: Unknown Standard Armor
Armament:
1 Rotary AC/5
1 Large Pulse Laser
2 SRM-4s
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

Overview:
Named after the Soviet General who successfully defended the city of Stalingrad
in earth's ancient times, the Chuikov is a dedicated urban combat mech.


Capabilities:
The Chuikov was designed with a special vision, a cheap, but capable garrison
mech that would be most at home in an urban environment.

The price precluded the use of an XL engine, keeping the speed to a maximum of
62 kph, though it has jump jets capable of moving the mech over most urban
obstacles.

The main weapon is a rotary autocannon with 4 tons of ammo, backed up by a
large pulse laser and a pair of SRM4 launchers.

11 tons of regular armour on an endo-steel chassis protect the Chuikov from most
attacks by anything smaller than itself.




Battle History:
The Chuikov is commonly found in most Federated Suns garrisons. In case of war
they have standing orders to withdraw into built-up areas and cities and draw
the enemy to them, tying down enemy resources and hampering their operations.


Deployment:
The majority of Chuikovs are found on the Draconis border and the Outworld
Alliance, it is less common on the Capellan-Magistracy borders.


Variants:
The Chuikov has few variants, one version replaces the pulse laser with an ER
Large Laser and adds a pair of flamers.


================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 104 points 3,50
Internal Locations: 1 HD, 2 CT, 3 LT, 3 RT, 3 LA, 2 RA
Engine: Fusion Engine 260 13,50
Walking MP: 4
Running MP: 6
Jumping MP: 4 Standard
Jump Jet Locations: 2 LL, 2 RL 4,00
Heat Sinks: Double Heat Sink 10(20) 0,00
Gyro: Standard 3,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA+H R: SH+UA+LA
Armor: Standard Armor AV - 176 11,00

Internal Armor
Structure Factor
Head 3 9
Center Torso 21 26
Center Torso (rear) 7
L/R Torso 15 23
L/R Torso (rear) 6
L/R Arm 10 16
L/R Leg 15 22

================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Rotary AC/5 RA 1 6 10,00
Large Pulse Laser LA 10 2 7,00
2 SRM-4s RT 6 2 4,00
@Rotary AC/5 (80) RT - 4 4,00
@SRM-4 (50) RT - 2 2,00
Free Critical Slots: 14

BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 15
4j 3 3 0 0 3 0 Structure: 5
Special Abilities: SRCH, ES, SOA, SRM 1/1/0
Karagin
10/21/12 02:00 PM
72.178.85.122

Edit Reply Quote Quick Reply
I would say get rid of the RAC and go with an LB-X or more missiles.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Pages: 1
Extra information
0 registered and 267 anonymous users are browsing this forum.

Moderator:  Nic Jansma, Cray, Frabby, BobTheZombie 

Print Topic

Forum Permissions
      You cannot start new topics
      You cannot reply to topics
      HTML is disabled
      UBBCode is enabled

Topic views: 3765


Contact Admins Sarna.net