Charon II

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ATN082268
06/20/13 12:56 AM
69.128.58.222

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AeroTech 2 Vessel Technical Readout
VALIDATED

Class/Model/Name: Charon II
Tech: Inner Sphere / 2750
Vessel Type: WarShip
Rules: Level 3, Custom design
Rules Set: AeroTech2

Mass: 2,500,000 tons
K-F Drive System: (Unknown)
Length: 2,500 meters
Sail Diameter: 2,000 meters
Power Plant: Standard
Safe Thrust: 3
Maximum Thrust: 5
Armor Type: Lamellor Ferro-carbide

Armament:
84 Heavy NPPC
120 Laser AMS

------------------------------------------------------------------------------
==Overview:==

For years unstable Lord Jonathan Cameron devoted vast Star League Defense
Force (SLDF) resources towards automated space defense systems which helped
the League’s focus of fortifying Hegemony worlds. Mother Jocasta Cameron
assumed most of the first Lord’s duties in 2734 and, in response to the
increase of the Star League Member States militaries, issued the New Arms
Order of 2735 which would help the SLDF maintain its superiority with new
ships and weapons. Before Jocasta Cameron took control of the finances, Lord
Cameron embarked on a number of automated space defense projects, including
one code named Charon. It is thought that the fearsome machine was named after
the ferryman in Terran Greek mythology who carried the newly arrived dead
across the river Styx to the world of the dead.

The Charon is an automated warship designed to take on an entire fleet if
necessary. The automation was made possible through the installation of a
prototype artificial intelligence (AI) system which enables the ship to
conduct maintenance and perform repairs via small robots. The interior is
heavily compartmentalized and defended by robots and weapon turrets with a
layout similar to a conventional Warship. The automated systems and robots
taking up the rough equivalent in tonnage and requirements of a normal crew.


The Charon prototype automated warship can perform any of the functions,
including a KF Jump, that a manned warship is capable of. The design has two
main weaknesses. The first is its ammunition dependence. When the Charon runs
out of missiles, its energy backup weapons are woefully inadequate for a ship
of its size. The second is its actions are limited to its programming. All of
the ships systems are heavily shielded against ECM type effects and, for
security reasons, its programming can only be altered by boarding the vessel.
There may be emergency situations where the Charon could be used elsewhere and
an intelligent enemy may be able to predict and exploit the design's
behavioral patterns.


Due to secrecy and the awesome destructive power of the design, it was built
and supposed to be tested on an asteroid approximately 16 parsecs Coreward of
Hood IV. The testing facility was essentially a space dock housed in an
asteroid which would make it very difficult to detect. When the Charon began
its testing, it went berserk, and disappeared after destroying the testing
facility and a SLDF Cruiser. Rumors persist of a second design with a
radically different configuration.


------------------------------------------------------------------------------
Class/Model/Name: Charon II
Mass: 2,500,000 tons

Equipment: Mass
Power Plant, Drive & Control: 450,000.00
Thrust: Safe Thrust: 3
Maximum Thrust: 5
Kearny-Fuchida Hyperdrive: Compact (Integrity = 47) 1,131,250.00
Lithium Fusion Battery 25,000.00
Jump Sail (Detachable): (Integrity = 9) 155.00
Structural Integrity: 150 375,000.00
Total Heat Sinks: 15,500 Double 14,507.00
Fuel & Fuel Pumps: 39,299.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 6,250.00
Fire Control Computers: 100,809.00
Food & Water: (900 days supply) 9,450.00
Hyperpulse Generator: 50.00
Armor Type: Lamellor Ferro-carbide (7,590 total armor pts) 7,500.00

Capital Scale Armor Pts
Location: L / R
Fore: 1,490
Fore-Left/Right: 1,300/1,300
Aft-Left/Right: 1,200/1,200
Aft: 1,100

Cargo:
Bay 1: Fighters (100) with 4 doors 15,000.00
Cargo (1) 10,000.00
Bay 2: Fighters (100) with 4 doors 15,000.00
Cargo (1) 10,000.00

DropShip Capacity: 1 Docking Hardpoints 1,000.00

Crew and Passengers:
250 Officers (230 minimum) 2,500.00
1,000 Crew (295 minimum) 7,000.00
150 Gunners (104 minimum) 1,050.00
300 Marines 1,500.00
400 Bay Personnel .00

Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
4 Heavy NPPC Nose 60 60 60 60 900 12,000.00
4 Heavy NPPC Nose 60 60 60 60 900 12,000.00
4 Heavy NPPC Nose 60 60 60 60 900 12,000.00
4 Heavy NPPC Nose 60 60 60 60 900 12,000.00
4 Heavy NPPC Nose 60 60 60 60 900 12,000.00
4 Heavy NPPC Nose 60 60 60 60 900 12,000.00
4 Heavy NPPC Nose 60 60 60 60 900 12,000.00
4 Heavy NPPC Nose 60 60 60 60 900 12,000.00
4 Heavy NPPC Nose 60 60 60 60 900 12,000.00
4 Heavy NPPC Nose 60 60 60 60 900 12,000.00
4 Heavy NPPC Nose 60 60 60 60 900 12,000.00
4 Heavy NPPC Nose 60 60 60 60 900 12,000.00
4 Heavy NPPC Nose 60 60 60 60 900 12,000.00
4 Heavy NPPC Nose 60 60 60 60 900 12,000.00
4 Heavy NPPC Nose 60 60 60 60 900 12,000.00
4 Heavy NPPC Nose 60 60 60 60 900 12,000.00
4 Heavy NPPC Nose 60 60 60 60 900 12,000.00
4 Heavy NPPC Nose 60 60 60 60 900 12,000.00
4 Heavy NPPC Nose 60 60 60 60 900 12,000.00
4 Heavy NPPC Nose 60 60 60 60 900 12,000.00
4 Heavy NPPC Nose 60 60 60 60 900 12,000.00
15 Laser AMS Nose -- -- -- -- 180 22.50
15 Laser AMS FL/R -- -- -- -- 360 45.00
15 Laser AMS L/RBS -- -- -- -- 360 45.00
15 Laser AMS AL/R -- -- -- -- 360 45.00
15 Laser AMS Aft -- -- -- -- 180 22.50
1 Lot Spare Parts (1.00%) 25,000.00
1 Large Naval Comm-Scanner 500.00
------------------------------------------------------------------------------
TOTALS: Heat: 20,340 2,500,000.00
Tons Left: .00

Calculated Factors:
Total Cost: 13,635,707,424 C-Bills
Battle Value: 304,759
Cost per BV: 44,742.59
Weapon Value: 331,934 (Ratio = 1.09)
Damage Factors: SRV = 12,320; MRV = 11,550; LRV = 9,100; ERV = 3,646
Maintenance: Maintenance Point Value (MPV) = 1,616,025
(420,600 Structure, 668,125 Life Support, 527,300 Weapons)
Support Points (SP) = 1,637,450 (101% of MPV)
BattleForce2: Not applicable
Karagin
06/20/13 06:17 AM
72.178.85.122

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Wow...this actually got worse. Do you really think any faction is going truly build these things? For the amount of time and resources invested they could build dozens of smaller designs that would be more useful. Same issues that your super heavy tanks have this thing has. NO faction is going to build automated warships, they cost a lot, and the idea that they are fool proof is a joke. Noting that in canon BT the SDS ships WERE LIMITED in that only ONE power had them and they weren't built in massive numbers.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
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