Nova Star

Pages: 1
Karagin
06/12/13 10:42 PM
72.178.85.122

Edit Reply Quote Quick Reply
Originally had two PPCs but the heat was way to high for it, so I went with two Large Lasers, and brought the heat down some what. Still runs hot.

Code:
                    AeroTech 2 Vessel Technical Readout
VALIDATED

Class/Model/Name: Nova Star
Tech: Inner Sphere / 3067
Vessel Type: Aerospace Fighter
Rules: Level 2, Standard design
Rules Set: AeroTech2

Mass: 40 tons
Power Plant: 120 XL Fusion
Safe Thrust: 5
Maximum Thrust: 8
Armor Type: Ferro-aluminum
Armament:
2 ER Medium Laser
2 Large Laser
2 Streak SRM 6
------------------------------------------------------------------------------
Class/Model/Name: Nova Star
Mass: 40 tons

Equipment: Mass
Power Plant: 120 XL Fusion 2.00
Thrust: Safe Thrust: 5
Maximum Thrust: 8
Structural Integrity: 5 .00
Total Heat Sinks: 15 Double 5.00
Fuel: 4.00
Cockpit & Attitude Thrusters: 3.00
Armor Type: Ferro-aluminum (71 total armor pts) 4.00
Standard Scale Armor Pts
Location: L / R
Nose: 20
Left/Right Wings: 18/18
Aft: 15

Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
2 ER Medium Laser Nose 5 5 -- -- 10 2.00
1 Large Laser RW 8 8 -- -- 8 5.00
1 Large Laser LW 8 8 -- -- 8 5.00
1 Streak SRM 6 RW 12 -- -- -- 4 4.50
1 Streak SRM 6 LW 12 -- -- -- 4 4.50
Ammo (Streak 6) 15 --- 1.00
------------------------------------------------------------------------------
TOTALS: Heat: 34 40.00
Tons Left: .00

Calculated Factors:
Total Cost: 3,317,040 C-Bills
Battle Value: 984
Cost per BV: 3,370.98
Weapon Value: 1,087 (Ratio = 1.10)
Damage Factors: SRV = 40; MRV = 17; LRV = 0; ERV = 0
BattleForce2: MP: 5, Armor/Structure: 2 / 0
Damage PB/M/L: 4/3/-, Overheat: 0
Class: FL; Point Value: 10

Karagin

Given time and plenty of paper, a philosopher can prove anything.
CrayModerator
06/12/13 11:29 PM
184.88.162.114

Edit Reply Quote Quick Reply
The armor's way too thin for the available tonnage. There are 25-ton fighters with more armor.

The light armor, though, is very consistent with your designs, Karagin. Combat vehicles, fighters, 'Mechs, you always design them thin-skinned compared to canon designs of the same weight class.
Mike Miller, Materials Engineer

Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.
Karagin
06/12/13 11:36 PM
72.178.85.122

Edit Reply Quote Quick Reply
I do? I will check into that, since it seems to me that I tend to get a bit too much armor on them.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Karagin
06/12/13 11:53 PM
72.178.85.122

Edit Reply Quote Quick Reply
Code:
                    AeroTech 2 Vessel Technical Readout
VALIDATED

Class/Model/Name: Nova Star
Tech: Inner Sphere / 3067
Vessel Type: Aerospace Fighter
Rules: Level 2, Standard design
Rules Set: AeroTech2

Mass: 40 tons
Power Plant: 120 XL Fusion
Safe Thrust: 5
Maximum Thrust: 8
Armor Type: Ferro-aluminum
Armament:
2 ER Medium Laser
2 Large Laser
------------------------------------------------------------------------------
Class/Model/Name: Nova Star
Mass: 40 tons

Equipment: Mass
Power Plant: 120 XL Fusion 2.00
Thrust: Safe Thrust: 5
Maximum Thrust: 8
Structural Integrity: 5 .00
Total Heat Sinks: 13 Double 3.00
Fuel: 4.00
Cockpit & Attitude Thrusters: 3.00
Armor Type: Ferro-aluminum (287 total armor pts) 16.00
Standard Scale Armor Pts
Location: L / R
Nose: 98
Left/Right Wings: 71/71
Aft: 47

Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
2 ER Medium Laser Nose 5 5 -- -- 10 2.00
1 Large Laser RW -- -- -- -- 8 5.00
1 Large Laser LW -- -- -- -- 8 5.00
------------------------------------------------------------------------------
TOTALS: Heat: 26 40.00
Tons Left: .00

Calculated Factors:
Total Cost: 3,173,040 C-Bills
Battle Value: 1,267
Cost per BV: 2,504.37
Weapon Value: 1,741 (Ratio = 1.37)
Damage Factors: SRV = 24; MRV = 19; LRV = 0; ERV = 0
BattleForce2: MP: 5, Armor/Structure: 7 / 0
Damage PB/M/L: 3/3/-, Overheat: 0
Class: FL; Point Value: 13



Is this a bit better? I think it has way to much armor.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Pages: 1
Extra information
0 registered and 28 anonymous users are browsing this forum.

Moderator:  Nic Jansma, Cray, Frabby, BobTheZombie 

Print Topic

Forum Permissions
      You cannot start new topics
      You cannot reply to topics
      HTML is disabled
      UBBCode is enabled

Topic views: 3418


Contact Admins Sarna.net