Manhanlder 3

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Karagin
07/27/13 11:00 AM
72.178.85.122

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Thinking the Lyrans would be all over this like a fat kid on pizza.

Code:
           BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: Manhanlder 3
Tech: Inner Sphere / 3060
Config: Tracked Vehicle
Rules: Level 3, Standard design

Mass: 85 tons
Power Plant: 255 Light Fusion
Cruise Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type: Ferro-Fibrous
Armament:
1 Gauss Rifle
1 Arrow IV System
2 ER Medium Lasers
1 SRM 6
2 Anti-Missile Systems
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Manhanlder 3
Mass: 85 tons
Construction Options: Fractional Accounting

Equipment: Items Mass
Int. Struct.: 45 pts Standard 0 8.50
Engine: 255 Light Fusion 1 9.75
Shielding & Transmission Equipment: 0 4.88
Cruise MP: 3
Flank MP: 5
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 4.25
Crew: 6 Members 0 .00
Turret Equipment: 0 2.00
Armor Factor: 217 pts Ferro-Fibrous 2 12.11

Internal Armor
Structure Value
Front: 9 45
Left / Right Sides: 9 45/45
Rear: 9 37
Turret: 9 45

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Gauss Rifle Turret 0 16 2 17.00
1 Arrow IV System Front 0 10 2 17.00
2 ER Medium Lasers Turret 10 2 2.00
1 SRM 6 Turret 0 15 2 4.00
2 Anti-Missile Systems Body 0 24 3 3.00
1 C.A.S.E. Equipment Body 1 .50
1 Trailer Hitch Rear 1 .00
Cargo Bay Capacity Body 1 .01
--------------------------------------------------------
TOTALS: 10 17 85.00
Items & Tons Left: 5 .00

Calculated Factors:
Total Cost: 11,184,545 C-Bills
Battle Value 2: 1,684 (old BV = 1,202)
Cost per BV: 6,641.65
Weapon Value: 1,404 / 1,404 (Ratio = .83 / .83)
Damage Factors: SRDmg = 39; MRDmg = 27; LRDmg = 19
BattleForce2: MP: 3T, Armor/Structure: 0 / 9
Damage PB/M/L: 4/4/4, Overheat: 0
Class: GA; Point Value: 17
Specials: tran0, artA

Karagin

Given time and plenty of paper, a philosopher can prove anything.
His_Most_Royal_Highass_Donkey
07/27/13 11:54 AM
208.54.70.134

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I would agree with you 100% that the Lyrans would love this. They never did know what is good for the battlefield. Maybe if they came back begging to House Davion like the proper lap dogs that they are maybe all will be forgiven and they will once again be allowed to lick the hand of House Davion. *Me biased? Now what would ever make you think that I was biased?* LOL

So what is this... an artillery piece, a fire support tank, or a front line tank? What I can see is that it cant make up its mind. What it is is it is way to expensive. Yes the Lyans would love it its over priced and tries to do everything and is not good at anything.
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
Karagin
07/27/13 11:59 AM
72.178.85.122

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All good points...and it is still not the best thing going either. It started life as a 100 ton counter point, then became a 90 ton counter point and then I didn't like it as that and then you get version 3...and I am still working on it.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
His_Most_Royal_Highass_Donkey
07/27/13 12:42 PM
208.54.32.129

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I would cut into three tanks

One with the Arrow VI system
One with the Gauss rifle
the last one with the close in weapons.

I bet you could build the three tanks for less than this one tank.
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
Karagin
07/27/13 01:35 PM
72.178.85.122

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You can in fact do so. Which is another good point against a lot of the larger tanks.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
His_Most_Royal_Highass_Donkey
07/27/13 05:59 PM
208.54.32.129

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Type/Model: Arrow VI Artillery Tank
Mass: 40 tons
Construction Options: Fractional Accounting

Equipment: Items Mass
Int. Struct.: 25 pts Standard 0 4.00
Engine: 120 standard 0 8.00

Cruise MP: 3
Flank MP: 5
Heat Sinks: 0 0 .00
Cockpit & Controls: 0 2.00
Crew: 3 Members 0 .00
Turret Equipment: 0 0.00
Armor Factor: 84 pts standard 0 5.25

Internal Armor
Structure Value
Front: 4 30
Left / Right Sides: 9 20/20
Rear: 4 14


Weapons and Equipment Loc Heat Ammo Items Mass
Arrow VI System Front 0 25 2 20.00
Machine Gun Front 0 50 1 .75

Cost 976,850 C-Bills

Type/Model Fire support Tank
Mass: 50 tons
Construction Options: Fractional Accounting

Equipment: Items Mass
Int. Struct.: 50 pts Standard 0 5.00
Engine: 200 Standard 1 17.00
Cruise MP: 4
Flank MP: 6
Heat Sinks: 0 0 .00
Cockpit & Controls: 0 2.50
Crew: 4 Members 0 .00
Armor Factor: 88 Standard 5.50

Internal Armor
Structure Value
Front: 9 35
Left / Right Sides: 5 20/20
Rear: 5 13


Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
Gauss Rifle Front 0 40 1 20.00

Cost 1,045,000 C-Bills

Type/Model Front Line Tank
Mass: 25
Construction Options: Fractional Accounting

Equipment: Items Mass
Int. Struct.: 15 pts Standard 0 2.50
Engine: 175 Fusion 0 7.00
Shielding & Transmission Equipment: 0 3.50
Cruise MP: 7
Flank MP: 11
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 1.25
Crew: 2 Members 0 .00
Turret Equipment: 0 0.30
Armor Factor: 91 pts standard 0 05.45

Internal Armor
Structure Value
Front: 3 25
Left / Right Sides: 3 20/20
Rear: 3 11
Turret: 3 15

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
3 Medium Lasers Turret 9 0 3 3.00
Short Range Missiles 2 pack Front 0 25 1 1.5
Machine Gun Front 0 25 1 .675

Cost 542,240 C-Bills

My three tanks come up to 2,56,4090 C-Bills and have no post 3050 advanced technology other than a Gauss Rifle. Assinine Industries could build any one of my tank designs.
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
Karagin
07/27/13 07:08 PM
72.178.85.122

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Uhmm the Arrow IV and Gauss are both post 3050 stuff. And yes your stuff is cheaper and would get made well before the tank I posted would, not disagreeing with you on that point. In fact I do agree with you that a smart military power would buy 60 ton and smaller tanks and hover units as well as similar mechs vs the bigger units mainly due to cost and upkeep.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
His_Most_Royal_Highass_Donkey
07/27/13 07:46 PM
208.54.32.129

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Post deleted by His_Most_Royal_Highass_Donkey
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
Karagin
07/27/13 10:22 PM
72.178.85.122

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Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
ATN082268
07/28/13 08:56 AM
69.129.18.69

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Quote:

You can in fact do so. Which is another good point against a lot of the larger tanks.




At least with the major houses and clans, cost isn't the primary reason why a military unit gets built or not, so you can go around saying I can get X units for a single y unit and it won't mean squat as far as the Battletech Universe goes. All you have to do is look at canon stuff like lithium Fusion battery equipped units, units with XL engines, large units, etc to realize this...
Karagin
07/28/13 11:50 AM
72.178.85.122

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Cost is always an issue. They also have to face an enemy that has just as advanced items or are more advanced as in the case of the IS vs the Clans. So yes cost does come in to play ATN. Do us all a favor sit down and build a company of mechs, then one of vehicles, using all canon units. You have a budget, since no one has unlimited funds, don't go over 300 million and this has to cover not only the combat units aka the mechs and tanks but the support as well, that means ammo, food, water, spare parts etc...so tell us what you get out of this.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
His_Most_Royal_Highass_Donkey
07/28/13 12:57 PM
208.54.38.247

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Quote:

Cost is always an issue. They also have to face an enemy that has just as advanced items or are more advanced as in the case of the IS vs the Clans. So yes cost does come in to play ATN. Do us all a favor sit down and build a company of mechs, then one of vehicles, using all canon units. You have a budget, since no one has unlimited funds, don't go over 300 million and this has to cover not only the combat units aka the mechs and tanks but the support as well, that means ammo, food, water, spare parts etc...so tell us what you get out of this.




Question, would that be a budget of 300 million for each company or for both the mech and vehicle company?
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
Karagin
07/28/13 12:59 PM
72.178.85.122

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Each company. But let's let ATN build this since he seems to know so much about how military units work and think. I think it would be best for him to learn the lessons on his own since the rest of us for the most part do understand what will be the out come of this.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
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