Karagin
08/15/13 09:10 PM
72.178.85.122
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This mech was more of a put it together for the fun of it kind of things for a pick up game some friends and I were playing a while back. No real in universe reason behind this one:
Code:
BattleMech Technical Readout
Type/Model: Dunkirk Tech: Clan / 3050 Config: Biped BattleMech Rules: Level 2, Standard design
Mass: 50 tons Chassis: Endo Steel Power Plant: 300 XL Fusion Walking Speed: 64.8 km/h Maximum Speed: 97.2 km/h Jump Jets: 6 Standard Jump Jets Jump Capacity: 180 meters Armor Type: Ferro-Fibrous Armament: 2 ER Large Lasers 2 ER Medium Lasers 1 Anti-Missile System Manufacturer: (Unknown) Location: (Unknown) Communications System: (Unknown) Targeting & Tracking System: (Unknown)
-------------------------------------------------------- Type/Model: Dunkirk Mass: 50 tons
Equipment: Crits Mass Int. Struct.: 83 pts Endo Steel 7 2.50 (Endo Steel Loc: 2 LA, 2 RA, 2 LT, 1 RT) Engine: 300 XL Fusion 10 9.50 Walking MP: 6 Running MP: 9 Jumping MP: 6 Heat Sinks: 17 Double [34] 10 7.00 (Heat Sink Loc: 1 LA, 1 RA, 1 RT, 1 LL, 1 RL) Gyro: 4 3.00 Cockpit, Life Supt.: 5 3.00 Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00 Armor Factor: 163 pts Ferro-Fibrous 7 8.50 (Armor Crit Loc: 2 LA, 2 RA, 2 LT, 1 RT)
Internal Armor Structure Value Head: 3 9 Center Torso: 16 22 Center Torso (Rear): 8 L/R Side Torso: 12 17/17 L/R Side Torso (Rear): 6/6 L/R Arm: 8 16/16 L/R Leg: 12 23/23
Weapons and Equipment Loc Heat Ammo Crits Mass -------------------------------------------------------- 1 ER Large Laser RA 12 1 4.00 1 ER Medium Laser RA 5 1 1.00 1 ER Large Laser LA 12 1 4.00 1 ER Medium Laser LA 5 1 1.00 1 Anti-Missile System HD 1 24 2 1.50 (Ammo Locations: 1 LT) 1 Targeting Computer CT 2 2.00 6 Standard Jump Jets: 6 3.00 (Jump Jet Loc: 3 LT, 3 RT) -------------------------------------------------------- TOTALS: 35 73 50.00 Crits & Tons Left: 5 .00
Calculated Factors: Total Cost: 10,278,000 C-Bills Battle Value 2: 2,530 (old BV = 2,432) Cost per BV2: 4,062.45 Weapon Value: 2,621 / 2,621 (Ratio = 1.04 / 1.04) Damage Factors: SRDmg = 33; MRDmg = 27; LRDmg = 14 BattleForce2: MP: 6J, Armor/Structure: 4/3 Damage PB/M/L: 4/3/2, Overheat: 1 Class: MM; Point Value: 25
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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