Ravage

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Karagin
08/15/13 09:46 PM
72.178.85.122

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Code:
                BattleMech Technical Readout

Type/Model: Ravage
Tech: Clan / 3132
Config: Biped BattleMech
Rules: Level 3, Standard design

Mass: 85 tons
Chassis: Endo Steel
Power Plant: 340 XL Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: 4 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type: Ferro-Fibrous
Armament:
1 Gauss Rifle
1 Large Pulse Laser
3 ER Medium Lasers
2 Anti-Missile Systems
1 Streak LRM 10
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Ravage
Mass: 85 tons

Equipment: Crits Mass
Int. Struct.: 130 pts Endo Steel 7 4.50
(Endo Steel Loc: 3 LA, 1 RA, 2 LT, 1 CT)
Engine: 340 XL Fusion 10 13.50
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks: 15 Double [30] 4 5.00
(Heat Sink Loc: 1 LL, 1 RL)
Gyro: 4 4.00
Cockpit, Life Supt.: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 263 pts Ferro-Fibrous 7 14.00
(Armor Crit Loc: 1 HD, 2 LA, 1 RA, 1 LT, 1 RT, 1 CT)

Internal Armor
Structure Value
Head: 3 9
Center Torso: 27 40
Center Torso (Rear): 14
L/R Side Torso: 18 27/27
L/R Side Torso (Rear): 9/9
L/R Arm: 14 28/28
L/R Leg: 18 36/36

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Gauss Rifle RA 1 16 8 14.00
(Ammo Locations: 2 RA)
1 Large Pulse Laser LA 10 2 6.00
3 ER Medium Lasers LA 15 3 3.00
1 Anti-Missile System RT 1 48 3 2.50
(Ammo Locations: 1 LT, 1 RT)
1 Streak LRM 10 LT 4 12 3 6.00
(Ammo Locations: 1 LT)
1 Anti-Missile System LT 1 1 .50
1 Targeting Computer RT 5 5.00
4 Standard Jump Jets: 4 4.00
(Jump Jet Loc: 2 LT, 2 RT)
--------------------------------------------------------
TOTALS: 32 78 85.00
Crits & Tons Left: 0 .00

Calculated Factors:
Total Cost: 21,821,059 C-Bills
Battle Value 2: 3,195 (old BV = 3,110)
Cost per BV2: 6,829.75
Weapon Value: 5,304 / 4,997 (Ratio = 1.66 / 1.56)
Damage Factors: SRDmg = 53; MRDmg = 44; LRDmg = 22
BattleForce2: MP: 4J, Armor/Structure: 7/5
Damage PB/M/L: 7/6/4, Overheat: 0
Class: MA; Point Value: 32



Came up with this one sitting at the airport years ago. Was waiting for the flight and started writing down ideas and crunching numbers then later one it got the name it has, a couple of play tests and then a few more with someone else using it. Seems to to pretty good overall, nothing special, takes an eye for the heat management but that to me is a good skill to have as a BT player.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
ATN082268
10/04/23 10:03 PM
166.182.83.21

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I like this design. It seems to have a bit of everything
Karagin
10/05/23 12:40 AM
38.48.37.18

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Yeah, It was one of those I was going for that tried to cover the brackets and still stay in the fight.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
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