ATN082268
06/22/13 05:31 AM
69.128.58.222
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BattleTech Vehicle Technical Readout * CUSTOM WEAPONS
Type/Model: Doombringer Tech: Clan / 3067 Config: Tracked Vehicle Rules: Level 3, Custom design
Mass: 200 tons Power Plant: 200 XL Fusion Cruise Speed: 10.8 km/h Maximum Speed: 21.6 km/h Armor Type: Ferro-Fibrous
Armament: 4 Rotary AC/20 (UK)s 2 ER Medium Lasers 2 Grenade Launchers 2 Anti-Missile Systems 2 Anti-Personnel Pods 2 B-Pods* 1 Angel ECM Suite Manufacturer: (Unknown) Location: (Unknown) Communications System: (Unknown) Targeting & Tracking System: (Unknown)
-------------------------------------------------------- Type/Model: Doombringer Mass: 200 tons Construction Options: Fractional Accounting
Equipment: Items Mass Int. Struct.: 100 pts Standard 0 40.00 Engine: 200 XL Fusion 1 4.25 Shielding & Transmission Equipment: 0 2.13 Cruise MP: 1 Flank MP: 2 Heat Sinks: 10 Single 0 .00 Cockpit & Controls: 0 10.00 Crew: 14 Members 0 .00 Turret Equipment: 0 6.40 Sponson Turret Equipment: 0 .70 Armor Factor: 744 pts Ferro-Fibrous 1 38.75
Internal Armor Structure Value Front: 20 124 Front L / R Sides: 20 110/110 Rear L / R Sides: 20 100/100 Rear: 20 100 Turret: 20 100
Weapons and Equipment Loc Heat Ammo Items Mass -------------------------------------------------------- 1 Rotary AC/20 (UK) Turret 0 30 2 22.00 1 Rotary AC/20 (UK) Turret 0 30 1 22.00 1 Rotary AC/20 (UK) Turret 0 30 1 22.00 1 Rotary AC/20 (UK) Turret 0 30 1 22.00 1 ER Medium Laser Lf_Spon 5 1 1.00 1 Grenade Launcher Lf_Spon 0 1 .50 1 Anti-Missile System Lf_Spon 0 15 2 1.13 1 Anti-Personnel Pod Lf_Spon 0 1 .50 1 B-Pod* Lf_Spon 0 1 1.00 1 ER Medium Laser Rt_Spon 5 1 1.00 1 Grenade Launcher Rt_Spon 0 1 .50 1 Anti-Missile System Rt_Spon 0 15 1 1.13 1 Anti-Personnel Pod Rt_Spon 0 1 .50 1 B-Pod* Rt_Spon 0 1 1.00 1 Angel ECM Suite Body 0 1 1.50 1 C.A.S.E. Equipment Body 0 .00 Cargo Bay Capacity Body 1 .02 -------------------------------------------------------- TOTALS: 10 20 200.00 Items & Tons Left: 25 .00
Calculated Factors: Total Cost: 63,741,211 C-Bills Battle Value: 4,964 Cost per BV: 12,840.7 Weapon Value: 8,122 / 8,122 (Ratio = 1.64 / 1.64) Damage Factors: SRDmg = 279; MRDmg = 117; LRDmg = 1 BattleForce2: MP: 1, Armor/Structure: 0 / 28 Damage PB/M/L: 16/13/-, Overheat: 0 Class: GA; Point Value: 50 Specials: ecm
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Reiter
06/22/13 08:01 AM
142.11.67.185
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Those guns, I can just see it...
"Hey guys, let me calculate the to hit of the number of shots...ok, that's 19 out of 24...not bad...now the to hit locations"
while your friend is all "I am going back to the bathroom, here is my crit sheet. You fill out the damage locations. AT LEAST!!! it wasn't a bunch of LB-20x cluster rounds"
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Karagin
06/22/13 10:01 AM
72.178.85.122
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And again it is to slow. It looks great on paper but won't last in the game. Also the MFUK weapons are bit over the top, cool but over the top.
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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