King Tiger (revised)

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ATN082268
07/12/13 05:41 AM
69.128.58.222

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BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: King Tiger (Base)
Tech: Clan / 3072
Config: Tracked Omni Vehicle
Rules: Level 2, Custom design

Mass: 100 tons
Power Plant: 300 Fusion
Cruise Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type: Ferro-Fibrous
Armament: None
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: King Tiger (Base)
Mass: 100 tons

Equipment: Items Mass
Int. Struct.: 50 pts Standard 0 10.00
Engine: 300 Fusion 0 19.00
Shielding & Transmission Equipment: 0 9.50
Cruise MP: 3
Flank MP: 5
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 5.00
Crew: 7 Members 0 .00
Armor Factor: 230 pts Ferro-Fibrous 1 12.00

Internal Armor
Structure Value
Front: 10 60
Left / Right Sides: 10 45/45
Rear: 10 40
Turret: 10 40

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 C.A.S.E. Equipment Body 0 .00
--------------------------------------------------------
TOTALS: 0 1 55.50
Items & Tons Left: 24 44.50

Calculated Factors:
Total Cost: 6,100,000 C-Bills
Battle Value: 245
Cost per BV: 24,897.96
Weapon Value: 0 / 0 (Ratio = .00 / .00)
Damage Factors: SRDmg = 0; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 3, Armor/Structure: 0 / 9
Damage PB/M/L: -/-/-, Overheat: 0
Class: GA; Point Value: 2
Specials: omni

**************************************

BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: King Tiger (Primary)
Tech: Clan / 3072
Config: Tracked Omni Vehicle
Rules: Level 2, Custom design

Mass: 100 tons
Power Plant: 300 Fusion
Cruise Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type: Ferro-Fibrous

Armament:
1 Large Pulse Laser
1 LRM 20 w/ Artemis IV
5 Streak SRM 6s
5 Light Machine Guns
1 Anti-Missile System
1 ECM Suite

Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: King Tiger (Primary)
Mass: 100 tons

Equipment: Items Mass
Int. Struct.: 50 pts Standard 0 10.00
Engine: 300 Fusion 0 19.00
Shielding & Transmission Equipment: 0 9.50
Cruise MP: 3
Flank MP: 5
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 5.00
Crew: 7 Members 0 .00
Turret Equipment: 0 2.00
Armor Factor: 230 pts Ferro-Fibrous 1 12.00

Internal Armor
Structure Value
Front: 10 60
Left / Right Sides: 10 45/45
Rear: 10 40
Turret: 10 40

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Large Pulse Laser Turret 10 1 6.00
1 LRM 20 w/ Artemis IV Turret 0 18 2 9.00
1 Streak SRM 6 Turret 0 15 2 4.00
1 Light Machine Gun Turret 0 100 2 .75
1 Anti-Missile System Turret 0 24 2 1.50
1 Streak SRM 6 Front 0 15 1 4.00
1 Light Machine Gun Front 0 1 .25
1 Streak SRM 6 Left 0 1 3.00
1 Light Machine Gun Left 0 100 1 .75
1 Streak SRM 6 Right 0 1 3.00
1 Light Machine Gun Right 0 1 .25
1 Streak SRM 6 Rear 0 1 3.00
1 Light Machine Gun Rear 0 1 .25
1 ECM Suite Body 0 1 1.00
1 C.A.S.E. Equipment Body 0 .00
Infantry Bay Body 1 5.00
Cargo Bay Capacity Body 1 .75
--------------------------------------------------------
TOTALS: 10 22 100.00
Items & Tons Left: 3 .00

Calculated Factors:
Total Cost: 10,476,250 C-Bills
Battle Value: 1,645
Cost per BV: 6,368.54
Weapon Value: 3,037 / 2,345 (Ratio = 1.85 / 1.43)
Damage Factors: SRDmg = 77; MRDmg = 41; LRDmg = 13
BattleForce2: MP: 3, Armor/Structure: 0 / 9
Damage PB/M/L: 8/8/3, Overheat: 0
Class: GA; Point Value: 16
Specials: omni, if, ecm

*******************************

BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: King Tiger (A)
Tech: Clan / 3072
Config: Tracked Omni Vehicle
Rules: Level 2, Custom design

Mass: 100 tons
Power Plant: 300 Fusion
Cruise Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type: Ferro-Fibrous

Armament:
1 ER Large Laser
1 Adv. Tact. Msl. 12
1 LRM 15 w/ Artemis IV
5 SRM 6s w/ Artemis IV
1 Flamer (Vehicle)
1 TAG
1 Active Probe

Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: King Tiger (A)
Mass: 100 tons

Equipment: Items Mass
Int. Struct.: 50 pts Standard 0 10.00
Engine: 300 Fusion 0 19.00
Shielding & Transmission Equipment: 0 9.50
Cruise MP: 3
Flank MP: 5
Heat Sinks: 12 Single 0 2.00
Cockpit & Controls: 0 5.00
Crew: 7 Members 0 .00
Turret Equipment: 0 2.00
Armor Factor: 230 pts Ferro-Fibrous 1 12.00

Internal Armor
Structure Value
Front: 10 60
Left / Right Sides: 10 45/45
Rear: 10 40
Turret: 10 40

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 ER Large Laser Turret 12 1 4.00
1 Adv. Tact. Msl. 12 Turret 0 20 2 11.00
1 LRM 15 w/ Artemis IV Turret 0 24 2 7.50
1 SRM 6 w/ Artemis IV Turret 0 15 2 3.50
1 Flamer (Vehicle) Turret 0 20 2 1.50
1 TAG Turret 0 1 1.00
1 SRM 6 w/ Artemis IV Front 0 15 1 3.50
1 SRM 6 w/ Artemis IV Left 0 1 2.50
1 SRM 6 w/ Artemis IV Right 0 1 2.50
1 SRM 6 w/ Artemis IV Rear 0 1 2.50
1 Active Probe Body 0 1 1.00
1 C.A.S.E. Equipment Body 0 .00
--------------------------------------------------------
TOTALS: 12 22 100.00
Items & Tons Left: 3 .00

Calculated Factors:
Total Cost: 12,563,750 C-Bills
Battle Value: 1,568
Cost per BV: 8,012.6
Weapon Value: 2,838 / 2,567 (Ratio = 1.81 / 1.64)
Damage Factors: SRDmg = 68; MRDmg = 30; LRDmg = 10
BattleForce2: MP: 3, Armor/Structure: 0 / 9
Damage PB/M/L: 7/7/2, Overheat: 0
Class: GA; Point Value: 16
Specials: omni, if, tag, prb

*******************************

BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: King Tiger (B)
Tech: Clan / 3072
Config: Tracked Omni Vehicle
Rules: Level 2, Custom design

Mass: 100 tons
Power Plant: 300 Fusion
Cruise Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type: Ferro-Fibrous

Armament:
1 ER PPC
1 Gauss Rifle
1 Streak SRM 4
4 LRM 10s

Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: King Tiger (B)
Mass: 100 tons

Equipment: Items Mass
Int. Struct.: 50 pts Standard 0 10.00
Engine: 300 Fusion 0 19.00
Shielding & Transmission Equipment: 0 9.50
Cruise MP: 3
Flank MP: 5
Heat Sinks: 15 Single 0 5.00
Cockpit & Controls: 0 5.00
Crew: 7 Members 0 .00
Turret Equipment: 0 2.00
Armor Factor: 230 pts Ferro-Fibrous 1 12.00

Internal Armor
Structure Value
Front: 10 60
Left / Right Sides: 10 45/45
Rear: 10 40
Turret: 10 40

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 ER PPC Turret 15 1 6.00
1 Gauss Rifle Turret 0 24 2 15.00
1 Streak SRM 4 Turret 0 25 2 3.00
1 LRM 10 Front 0 24 2 4.50
1 LRM 10 Left 0 1 2.50
1 LRM 10 Right 0 1 2.50
1 LRM 10 Rear 0 12 1 3.50
1 C.A.S.E. Equipment Body 0 .00
Cargo Bay Capacity Body 1 .50
--------------------------------------------------------
TOTALS: 15 12 100.00
Items & Tons Left: 13 .00

Calculated Factors:
Total Cost: 9,385,000 C-Bills
Battle Value: 1,644
Cost per BV: 5,708.64
Weapon Value: 2,632 / 2,551 (Ratio = 1.60 / 1.55)
Damage Factors: SRDmg = 57; MRDmg = 43; LRDmg = 24
BattleForce2: MP: 3, Armor/Structure: 0 / 9
Damage PB/M/L: 5/6/5, Overheat: 0
Class: GA; Point Value: 16
Specials: omni

***************************

BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: King Tiger (C)
Tech: Clan / 3072
Config: Tracked Omni Vehicle
Rules: Level 2, Custom design

Mass: 100 tons
Power Plant: 300 Fusion
Cruise Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type: Ferro-Fibrous
Armament:
1 LB 10-X AC
2 Adv. Tact. Msl. 9s
1 Medium Pulse Laser
8 SRM 4s
3 ER Small Lasers
1 Anti-Personnel Pod
1 Light Active Probe
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: King Tiger (C)
Mass: 100 tons

Equipment: Items Mass
Int. Struct.: 50 pts Standard 0 10.00
Engine: 300 Fusion 0 19.00
Shielding & Transmission Equipment: 0 9.50
Cruise MP: 3
Flank MP: 5
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 5.00
Crew: 7 Members 0 .00
Turret Equipment: 0 2.00
Armor Factor: 230 pts Ferro-Fibrous 1 12.00

Internal Armor
Structure Value
Front: 10 60
Left / Right Sides: 10 45/45
Rear: 10 40
Turret: 10 40

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 LB 10-X AC Turret 0 20 2 12.00
1 Adv. Tact. Msl. 9 Turret 0 21 2 8.00
1 Medium Pulse Laser Turret 4 1 2.00
1 Adv. Tact. Msl. 9 Front 0 21 1 8.00
2 SRM 4s Front 0 25 3 3.00
2 SRM 4s Left 0 2 2.00
1 ER Small Laser Left 2 1 .50
2 SRM 4s Right 0 2 2.00
1 ER Small Laser Right 2 1 .50
2 SRM 4s Rear 0 25 2 3.00
1 ER Small Laser Rear 2 1 .50
1 Anti-Personnel Pod Rear 0 1 .50
1 Light Active Probe Body 0 1 .50
1 C.A.S.E. Equipment Body 0 .00
--------------------------------------------------------
TOTALS: 10 21 100.00
Items & Tons Left: 4 .00

Calculated Factors:
Total Cost: 11,383,125 C-Bills
Battle Value: 1,475
Cost per BV: 7,717.37
Weapon Value: 2,433 / 2,433 (Ratio = 1.65 / 1.65)
Damage Factors: SRDmg = 72; MRDmg = 27; LRDmg = 4
BattleForce2: MP: 3, Armor/Structure: 0 / 9
Damage PB/M/L: 8/9/1, Overheat: 0
Class: GA; Point Value: 15
Specials: omni

********************************


Edited by ATN082268 (07/13/13 04:08 AM)
Maurer
07/12/13 05:52 AM
142.11.67.185

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Hmm, omnified. Stills seems great, but I think the whole design would seem more interesting with a lower tonnage and reduction in pod space I guess for this design.
"Captain! We're completely surrounded on all sides." - Kiff, Futurama
..."Excellent, then we may attack in any direction." - Zapp Brannigan, Futurama

"A fool fights a war on two fronts; only an idiot defends on one." - Fusilier
Karagin
07/12/13 06:25 AM
72.178.85.122

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It would work better at a lower tonnage and more thought put into the weapons. It is still ATNs hodge-podge of weapons mixed together. Not even sure if they offer anything to the design or even cover the range brackets without a lot of redundancy.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
ATN082268
07/13/13 04:11 AM
69.128.58.222

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Edit: changed "C" configuration.
ATN082268
07/13/13 04:26 AM
69.128.58.222

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Quote:

Hmm, omnified. Stills seems great, but I think the whole design would seem more interesting with a lower tonnage and reduction in pod space I guess for this design.




I'm not sure how a lower tonnage and pod space would make the design more interesting. I think I could make some configurations more interesting.
Karagin
07/13/13 09:44 AM
72.178.85.122

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It would make it a better vehicle in that you don't a 100 ton tank crawling into battle to drop off some token battlearmor, but with the smaller tonnage you could have an IFV that while as tough as a tank does it's job of supporting the infantry. Where as your tank is never going to be used as that, it will be used as tank. While not a bad thing given it's weapons it has to still have buddies and other units around it, same for the other tanks, which means you won't just field a single King Tiger and declare victory.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
ATN082268
07/14/13 11:14 AM
69.129.18.69

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Here is the "D" configuration.


BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: King Tiger (D)
Tech: Clan / 3072
Config: Tracked Omni Vehicle
Rules: Level 2, Custom design

Mass: 100 tons
Power Plant: 300 Fusion
Cruise Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type: Ferro-Fibrous

Armament:
1 Arrow IV System
2 ER Medium Lasers
5 Adv. Tact. Msl. 6s
1 Light TAG
4 Machine Guns

Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: King Tiger (D)
Mass: 100 tons

Equipment: Items Mass
Int. Struct.: 50 pts Standard 0 10.00
Engine: 300 Fusion 0 19.00
Shielding & Transmission Equipment: 0 9.50
Cruise MP: 3
Flank MP: 5
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 5.00
Crew: 7 Members 0 .00
Turret Equipment: 0 2.00
Armor Factor: 230 pts Ferro-Fibrous 1 12.00

Internal Armor
Structure Value
Front: 10 60
Left / Right Sides: 10 45/45
Rear: 10 40
Turret: 10 40

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Arrow IV System Turret 0 20 2 16.00
1 ER Medium Laser Turret 5 1 1.00
1 Adv. Tact. Msl. 6 Turret 0 10 2 4.50
1 Light TAG Turret 0 1 .50
1 Adv. Tact. Msl. 6 Front 0 10 1 4.50
1 ER Medium Laser Front 5 1 1.00
1 Machine Gun Front 0 100 2 .75
1 Adv. Tact. Msl. 6 Left 0 10 1 4.50
1 Machine Gun Left 0 1 .25
1 Adv. Tact. Msl. 6 Right 0 10 1 4.50
1 Machine Gun Right 0 1 .25
1 Adv. Tact. Msl. 6 Rear 0 10 1 4.50
1 Machine Gun Rear 0 1 .25
1 C.A.S.E. Equipment Body 0 .00
--------------------------------------------------------
TOTALS: 10 17 100.00
Items & Tons Left: 8 .00

Calculated Factors:
Total Cost: 10,401,250 C-Bills
Battle Value: 1,351
Cost per BV: 7,698.93
Weapon Value: 2,218 / 2,218 (Ratio = 1.64 / 1.64)
Damage Factors: SRDmg = 54; MRDmg = 41; LRDmg = 15
BattleForce2: MP: 3, Armor/Structure: 0 / 9
Damage PB/M/L: 5/7/2, Overheat: 0
Class: GA; Point Value: 14
Specials: omni, artA
Pages: 1
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