Schmitt Tank D3

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Karagin
09/12/09 11:34 PM
72.178.75.99

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Playing around with some of the "new" vehicles that seems to have shown up with the recent story (fairytale) plot, I tinkered with the Schmitt tank and try to add a few improvements to it. Most are to give it some better mid range punch and to protect it.

Enjoy...

Code:
          BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: Schmitt Tank D3
Tech: Inner Sphere / 3080
Config: Tracked Vehicle
Rules: Level 2-FA, Standard design

Mass: 85 tons
Power Plant: 255 Strand XL Fusion
Cruise Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type: Ferro-Fibrous
Armament:
2 Rotary AC/5s
4 Medium Lasers
1 LRM 15 w/ Artemis IV
1 Streak SRM 4
2 Machine Guns
1 Anti-Missile System
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Schmitt Tank D3
Mass: 85 tons
Construction Options: Fractional Accounting

Equipment: Items Mass
Int. Struct.: 45 pts Standard 0 8.50
Engine: 255 XL Fusion 2 6.50
Shielding & Transmission Equipment: 0 3.25
Cruise MP: 3
Flank MP: 5
Heat Sinks: 12 Single 0 2.00
Cockpit & Controls: 0 4.25
Crew: 6 Members 0 .00
Turret Equipment: 0 3.55
Armor Factor: 188 pts Ferro-Fibrous 2 10.50

Internal Armor
Structure Value
Front: 9 45
Left / Right Sides: 9 40/40
Rear: 9 20
Turret: 9 43

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
2 Rotary AC/5s Turret 0 80 3 24.00
4 Medium Lasers Turret 12 4 4.00
1 LRM 15 w/ Artemis IV Turret 0 18 2 10.25
1 Streak SRM 4 Turret 0 25 2 4.00
2 Machine Guns Front 0 106 3 1.53
1 Anti-Missile System Turret 0 26 2 2.67
--------------------------------------------------------
TOTALS: 12 20 85.00
Items & Tons Left: 2 .00

Calculated Factors:
Total Cost: 13,997,310 C-Bills
Battle Value 2: 1,763 (old BV = 1,336)
Cost per BV: 7,939.48
Weapon Value: 1,698 / 1,600 (Ratio = .96 / .91)
Damage Factors: SRDmg = 63; MRDmg = 33; LRDmg = 7
BattleForce2: MP: 3T, Armor/Structure: 0 / 8
Damage PB/M/L: 8/8/1, Overheat: 0
Class: GA; Point Value: 18
Specials: if

Karagin

Given time and plenty of paper, a philosopher can prove anything.
Karagin
06/29/13 11:06 AM
72.178.85.122

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What about the idea of dropping the LRM/SSRM for MMLs?
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Maurer
06/29/13 06:09 PM
142.11.67.185

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I honestly don't see a point to MMLs. The dual RAC-5's are more then scary enough and the tank only has to survive a few rounds to do its duty and damage.
"Captain! We're completely surrounded on all sides." - Kiff, Futurama
..."Excellent, then we may attack in any direction." - Zapp Brannigan, Futurama

"A fool fights a war on two fronts; only an idiot defends on one." - Fusilier
Karagin
06/29/13 10:12 PM
72.178.85.122

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I was thinking that I could save some weight and supply issues with having the MML vs the two different missile systems.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
CrayModerator
06/30/13 12:24 PM
184.88.162.114

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I'd actually ditch the Streak in favor of more LRM tubes. The Streak isn't doing much on a tank with twin RACs (and lacks any utility munition options like Infernos), while the MML is heavier per-tube of LRMs than a dedicated LRM launcher.

That's an issue specific to this vehicle, though. On a more missile-oriented vehicle, MMLs would be a good choice. They're everything ATMs wanted to be but failed.
Mike Miller, Materials Engineer

Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.
Maurer
06/30/13 09:20 PM
70.197.77.251

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Quote:

....MMLs would be a good choice. They're everything ATMs wanted to be but failed.




What's the difference? I was under the assumption both were the same system, except one being clan and the other inner sphere. (my designs tend to be level 1 or 2.)
"Captain! We're completely surrounded on all sides." - Kiff, Futurama
..."Excellent, then we may attack in any direction." - Zapp Brannigan, Futurama

"A fool fights a war on two fronts; only an idiot defends on one." - Fusilier
Karagin
06/30/13 09:59 PM
72.178.85.122

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Okay I will play around with your ideas on this, still tinkering. I went with SSRM for those times where things get FUBAR and you need the short range hitting of the SSRM.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
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