Sulla SL-2A

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Rotwang
11/10/13 12:30 PM
94.227.126.162

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Sulla SL-2A

Mass: 35 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3132
Cost: 3.534.773 C-Bills
Battle Value: 1.031

Chassis: Unknown Endo-Steel
Power Plant: Unknown 210 Fusion Engine
Walking Speed: 64,8 km/h
Maximum Speed: 97,2 km/h
Jump Jets: Unknown
Jump Capacity: 180 meters
Armor: Unknown Standard Armor
Armament:
1 Light PPC
2 ER Medium Lasers
1 Small X-Pulse Laser
1 ER Small Laser
1 Heavy Machine Gun
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

Overview:
Weighing only 35 tons the Sulla easily looks 20 tons heavier with a broad chest
and heavy arms it projects power far beyond its weight, but is remarkably fast
and nimble, even for a light mech.


Designed to fight in built-up areas, it is an effective urban brawler, heavy
scout and a useful anti-infantry mech.


Capabilities:
The Sulla is built around an endo-steel chassis and uses a conventional engine.
Seven tons of armour give it adequate protection, while a top speed of 96kph
and a jump range of nearly 180m, make the Sulla very resillient and hard to
corner.


The armament is designed to deal with a wide range of opponents, from mechs to
infantry. The main weapon is a light PPC, which gives the Sulla the ability to
efficently engage targets at longer ranges. To deal with threats of its own
weight class it can bring a pair of ER medium lasers to bear, while an X-pulse
laser, ER small laser and heavy machinegun complete the weapons suite, giving
the Sulla enough weapons to engage at almost any range.


Despite looking bulky, the Sulla is very responsive and a pilot favourite.
Well-balanced it is hard to topple over and some pilots claim they can dodge
incoming fire, though none of these claims have been verified to this day.


================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 58 points 2,00
Internal Locations: 1 HD, 1 CT, 3 LT, 3 RT, 3 LA, 3 RA
Engine: Fusion Engine 210 9,00
Walking MP: 6
Running MP: 9
Jumping MP: 6 Standard
Jump Jet Locations: 1 LT, 1 RT, 2 LL, 2 RL 3,00
Heat Sinks: Double Heat Sink 10(20) 0,00
Heat Sink Locations: 1 LT, 1 RT
Gyro: Standard 3,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 112 7,00

Internal Armor
Structure Factor
Head 3 9
Center Torso 11 17
Center Torso (rear) 4
L/R Torso 8 12
L/R Torso (rear) 4
L/R Arm 6 11
L/R Leg 8 14

================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Small X-Pulse Laser RA 3 1 1,00
Heavy Machine Gun RA 0 1 1,00
ER Medium Laser LA 5 1 1,00
ER Small Laser LA 2 1 0,50
Light PPC RT 5 2 3,00
ER Medium Laser CT 5 1 1,00
@HMG (1/2) (50) RT - 1 0,50
Free Critical Slots: 13

BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 4 Points: 10
6j 3 2 1 0 1 1 Structure: 3
Special Abilities: SRCH, ES, SEAL, SOA
Karagin
11/10/13 09:55 PM
24.243.178.124

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Nice brawler.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
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