Ke-Ho

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Karagin
06/16/13 12:06 AM
72.178.85.122

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Code:
          BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: Ke-Ho
Tech: Inner Sphere / 3060
Config: Tracked Vehicle
Rules: Level 1, Standard design

Mass: 60 tons
Power Plant: 300 Vlar Fusion
Cruise Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Armor Type: Maximillian 300 Standard
Armament:
2 Martell Large Lasers
Manufacturer: Hino Heavy Industry Co., Ltd
Location: Various
Communications System: Nakamura Communications Systems
Targeting & Tracking System: Matabushi Citizen

------------------------------------------------------------------------------
==Overview:==
The Ke-Ho was built as a stop gap system. It was pushed into production as the
loses from the Clan Invasion became fully realized. The ideal offering was a
simple mating of proven systems and quick manufactoring, which the Hino Heavy
Industry Co., Ltd was able to meet.

They paired twin Large Lasers on a then existing 60 ton frame, amroed it well
enough to with stand several heavy weapons hits and going with a proven Vlar
fusion engine they where able to get a max speed of 86.4 km/h.

Many were built, recent accountings put the numbers as high 200 over the
course of 2 years and more seem to have been made as Hino setup other
factories cloers to the Outworld Alliance borders, even selling patten rights
to the Outworlds military to make a version of this as well.

--------------------------------------------------------
Type/Model: Ke-Ho
Mass: 60 tons

Equipment: Items Mass
Int. Struct.: 30 pts Standard 0 6.00
Engine: 300 Fusion 0 19.00
Shielding & Transmission Equipment: 0 9.50
Cruise MP: 5
Flank MP: 8
Heat Sinks: 16 Single 0 6.00
Cockpit & Controls: 0 3.00
Crew: 4 Members 0 .00
Turret Equipment: 0 1.00
Armor Factor: 88 pts Standard 0 5.50

Internal Armor
Structure Value
Front: 6 20
Left / Right Sides: 6 19/19
Rear: 6 10
Turret: 6 20

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
2 Large Lasers Turret 16 2 10.00
--------------------------------------------------------
TOTALS: 16 2 60.00
Items & Tons Left: 15 .00

Calculated Factors:
Total Cost: 2,499,200 C-Bills
Battle Value 2: 688 (old BV = 444)
Cost per BV: 3,632.56
Weapon Value: 303 / 303 (Ratio = .44 / .44)
Damage Factors: SRDmg = 14; MRDmg = 9; LRDmg = 1
BattleForce2: MP: 5T, Armor/Structure: 0 / 4
Damage PB/M/L: 2/2/-, Overheat: 0
Class: GH; Point Value: 7

Karagin

Given time and plenty of paper, a philosopher can prove anything.
Maurer
06/16/13 12:22 AM
142.11.67.185

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Seems decent, but I never did like to mount very many energy systems on a vehicle do to the heatsink requirements. I typically stop at a about 3 standard or pulse medium lasers, or 1 large laser or PPC (either ER or standard variety for each). 15 heat sinks (thats 5 tons alone that could be spend else where to spice up the weapon variety) is my maximum limit on vehicles.

I think I would field a variant of the Ke-Ho with 1 large laser and an LRM-15/w Artemis and 1 ton of ammo. Last two tons would be devoted to an AMS with 1 ton of ammo and case.
"Captain! We're completely surrounded on all sides." - Kiff, Futurama
..."Excellent, then we may attack in any direction." - Zapp Brannigan, Futurama

"A fool fights a war on two fronts; only an idiot defends on one." - Fusilier
Karagin
06/16/13 12:29 PM
72.178.85.122

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Interesting idea for a variant. I will add it to the fluff going with a change of thinking or something like that for the Combine years after the scare of the Clan Invasion wear down.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
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