Rotwang
11/10/13 12:19 PM
94.227.126.162
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Vernichter VN-1000
Mass: 75 tons Tech Base: Inner Sphere Chassis Config: Biped Rules Level: Tournament Legal Era: Dark Ages Tech Rating/Era Availability: E/X-X-E-A Production Year: 3132 Cost: 15.074.500 C-Bills Battle Value: 1.728
Chassis: Unknown Standard Power Plant: Unknown 300 Fusion XL Engine Walking Speed: 43,2 km/h Maximum Speed: 64,8 km/h Jump Jets: None Jump Capacity: 0 meters Armor: Unknown Standard Armor Armament: 2 Heavy PPCs 1 MML-9 2 ER Medium Lasers 2 Small Pulse Lasers 2 Machine Guns Manufacturer: Unknown Primary Factory: Unknown Communications System: Unknown Targeting and Tracking System: Unknown
Overview: The Vernichter or "destroyer" in Steiner German fills the same niche as the Warhammer. Much of the Lyrian Alliance production capacity was laid to waste after the Jihad and the Vernichter was rushed into production to help fill the depleted ranks of the Lyran military.
Capabilities: The Vernichter has one simple task, to engage and destroy the enemy. To this end it carries heavy armour, and powerful weapons and an XL engine gives it a top speed of 64kph.
A pair of torso-mounted Heavy PPC's can vaporize two tons of armour in a single volley, making the Vernichter one of the most powerfully armed mechs in its class.
A versatile MML 9 gives it some fire support ability as well as a fairly potent short range punch about 50% more effective than an SRM6.
Should the Vernichter find itself engaging targets at close range it mounts a pair of ER Medium Lasers, twin Small Pulse Lasers and Machineguns, a good mix of weapons effective against mechs, infantry and powered armour alike.
Because the main weaponry is located in the torso, the Vernichter can turn its torso faster and at a wider angle than most other mechs.
Battle History: The Vernichter served with Steiner forces during the Republic years and remains a popular mech today as the Lyrian Alliance went to war in the Dark Age.
The Vernichter was often assigned to heavy or assault lances and would often engage the enemy directly, firing volleys of PPCs and beat down oppenents, opening the way for lancemates.
================================================================================ Equipment Type Rating Mass -------------------------------------------------------------------------------- Internal Structure: Standard 114 points 7,50 Engine: XL Fusion Engine 300 9,50 Walking MP: 4 Running MP: 6 Jumping MP: 0 Heat Sinks: Double Heat Sink 15(30) 5,00 Heat Sink Locations: 1 LA, 2 RA Gyro: Standard 3,00 Cockpit: Standard 3,00 Actuators: L: SH+UA+LA+H R: SH+UA+LA+H Armor: Standard Armor AV - 208 13,00
Internal Armor Structure Factor Head 3 9 Center Torso 23 33 Center Torso (rear) 8 L/R Torso 16 24 L/R Torso (rear) 8 L/R Arm 12 21 L/R Leg 16 26
================================================================================ Equipment Location Heat Critical Mass -------------------------------------------------------------------------------- Small Pulse Laser RA 2 1 1,00 Machine Gun RA 0 1 0,50 Small Pulse Laser LA 2 1 1,00 Machine Gun LA 0 1 0,50 Heavy PPC RT 15 4 10,00 Heavy PPC LT 15 4 10,00 MML-9 LT 5 5 6,00 2 ER Medium Lasers CT 10 2 2,00 @MML-9 (LRM) (13) RT - 1 1,00 @MML-9 (SRM) (11) RT - 1 1,00 @MG (200) RT - 1 1,00 Free Critical Slots: 10
BattleForce Statistics MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 17 4 4 4 3 0 3 1 Structure: 3 Special Abilities: SRCH, ES, SEAL, SOA
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Karagin
11/10/13 09:54 PM
24.243.178.124
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Like the fluff.
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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