Rotwang
12/15/13 09:45 AM
94.227.126.162
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Liberator LBR-4G
Mass: 60 tons Tech Base: Inner Sphere Chassis Config: Biped Rules Level: Tournament Legal Era: Dark Ages Tech Rating/Era Availability: E/X-X-E-A Production Year: 3132 Cost: 11.738.560 C-Bills Battle Value: 1.761
Chassis: Unknown Endo-Steel Power Plant: Unknown 300 Fusion XL Engine Walking Speed: 54,0 km/h Maximum Speed: 86,4 km/h Jump Jets: None Jump Capacity: 0 meters Armor: Unknown Standard Armor Armament: 3 PPCs 2 ER Medium Lasers Manufacturer: Unknown Primary Factory: Unknown Communications System: Unknown Targeting and Tracking System: Unknown
Overview: Inspired by the technological renaissance of the 3000's. A series of small weapon companies and think tanks began to cooperate with the aim to build innovative new mechs. Their out of the box approach and initial success resulted in a new company Randam Mechwerks. Its first product was the Liberator.
Capabilities: The Liberator is a fast cavalry mech. Despite some resemblance to the Awesome, especially the weapon loadout, the Liberator performs a different function. While the Awesome is an assault and fire support mech, the Liberator is designed to be a mobile weapons platform and sniper rather than the straight firefight approach of the Awesome.
Powered by an XL-engine, the Liberator has a top speed of 84 kph, faster than most heavy mechs available when it was first introduced in 3052. The armament was simple, three standard PPCs. cooled by 14 double strength heat sinks. The 2G model of 3060 added an endo steel skeleton allowing the mech to mount more heat sinks, armour and a pair of medium lasers for short range defense. The 3G upgraded the electronics and communications suite and made improvements to the armour layout to save on actuator wear while the 4G model replaced the medium lasers with ER versions, but retained the standard PPCs as ER versions's heat output was considered to be too much for the 16 double strength heat sinks.
Battle History: The Liberator arrived at a time when the Inner Sphere was scrambling for troops to stem the Clan Invasion. The fast and capable Liberator could not hope to match Clan designs, but it performed well enough to sell in large numbers, allowing Randam to expand its production capabilities and becoming a major player over the next few decades.
Deployment: Not tied to any of the Inner Sphere houses, Randam Mechwerks made the Liberator available to all customers. Initial production ended up in the Lyran part of the Federated Commonwealth and the Draconis Combine. Sales to the FWL and Davion were good with the Capellan Confederation far behind, still recovering from the onslaught it suffered in the 4th Succession War.
Variants: Many field variants exist, usually replacing one or more PPCs with lasers or missile launchers to broaden the combat abilities of the Liberator.
================================================================================ Equipment Type Rating Mass -------------------------------------------------------------------------------- Internal Structure: Endo-Steel 99 points 3,00 Internal Locations: 1 HD, 5 LA, 4 RA, 2 LL, 2 RL Engine: XL Fusion Engine 300 9,50 Walking MP: 5 Running MP: 8 Jumping MP: 0 Heat Sinks: Double Heat Sink 16(32) 6,00 Heat Sink Locations: 2 LT, 2 RT Gyro: Standard 3,00 Cockpit: Standard 3,00 Actuators: L: SH+UA+LA+H R: SH+UA+LA+H Armor: Standard Armor AV - 200 12,50
Internal Armor Structure Factor Head 3 9 Center Torso 20 31 Center Torso (rear) 8 L/R Torso 14 21 L/R Torso (rear) 7 L/R Arm 10 20 L/R Leg 14 28
================================================================================ Equipment Location Heat Critical Mass -------------------------------------------------------------------------------- PPC RA 10 3 7,00 PPC RT 10 3 7,00 PPC LT 10 3 7,00 2 ER Medium Lasers CT 10 2 2,00 Free Critical Slots: 4
BattleForce Statistics MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 18 5 3 4 3 0 3 0 Structure: 3 Special Abilities: ENE, SRCH, ES, SEAL, SOA
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Karagin
12/15/13 11:00 AM
24.243.178.124
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Good fluff and a well rounded mech. I can see this one fitting in nicely to the BT universe and having appeal to the players to use.
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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