Sturmtiger

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Karagin
02/02/14 08:16 PM
24.243.178.124

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Code:
           BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: Sturmtiger
Tech: Inner Sphere / 3060
Config: Tracked Vehicle
Rules: Level 2, Standard design

Mass: 65 tons
Power Plant: 260 Maybach XL Fusion
Cruise Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type: Kallon CASE Ferro-Fibrous
Armament:
1 Ultra AC/20
4 Machine Guns
1 Small Laser
Manufacturer: Daimler-Benz
Location: Germany, Terra
Communications System: Exeter Longscan 200
Targeting & Tracking System: Dynatec Special

--------------------------------------------------------
Type/Model: Sturmtiger
Mass: 65 tons

Equipment: Items Mass
Int. Struct.: 28 pts Standard 0 6.50
Engine: 260 XL Fusion 2 7.00
Shielding & Transmission Equipment: 0 3.50
Cruise MP: 4
Flank MP: 6
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 3.50
Crew: 5 Members 0 .00
Armor Factor: 314 pts Ferro-Fibrous 2 17.50

Internal Armor
Structure Value
Front: 7 100
Left / Right Sides: 7 80/80
Rear: 7 54

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Ultra AC/20 Front 0 20 2 19.00
4 Machine Guns Front 0 200 5 3.00
1 Small Laser Front 1 1 .50
1 Targeting Computer 1 4.00
1 C.A.S.E. Equipment Body 1 .50
--------------------------------------------------------
TOTALS: 1 14 65.00
Items & Tons Left: 4 .00

Calculated Factors:
Total Cost: 9,304,213 C-Bills
Battle Value 2: 1,516 (old BV = 885)
Cost per BV: 6,137.34
Weapon Value: 932 / 932 (Ratio = .61 / .61)
Damage Factors: SRDmg = 29; MRDmg = 7; LRDmg = 0
BattleForce2: MP: 4T, Armor/Structure: 0 / 11
Damage PB/M/L: 4/3/-, Overheat: 0
Class: GH; Point Value: 15
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Retry
02/02/14 08:23 PM
67.239.109.174

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Why have a bunch of machineguns on the design when you can replace them with small lasers for no cost in tonnage?
Karagin
02/02/14 08:26 PM
24.243.178.124

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Anti-infantry work.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Retry
02/02/14 08:46 PM
67.239.109.174

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That's what a small laser is for.
Karagin
02/02/14 09:40 PM
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Well not in this case, so I went with MGs.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Retry
02/02/14 09:54 PM
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But all those heat sinks
All those unused heat sinks
All for nothing.
Karagin
02/02/14 10:01 PM
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And that happens, nothing says you have to have energy weapons just because you use a fusion engine.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Retry
02/02/14 10:06 PM
67.239.109.174

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If it happens it's because of incompent designers, especially on such a clear flaw as on this.
Karagin
02/02/14 10:10 PM
24.243.178.124

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If you say so Retry, I don't see the design as flawed because I went a route you happen to not like, but if you feel it is then hey that is fine.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Retry
02/02/14 10:20 PM
67.239.109.174

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Let's just say that the design decision is akin to installing a AC/5 on a fusion vehicle when LPPCs are widely available.
Karagin
02/02/14 10:30 PM
24.243.178.124

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And if you are not on a planet that can handle repairing said LPPC and they can fix a AC5, yeah I think the AC5 wins over the LPPC. The tank is more or less akin to the Hetzer like vehicles, it's not going to be sitting on a hill sniping or cruising around killing things at range. It's going to sit and wait for the enemy to come close and then hit with the big gun and then move to the next position and repeat till either the enemy is dead or it's dead.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Retry
02/02/14 11:03 PM
72.214.204.166

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Lol wat
*planet can't handle repairing a LPPC*
*XL fusion engines are fine though*
Those double standards...
Karagin
02/02/14 11:15 PM
24.243.178.124

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Okay Retry, you are being as stubborn as you claim I am so I am done with the topic with you. Have a nice night.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Retry
02/02/14 11:28 PM
72.214.204.166

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Handwave it, all right then.
ghostrider
02/02/14 11:33 PM
66.27.181.51

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actually mgs are better for anti infantry purposes.
xl still makes it hard on the pocket book
Karagin
02/02/14 11:35 PM
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Well Ghostrider I am all open to way to have the tank with the same armament and similar armor with a standard fusion engine, so any ideas are welcome.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Retry
02/02/14 11:36 PM
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SPL

Nuff said.
ghostrider
02/02/14 11:38 PM
66.27.181.51

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as we said in another thread. The price and wieght of ices should have come down. Why not an xl ice?
Retry
02/02/14 11:41 PM
72.214.204.166

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If they existed I would use them.

But then how would the fuel cells fare?
ghostrider
02/02/14 11:46 PM
66.27.181.51

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Dont know the stats of fuel cells. Those are newer then the clan tech.
Without that info, I couldn't make an honest comparison.
Karagin
02/02/14 11:48 PM
24.243.178.124

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And seeing how the Sturmtiger was made LONG before fuels cells even came out in the BT universe, I went with what work for what I wanted. Now Retry if you can build the same tank with the same weapons and armor etc...with a fuel cell then post it.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
His_Most_Royal_Highass_Donkey
02/03/14 10:36 AM
172.56.8.60

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I agree with Karagin that the MG is better for anti infantry work than the small laser is.

I would have put in small pulse lasers for anti infantry work for the reason Retry said I don't like seeing heat sinks go to wast.

As for the design in its entirety I don't like it what so ever. Its way to heavy, I don't like XL engines in vehicles because of the cost, and I don't like ACs first off and the AC-20 and Ultra AC-20 even more so.

If I wanted to spend 9 million C-Bills on something I would buy a battlemech.

That's my .02 C-Bills
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
CrayModerator
02/03/14 07:02 PM
71.47.122.85

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Quote:
Why have a bunch of machineguns on the design when you can replace them with small lasers for no cost in tonnage?



Per Total Warfare, MGs are much more capable against infantry than standard lasers. "Single shot" weapons like lasers might do about 1 point of damage against conventional infantry (damage / 5, or something), but burst fire weapons (especially MGs) can do several d6 against infantry, depending on the terrain.
Mike Miller, Materials Engineer

Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.
Retry
02/03/14 08:52 PM
67.239.109.174

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Could have swore SLs were an anti-infantry weapon.
Must just be an anti-BA one.
Still, SPLs.
Karagin
02/03/14 09:25 PM
24.243.178.124

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Which I didn't use cause I didn't want to lose the armor for this one, so the MGs were the better choice.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Retry
02/03/14 09:38 PM
67.239.109.174

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Replacing them with 3 or 2 SPLs will make infantry easier to hit and you lose the ammo necessary to operate them.
ghostrider
02/03/14 10:24 PM
66.27.181.51

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alot of fluff on tanks say the sl is for anti infantry. Any weapons can be used as anti infantry, but I doubt you will be using them when their are bigger problems around.

Now the pulse lasers are a 'burst' weapon. Granted being twice the weight means limited use.
Reiter
02/03/14 11:51 PM
142.11.67.185

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Quote:
If it happens it's because of incompent designers, especially on such a clear flaw as on this.


Seeing as how half of the BT makes no sense and half the original designs have flaws from cannon sources, it's a moot point to complain how someone designs unless all they do is design the same thing with a slight change while min/maxing to the extreme...yeah, doesn't matter if it's low heat and excess heatsink.
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