Ultimate Combat Vehicle

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ATN082268
05/22/13 09:45 PM
69.129.18.69

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CUSTOM WEAPONS

Type/Model: Ultimate Combat Vehicle
Tech: Clan / 3070
Config: Tracked Vehicle
Rules: Level 3, Standard design

Mass: 200 tons
Power Plant: 200 XL Fusion
Cruise Speed: 10.8 km/h
Maximum Speed: 21.6 km/h
Armor Type: Ferro-Fibrous

Armament:
1 Arrow IV System
4 LRM 20s
2 SRM 6s
2 ER Medium Lasers
2 Anti-Missile Systems
4 Anti-Personnel Pods
4 Anti-Battle Armor Pods*
1 ECM Suite

Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Ultimate Combat Vehicle
Mass: 200 tons

Equipment: Items Mass
Int. Struct.: 80 pts Standard 0 40.00
Engine: 200 XL Fusion 1 4.50
Shielding & Transmission Equipment: 0 2.50
Cruise MP: 1
Flank MP: 2
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 10.00
Crew: 14 Members 0 .00
Sponson Turret Equipment: 0 3.50
Armor Factor: 430 pts Ferro-Fibrous 1 74.50

Internal Armor
Structure Value
Front: 20 330
Front L / R Sides: 20 250/250
Rear L / R Sides: 20 200/200
Rear: 20 200

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Arrow IV System Front 0 20 2 16.00
2 LRM 20s Lf_Spon 0 36 3 16.00
1 SRM 6 Lf_Spon 0 15 2 2.50
1 ER Medium Laser Lf_Spon 5 1 1.00
1 Anti-Missile System Lf_Spon 0 24 2 1.50
2 Anti-Personnel Pods Lf_Spon 0 2 1.00
2 B-Pods* Lf_Spon 0 2 2.00
2 LRM 20s Rt_Spon 0 36 2 16.00
1 SRM 6 Rt_Spon 0 15 1 2.50
1 ER Medium Laser Rt_Spon 5 1 1.00
1 Anti-Missile System Rt_Spon 0 24 1 1.50
2 Anti-Personnel Pods Rt_Spon 0 2 1.00
2 B-Pods* Rt_Spon 0 2 2.00
1 ECM Suite Body 0 1 1.00
1 C.A.S.E. Equipment Body 0 .00
--------------------------------------------------------
TOTALS: 10 26 200.00
Items & Tons Left: 19 .00

Calculated Factors:
Total Cost: 55,611,111 C-Bills
Battle Value: 2,517
Cost per BV: 22,094.2
Weapon Value: 5,606 / 5,606 (Ratio = 2.23 / 2.23)
Damage Factors: SRDmg = 82; MRDmg = 58; LRDmg = 34
BattleForce2: MP: 1, Armor/Structure: 0 / 50
Damage PB/M/L: 13/10/7, Overheat: 0
Class: GA; Point Value: 25
Specials: if, ecm
Karagin
05/22/13 09:48 PM
72.178.85.122

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Way to slow to be anything more then a dead vehicle. Land mines will stop it in it's tracks, and it needs other vehicles escorting it, this is Battletech universe not the BOLO universe or Ogre Universe. And for the price you can a lot of other smaller and cheaper vehicles that can do the same job, and need less over head to maintain and support. Thus getting more out of them. So this is NOT by any means the ultimate combat vehicle.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
ATN082268
05/24/13 08:17 PM
69.129.18.69

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Quote:

Way to slow to be anything more then a dead vehicle. Land mines will stop it in it's tracks, and it needs other vehicles escorting it, this is Battletech universe not the BOLO universe or Ogre Universe. And for the price you can a lot of other smaller and cheaper vehicles that can do the same job, and need less over head to maintain and support. Thus getting more out of them. So this is NOT by any means the ultimate combat vehicle.




The Ultimate Combat Vehicle (UCV) can clear mines with its LRM-20s and/or Arrow IV if necessary although given its long reach, it doesn't really need to close much with the enemy. The argument that you can buy X smaller units for the price of Y larger unit is debunked time and time again by existing canon units; you can look at the larger and/or XL equipped units just for starters. And it is a dubious assumption that having to train more crews, transport/maintain more vehicles and having units more likely to be blown up is somehow more cost effective. As far as a single vehicle goes, the UCV is still the Ultimate Combat Vehicle
Karagin
05/25/13 12:08 PM
50.36.82.183

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Yes you can clear mines, but not all of them and you can't stop things like LBX weapons from critting you to death, not can you stop fire based weapons. You have limited movement, thus anyone who can use tactics will blow this POS to the moon and back before you can do anything with and counterbattery fire is not something to ignore.

And please show me where the spending of the same money on smaller units is not more cost effective then this single monstrosity that is a waste of material and weapons. So you are saying that if one to use the same money to buy vehicles to fight this they would fail because you think canon vehicles aren't up to the effort or ideal to beat this thing? How is it going to deal with fast moving hovercraft or VTOLs? Or anything moving 4/6 or higher? It is to slow, and for all of it's weapons if it can't get a hit or even the range then it's a waste of resources that could have been used to build smaller vehicles allowing you more maneuverability and control of the battlefield.

The only place this is a good idea is th Ogre Universe or the Bolo one, it is dead meat in the BT came and it's armor isn't going to save it given how the critical hit table is skewed when it comes to vehicles.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Reiter
05/25/13 12:08 PM
142.11.67.185

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Quote:

And it is a dubious assumption that having to train more crews, transport/maintain more vehicles and having units more likely to be blown up is somehow more cost effective. As far as a single vehicle goes, the UCV is still the Ultimate Combat Vehicle




I love it when dudes have a self righteous attitude that their belief is the correct one while ignoring everyone else. You unit is only Ultimate Fluff Combat Vehicle.

BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: 35 ton assault tank
Tech: Inner Sphere / 3060
Config: Wheeled Vehicle
Rules: Level 1, Standard design

Mass: 35 tons
Power Plant: 85 PowerTech Highlift I.C.E.
Cruise Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type: Standard
Armament:
1 Crusher SH Cannon Autocannon/20
1 Machine Gun
Manufacturer: Hellespont Industries
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Sohei SHI-3D
Mass: 35 tons

Equipment: Items Mass
Int. Struct.: 20 pts Standard 0 3.50
Engine: 85 I.C.E. 0 5.00
Cruise MP: 3
Flank MP: 5
Heat Sinks: 0 Single 0 .00
Cockpit & Controls: 0 2.00
Crew: 3 Members 0 .00
Turret Equipment: 0 1.50
Armor Factor: 96 pts Standard 0 6.00

Internal Armor
Structure Value
Front: 4 24
Left / Right Sides: 4 18/18
Rear: 4 12
Turret: 4 24

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Autocannon/20 Turret 0 10 2 16.00
1 Machine Gun Turret 0 100 2 1.00
--------------------------------------------------------
TOTALS: 0 4 35.00
Items & Tons Left: 8 .00

Calculated Factors:
Total Cost: 584,660 C-Bills
Battle Value 2: 500 (old BV = 313)
Cost per BV: 1,169.32
Weapon Value: 161 / 161 (Ratio = .32 / .32)
Damage Factors: SRDmg = 16; MRDmg = 2; LRDmg = 0
BattleForce2: MP: 3W, Armor/Structure: 0 / 4
Damage PB/M/L: 2/2/-, Overheat: 0
Class: GL; Point Value: 5

It isn't pretty, but it gets the job done . I could afford a hundred of those to your price tag and still have a couple million left over to pay the widows to assist with the burials. Twice has fast as your too boot, so while your crews are struggling to reload I am zerging your tank on the battlefield and leaving so many burning wrecks you couldn't escape after they bump into your tracks preventing you from escaping. Heck, can afford like 5 3025 era Atlas for the same cost that can out run your tank and have one sit on top while the other melee it to death...and they were supposed to be THE ultimate combat "vehicle" of the future
Karagin
05/25/13 09:02 PM
50.36.82.183

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Nice 35 tonner you have here, it has the price tag to endear to many worlds and merc units.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Rotwang
05/28/13 08:10 AM
94.227.126.162

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This one will probably bust up anything that dares stand in its path, but nobody designs tanks for one on one tournaments. Even in BT there are still companies and regiments. The UCV is an expensive force multiplier and an asset if you want something to (slowly) lead your assaults. But in running battles against a multitude of opponents it becomes a big slow target.
Karagin
05/28/13 06:25 PM
50.36.82.183

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ASSET? It is a target. It doesn't even have the firepower to stop anything from getting close.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Reiter
05/29/13 02:58 PM
142.11.67.185

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Quote:

ASSET? It is a target. It doesn't even have the firepower to stop anything from getting close.



Correct assessment. In a table top game, it sucks - its stuck on roads, LOS issues increasing the firing role modifiers because of its slow movement and terrain modifiers, no turret, it has no rear defense, its only forward firing weapon is Arrow IV which has minimum range, its side weapons are its only "defense" yet with a max two turns in a hex to aim and LOL it presents the thinner side armor to the target with 250 vs 300. And to top it off, its 19 tons free weight floating around that could go somewhere!

Yes, I am nitpicking so sue me cause I know this ATN dude just trolls for attention since all his creations are always 1) Clan 2) Overblown 3) Clan 2) Way outside anything even remotely level 2 that level 3 just makes me since it is so overblown (repeating myself but I am sure everyone gets the picture). I mean, really...even 2/3 movement + clan ultra 20 and Gauss rifles on this thing would be be scary at 200 tons with about 40 tons of armor (like a real life Maus tank, but even more munchkin!). Its like the dude doesn't even try to make it cool, he just "OMG! THIS IS SO COOL!" to himself without trying to impress others.


Edited by Reiter (05/29/13 02:59 PM)
Rotwang
05/30/13 09:20 AM
94.227.126.162

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Drop it in a city full of infantry, see how that works out for fun.
Karagin
05/30/13 02:43 PM
50.36.82.183

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Good points all around.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Karagin
05/30/13 02:44 PM
50.36.82.183

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He will point out the A and B pods on the thing would wipe out the infantry etc...
Karagin

Given time and plenty of paper, a philosopher can prove anything.
His_Most_Royal_Highass_Donkey
06/02/13 10:49 PM
76.183.136.251

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A wing of my 11 ton VTALs can wipe out that... I guess target is the best description for what ever that was suppose to be.
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
Karagin
06/03/13 10:54 AM
50.36.82.183

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A single VTOL can take it out.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
His_Most_Royal_Highass_Donkey
06/22/13 07:47 PM
208.54.39.150

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I created a far better ultimate combat vehicle. The only reason it works and this does not is because mine is a sub and mechs REALLY suck up ageist subs when both are in deep water.
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
Karagin
06/22/13 08:59 PM
72.178.85.122

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Good point.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
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